The Meaning of Life, the Universe, and Everything.
Join Date:
12/29/2014
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Hi, I am making a vanilla mod that has armies. to make the armies fight i will have a zombie with a sword and a villager that is constantly getting teleported to it that is also on the same team so they wont fight each other. this way the zombies will attack the other teams villager. i just need a way to link the health from the villager to the zombie and vise virsa. thank you for reading this and if you have any questions just ask.
This can be done by giving each mob a 100% drop item, setting up a testfor command for that item when it drops which then kills all entites in a 1 block region, effectively killing both mobs. You can als do tests for partial nbt data on the zombie's health and have that execute other commands at given health you want. Watch this video by dragnoz for more info
This can be done by giving each mob a 100% drop item, setting up a testfor command for that item when it drops which then kills all entites in a 1 block region, effectively killing both mobs. You can als do tests for partial nbt data on the zombie's health and have that execute other commands at given health you want. Watch this video by dragnoz for more info
thank you, this is exactly what i am looking for but how do i test for the mobs health?
Hi, I am making a vanilla mod that has armies. to make the armies fight i will have a zombie with a sword and a villager that is constantly getting teleported to it that is also on the same team so they wont fight each other. this way the zombies will attack the other teams villager. i just need a way to link the health from the villager to the zombie and vise virsa. thank you for reading this and if you have any questions just ask.
Just make it so when a village dies its zombie dies....
Slabs- Bring easily place able upside down slabs back to minecraft!
1 that is what i want to learn how to do
2 I also want it to be updating it everytime it gets hit so i can make it do things when it gets to lets say 6 health.
This can be done by giving each mob a 100% drop item, setting up a testfor command for that item when it drops which then kills all entites in a 1 block region, effectively killing both mobs. You can als do tests for partial nbt data on the zombie's health and have that execute other commands at given health you want. Watch this video by dragnoz for more info
thank you, this is exactly what i am looking for but how do i test for the mobs health?
Dragnoz is pretty much the go to guy when i want to know if somthing is possible http://www.dragnoz.com/auto-mob-health-bars-using-entity-data-minecraft-1-8/ he also has a zombie vs zombie concept you can look at.
Heres another vid that shows how to testfor hp
Thank you!