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I wanted to know how I do this for a bottle of experience that will fall to the ground and break.
There is this command that invokes a potion.
/execute @a ~ ~ ~ summon minecraft:potion ~ ~1 ~ {Potion:{id:"minecraft:splash_potion",Count:1b,tag:{Potion:"minecraft:water",CustomPotionEffects:[{Id:3b,Duration:1000,Amplifier:0b,Ambient:0b,ShowParticles:1b}]}}}
I want the bottle experiment to be invoked in an X Z Y and crash to the ground and crash, just as we play in survival.
minecraft version 1.12.2
what I want is the bottle of normal experience, be it invoked in a certain area, fall and break. As in survival when we hit the ground to win XP
As in the OreSpawn mod, it has a tree (Experience Tree) that generates jars of experience, which fall to the ground and break.
/summon xp_bottle ~ ~1 ~
I wanted to know how I do this for a bottle of experience that will fall to the ground and break.
There is this command that invokes a potion.
I want the bottle experiment to be invoked in an X Z Y and crash to the ground and crash, just as we play in survival.
minecraft version 1.12.2
what I want is the bottle of normal experience, be it invoked in a certain area, fall and break. As in survival when we hit the ground to win XP
As in the OreSpawn mod, it has a tree (Experience Tree) that generates jars of experience, which fall to the ground and break.