My map is all jungle (filled in to almost the ceiling of the map), and there are plenty of ocelots if that helps (maybe replacing every other ocelot with an evil rabbit and every other evil rabbit with a vex or something? Regular rabbits would be cool, too, so that players can hear rabbits but not know which type it is, but I don't think they spawn in jungles.
Oh. hmm... well I tried all the new entity data values for pigs: minecraft:pig, 90, and even 5A which I didn't think was going to work anyway, but none of them worked. I do want it to work in 1.12, actually. Still confused :s
My map is all jungle (filled in to almost the ceiling of the map), and there are plenty of ocelots if that helps (maybe replacing every other ocelot with an evil rabbit and every other evil rabbit with a vex or something? Regular rabbits would be cool, too, so that players can hear rabbits but not know which type it is, but I don't think they spawn in jungles.
I was trying that, but the commands didn't work the same way as they did in his for some reason. I definitely typed it all in right.
Oh, no maybe that was the problem? I'll try again
Oh. hmm... well I tried all the new entity data values for pigs: minecraft:pig, 90, and even 5A which I didn't think was going to work anyway, but none of them worked. I do want it to work in 1.12, actually. Still confused :s