A few days ago I updated to 1.7 and it was really excited for it. I really wanted to see the Savannah biomes, and Mesa biomes and all those new ones. Then I saw the problem - they are all repetitive. I kept spawning in cliffs, forests, and plain biomes, and no other biomes. At first I was ok with it. But then it got repetitive and boring, with no other biome. Where did the extreme hilly biome go? What about the tundra biomes? The plains biome use to be my favorite. Now it's my 7th. I finally got a Savannah and Mesa biome - after the 15th world. I celebrated when I spawned in a jungle in large biome, it use to be my 2nd least favorite biome and now I don't care. There are too many cliffs, forest and plains biome! What happened to the other biomes? I never see them now...
You need to travel quite a bit to find different biomes thanks to the temperature system. At least in plains horses are likely to spawn, making covering lots of ground much faster and easier. I personally like the encouraged exploration factor this introduces, but it could use a bit of tweaking, I picked a random direction and went 5000 blocks only to find a repeated pattern of Savannahs and Deserts, nothing else.
I suppose this just begs for a more efficient exploration strategy. For example I'd be curious to see what happens if instead of going in straight lines I walk along the edges of biomes and pick the next biome to circle around based on what climate I look for.
You need to travel quite a bit to find different biomes thanks to the temperature system. At least in plains horses are likely to spawn, making covering lots of ground much faster and easier. I personally like the encouraged exploration factor this introduces, but it could use a bit of tweaking, I picked a random direction and went 5000 blocks only to find a repeated pattern of Savannahs and Deserts, nothing else.
I suppose this just begs for a more efficient exploration strategy. For example I'd be curious to see what happens if instead of going in straight lines I walk along the edges of biomes and pick the next biome to circle around based on what climate I look for.
I know horses are good, but I don't have saddles or anything
The exploration system isn't really exciting, because you only explore the same biomes as your last world. There are many bugs on the biomes too.
Well maybe I just got lucky that I found a flower forest next to my Savannah Mountains/Plateau and then a plains, what is beyond that I don't know yet since I'm working on securing a village over there, hopefully it leads to colder biomes on parts of its borders...
Oh and whenever you need saddles, just craft a fishing pole, enchant it and set up a little fishing shack next to the nearest puddle of water. It is rare to fish up saddles so you may not see it for a while but at least you get lots of XP and possibly other good stuff (like enchanted books).
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If you're interested in seeing particular biomes, I highly recommend using Admist. You can find a seed that has the biomes you are looking for close to spawn and/or find where a particular biome is in your given world, as long as you know the seed.
If you're interested in seeing particular biomes, I highly recommend using Admist. You can find a seed that has the biomes you are looking for close to spawn and/or find where a particular biome is in your given world, as long as you know the seed.
It's just I feel like using seeds are cheating, I just wasn't to spawn in one with no mods, seeds, stuff like that.
It's just I feel like using seeds are cheating, I just wasn't to spawn in one with no mods, seeds, stuff like that.
Cheating? I love trying different things when generating a new world. If you're willing to give it a go try:
This is Hardcore!
There's a couple of savannah biomes near spawn. I'd give you the seed of my current server world as it has a savannah also, but it's one of my friend's phone numbers, and I'm not displaying that on troll central...
you can find it here the savanna biome is at x 806 z 721. The seed is -5983845449943234455. Sorry i can't find the Mesa biome. However, Mesas are somewhat rare to find
It's just I feel like using seeds are cheating, I just wasn't to spawn in one with no mods, seeds, stuff like that.
If you're playing single player, then there is no such thing as cheating. You can use seeds and spawn in items, that's still not cheating. Minecraft is meant for have fun, if you're bored or tired of the same thing, use a seed/admist and you can find what you're looking for.
The question is, why?
And has default mode become large biome mode? I was travelling in a forest for five mc days without getting out of the biome.
No, large biome is not default. And although encountering a lot of similar biomes is common, the *same* biome is not. So if it's really a continuous solid forest use F3 to make sure you're not getting lost (without external references people almost always go in circles) and if not post the seed.
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Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
No, large biome is not default. And although encountering a lot of similar biomes is common, the *same* biome is not. So if it's really a continuous solid forest use F3 to make sure you're not getting lost (without external references people almost always go in circles) and if not post the seed.
I think they may have been forest hybrids actually.
If you're playing single player, then there is no such thing as cheating. You can use seeds and spawn in items, that's still not cheating. Minecraft is meant for have fun, if you're bored or tired of the same thing, use a seed/admist and you can find what you're looking for.
I know, but I just want to normally spawn in a savannah/mesa biome.
Also, has anyone seen jungle biomes, tundra biomes, ice spike biomes, mushroom isle, or extreme hilly biome? I haven't seen a single one after the new update.
I think they may have been forest hybrids actually.
I know, but I just want to normally spawn in a savannah/mesa biome.
Also, has anyone seen jungle biomes, tundra biomes, ice spike biomes, mushroom isle, or extreme hilly biome? I haven't seen a single one after the new update.
yes... 10101101, travel East and a bit north, there is jungle that runs into mega taiga and eventually mesa. If you go directly north of spawn and cross a bit of ocean you would see the snowy parts with an ice spikes within it. That is roughly though 4-5k from spawn though. The other bits are all within 3k. Most of the biomes are within 3k of that seed number. It is the colder ones; the snowy ones like cold taiga, snow plains, and ice spikes that is a quite a distance, but still in my opinion reasonable from original spawn.
I personally like have things at least within 3k, but if has to be 5k so be it, as that is really not that much more. I think 5k would be my max for searching though, as I would want to keep in range of the strongholds... Don't really like snowy biomes much anyway...
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Its been a week since 1.7 update came and I still haven't come across either of one of these biomes yet. I think you have to travel A LOT to find them. Though I ended up finding some flower gardens and ice spikes. I'm stranded in the ice plains right now, so probably I won't even get a chance to find these biomes yet.
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I'm a creeper flying on a built-in rocket. You mad?
I think they may have been forest hybrids actually.
I know, but I just want to normally spawn in a savannah/mesa biome.
Also, has anyone seen jungle biomes, tundra biomes, ice spike biomes, mushroom isle, or extreme hilly biome? I haven't seen a single one after the new update.
Seemingly endless wandering in temperate zones is pretty common, but you should at least be seeing hills and plains sometimes. Not *just* forest.
Most of those biomes will normally take thousands and often tens of thousands of blocks of searching. Jungles are only mildly uncommon, but they're only in hot zones and not in all of them, so, often a long trip. Tundra are perhaps 5% of the map, fairly common actually, but they're tightly clustered in snowy zones so again, often a long trip. Extreme hills M are in the temperate zone and shouldn't be hard to find at all. Ice Spikes and Mushroom are extremely rare and searches of tens of thousands of blocks traveled are normal. In the first 1.7 world I spawned in, the nearest Ice Spikes is about 9000 blocks from my spawn and a square spiral search (probably the best way to find these things if you want to get home afterwards) would have gone about 150,000 blocks before I hit it. (I didn't actually do the search, I looked it up on a 3rd party map tool.)
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Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
It's luck of the draw on the seed as to what biomes, how frequent/rare and how far you'll have to go to find them. The temperature system makes sure you will rarely find desert and ice plains next to each other (I have seen it happen on one seed, only something like a river dividing it) for example but the scale and shape of the temperature map is fairly random. I've done quite a few seeds in AMIDST and seen worlds with all temperate biomes (plains, forest, etc) for thousands of blocks out from spawn and others with nearly every biome within a day or two walk. Some seeds I zoomed out to 20k+ and there wasn't a single mushroom island or jungle to be found then a couple seeds later there's a dozen mushroom islands on the map or a huge jungle near the center of the world. Even came across a couple seeds that placed spawn right beside a massive grouping of mesa biomes.
Just keep trying new worlds if you don't like what you get and be willing to spend some time exploring, that's all you can really do.
If you're playing single player, then there is no such thing as cheating. You can use seeds and spawn in items, that's still not cheating. Minecraft is meant for have fun, if you're bored or tired of the same thing, use a seed/admist and you can find what you're looking for.
And what if you want to use your current seed, because you've done too much work to want to start all over?
You need to realize that rerolling a world isn't a solution, it's a workaround. And it doesn't solve the problem itself. Only the developers can do that, by restructuring their game to make it more solid and predictable.
there wasn't a single mushroom island or jungle to be found then a couple seeds later there's a dozen mushroom islands on the map or a huge jungle near the center of the world.
I've actually played the game since the Beta and I've never seen a Mushroom biome in any of my worlds, even if I've tried to explore the world a couple of times (and then just given up eventually). Even if I've just been "very unlucky", that's still an indicator of how ridiculously rare and random they are.
I suppose this just begs for a more efficient exploration strategy. For example I'd be curious to see what happens if instead of going in straight lines I walk along the edges of biomes and pick the next biome to circle around based on what climate I look for.
The exploration system isn't really exciting, because you only explore the same biomes as your last world. There are many bugs on the biomes too.
Oh and whenever you need saddles, just craft a fishing pole, enchant it and set up a little fishing shack next to the nearest puddle of water. It is rare to fish up saddles so you may not see it for a while but at least you get lots of XP and possibly other good stuff (like enchanted books).
Cheating? I love trying different things when generating a new world. If you're willing to give it a go try:
This is Hardcore!
There's a couple of savannah biomes near spawn. I'd give you the seed of my current server world as it has a savannah also, but it's one of my friend's phone numbers, and I'm not displaying that on troll central...
Just give me motion.
And has default mode become large biome mode? I was travelling in a forest for five mc days without getting out of the biome.
If you're playing single player, then there is no such thing as cheating. You can use seeds and spawn in items, that's still not cheating. Minecraft is meant for have fun, if you're bored or tired of the same thing, use a seed/admist and you can find what you're looking for.
No, large biome is not default. And although encountering a lot of similar biomes is common, the *same* biome is not. So if it's really a continuous solid forest use F3 to make sure you're not getting lost (without external references people almost always go in circles) and if not post the seed.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
I know, but I just want to normally spawn in a savannah/mesa biome.
Also, has anyone seen jungle biomes, tundra biomes, ice spike biomes, mushroom isle, or extreme hilly biome? I haven't seen a single one after the new update.
yes... 10101101, travel East and a bit north, there is jungle that runs into mega taiga and eventually mesa. If you go directly north of spawn and cross a bit of ocean you would see the snowy parts with an ice spikes within it. That is roughly though 4-5k from spawn though. The other bits are all within 3k. Most of the biomes are within 3k of that seed number. It is the colder ones; the snowy ones like cold taiga, snow plains, and ice spikes that is a quite a distance, but still in my opinion reasonable from original spawn.
I personally like have things at least within 3k, but if has to be 5k so be it, as that is really not that much more. I think 5k would be my max for searching though, as I would want to keep in range of the strongholds... Don't really like snowy biomes much anyway...
Seemingly endless wandering in temperate zones is pretty common, but you should at least be seeing hills and plains sometimes. Not *just* forest.
Most of those biomes will normally take thousands and often tens of thousands of blocks of searching. Jungles are only mildly uncommon, but they're only in hot zones and not in all of them, so, often a long trip. Tundra are perhaps 5% of the map, fairly common actually, but they're tightly clustered in snowy zones so again, often a long trip. Extreme hills M are in the temperate zone and shouldn't be hard to find at all. Ice Spikes and Mushroom are extremely rare and searches of tens of thousands of blocks traveled are normal. In the first 1.7 world I spawned in, the nearest Ice Spikes is about 9000 blocks from my spawn and a square spiral search (probably the best way to find these things if you want to get home afterwards) would have gone about 150,000 blocks before I hit it. (I didn't actually do the search, I looked it up on a 3rd party map tool.)
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
So I've found a mesa on my survival world, and I built my house there. Happy!
Just keep trying new worlds if you don't like what you get and be willing to spend some time exploring, that's all you can really do.
My Spigot/CraftBukkit plugins:
TallNether - Generate a 256-block high nether
FarLandsAgain - Restores the Far Lands
User: *BOOM* You're dead.
Cleverbot: I divide by zero and come back as an angel ninja.
And what if you want to use your current seed, because you've done too much work to want to start all over?
You need to realize that rerolling a world isn't a solution, it's a workaround. And it doesn't solve the problem itself. Only the developers can do that, by restructuring their game to make it more solid and predictable.
May the force be without you.
I've actually played the game since the Beta and I've never seen a Mushroom biome in any of my worlds, even if I've tried to explore the world a couple of times (and then just given up eventually). Even if I've just been "very unlucky", that's still an indicator of how ridiculously rare and random they are.
May the force be without you.