Ok so I recently got more into redstone and I've figured out some stuff (e.g. I can get a piston or two to move when i click a button, I can get a block to move backwards and open up an entrance, and i understand the concept of comparators, observers, droppers vs dispensors, etc.)
The problem is, I'm completely clueless as to how to make a system that, when you put in a certain renamed item into a chest, you get another item in return. The system is for a rewards thing I'm doing for a small minigame on a server (no restrictions just no 0-tick stuff) and I have very limited space, so preferably the whole thing is compact and multiple modules can fit in the same area. I can go underground too but only for a certain distance since I have part of the game underneath.
I tried messing around with it myself but I don't think I'm qualified to do more then make blocks move around and make instant recharge respawn anchors XD if someone could lend a hand with even a general idea that'd be great, thanks
Ok so I recently got more into redstone and I've figured out some stuff (e.g. I can get a piston or two to move when i click a button, I can get a block to move backwards and open up an entrance, and i understand the concept of comparators, observers, droppers vs dispensors, etc.)
The problem is, I'm completely clueless as to how to make a system that, when you put in a certain renamed item into a chest, you get another item in return. The system is for a rewards thing I'm doing for a small minigame on a server (no restrictions just no 0-tick stuff) and I have very limited space, so preferably the whole thing is compact and multiple modules can fit in the same area. I can go underground too but only for a certain distance since I have part of the game underneath.
I tried messing around with it myself but I don't think I'm qualified to do more then make blocks move around and make instant recharge respawn anchors XD if someone could lend a hand with even a general idea that'd be great, thanks
There is a system with a hopper - maybe it will help you.
Build the system from the first image.
In the hopper at the top put 21 items user don't have access to it (bedrock or other renamed items)
In one slot put the renamed custom-item
Now the hopper will only accept the one custom item - if you trow it into the hopper, the dropper will give you one item of it
You can hide this system underground and put a chest on the hopper
Thanks that helps a lot