I'm building a beautiful multi-level farm and it's coming along nicely other than this one conundrum I'm facing - how do I power dispensers that are above one another, with two blocks of space between them - so that when the bottom one dispenses, so shall the one(s) above it?
It seems backwards but I find this works, except that you need to invert the signal.
Both dispensers dispense when the bottom one gets unpowered.
(That's assuming you're playing in Java, I wouldn't expect it to work in Bedrock.)
I would have thought it had something to do with BUD updates except I can't get it to dispense when powered by placing a block next to it.
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I think I may have got it figured out, the dispenser doesn't react to being powered because it's already powered via the BUD update.
When the power is removed it presumably has time to depower before the BUD power is applied and I suppose that it's the torch that powers the the block 2 steps above it that activates the BUD update?
As I expected, Bedrock works differently, this is what works in Bedrock and what I first tried to do in Java but then the dispensers dispensed alternatively, the top one when the bottom was powered and the bottom one when it was unpowered.
It seems backwards but I find this works, except that you need to invert the signal.
Both dispensers dispense when the bottom one gets unpowered.
(That's assuming you're playing in Java, I wouldn't expect it to work in Bedrock.)
I would have thought it had something to do with BUD updates except I can't get it to dispense when powered by placing a block next to it.
--
I think I may have got it figured out, the dispenser doesn't react to being powered because it's already powered via the BUD update.
When the power is removed it presumably has time to depower before the BUD power is applied and I suppose that it's the torch that powers the the block 2 steps above it that activates the BUD update?
Thank you! This worked, but only for two dispensers; adding a third caused the second one (and thus the third one as well) to not function. Which is fine by me, I get plenty of yield from the two decks.
Here's a way that takes a bit more space but works for at least 4 layers, the tower of diamond blocks is only to build the ladder of slabs against, it can be removed after it's built.
If you want more than 5 layers you're going to have to stick in a repeater or something.
I'm building a beautiful multi-level farm and it's coming along nicely other than this one conundrum I'm facing - how do I power dispensers that are above one another, with two blocks of space between them - so that when the bottom one dispenses, so shall the one(s) above it?
Hi,
It seems backwards but I find this works, except that you need to invert the signal.
Both dispensers dispense when the bottom one gets unpowered.
(That's assuming you're playing in Java, I wouldn't expect it to work in Bedrock.)
I would have thought it had something to do with BUD updates except I can't get it to dispense when powered by placing a block next to it.
--
I think I may have got it figured out, the dispenser doesn't react to being powered because it's already powered via the BUD update.
When the power is removed it presumably has time to depower before the BUD power is applied and I suppose that it's the torch that powers the the block 2 steps above it that activates the BUD update?
Just testing.
As I expected, Bedrock works differently, this is what works in Bedrock and what I first tried to do in Java but then the dispensers dispensed alternatively, the top one when the bottom was powered and the bottom one when it was unpowered.
Just testing.
Here's a way I did it. The top dispenser fires two ticks after the bottom one, but they both still fire nonetheless.
Thank you! This worked, but only for two dispensers; adding a third caused the second one (and thus the third one as well) to not function. Which is fine by me, I get plenty of yield from the two decks.
Here's a way that takes a bit more space but works for at least 4 layers, the tower of diamond blocks is only to build the ladder of slabs against, it can be removed after it's built.
If you want more than 5 layers you're going to have to stick in a repeater or something.
Just testing.