When getting on a minecart, you at first don't actually get in, you're seated higher than normal and you have to wait for a bit before you actually 'sink in' to the normal minecart position and if you try to push a button before you have 'sunk in' then you just get out of the cart. You can't press anything until you have 'sunk in'.
Bug name: The Third Person View Invisibility Glitch!
Version: 1.4.2 (Please note I haven't tested this for 1.4.3 pre-release yet.)
Details: Go into creative and put on some armour. Doesn't matter which but just put on some armour. Then use a potion of invisibility on yourself. Then equip yourself with a sword. Go into third person view (looking at yourself) and left click. Your hand will move but the sword won't.
System: Windows 7 Home Premium. But I think its a bug associated with the game, not the system.
Image: I'll try to put an image in.
This has happened to me too! Please fix it! Thanks.
An interesting thing I saw that might be a bug: note, this does not mean to be refered to as Herobrine. I saw a white eyed Zombie. It was not a Zombie Villager and I am using vanilla Minecraft. Might be a bug.
The player speed system is broken. Sprinting, potions of swiftness and slowness do not change the player speed
Block and item animations do not register, even in the default (Blocks just cycle through the frames--most noticable on lava). Caused by the game not finding animations upon startup
Languages display their code instead of their country (Ex. Afrikaans (ZA) -> Afrikaans (af_ZA))
Only the .jar file is present in the download, no natives or .json
Horses jump unbelievably high when you first mount them with a saddle
Music discs no longer play (Tested with sound/music at 100%)
13w21a (Linux) single, I lost all sound, but not exactly certain if that happened at a particular time of the game. I thought it was the result of first opening the horse inventory in 13w19a world. At the time, the horse had lost its saddle that it had in 13w19a (probably due to the new horse inventory), although, it was still tame because I could ride it, but not control it with no saddle.
After going totally out of the game (back to launcher) and restarting the game, I was able to use the horse inventory to saddle the horse again and did NOT lose audio. But it is lunchtime here and I have to get back to work, so not sure if audio loss still occurs once the world is current. I used creative mode to grab a new saddle, but everything else was in survival mode.
Alright, so I tied my horse to a post and later untied it to ride it. The first few times I tried to ride it, it just didn't move. In like the fourth try, I couldn't even get on the horse, it just took me to the horse UI and didn't put me on the horse.
Today I was playing the snapshot,I had eight horses and a mule all with saddles.Soon after finishing building a barn, I logged out for the night.
I logged back on this morning so I could lay my fresh idea down in blocks.Went to go grab my mule and he had no saddle, along with all eight of my horses.So then, as a test to see if everything was working correctly I shift-clicked my mule and a new screen came up.I noticed the smaller inventory and the Saddle placement slot...EVERYTHING that was in my mule was missing.
I love the new snapshot.I just thought I would share what happened but I don't think I'll play it until it actually comes out.I keep loosing all of my hard work.
java.lang.NullPointerException
at np.a(SourceFile:357)
at nq.a(SourceFile:251)
at sn.a(SourceFile:84)
at mx.f(SourceFile:1061)
at aas.a(SourceFile:116)
at aas.h(SourceFile:234)
at bhe.a(SourceFile:22)
at bhe.a(SourceFile:17)
at bhe.a(SourceFile:12)
at bhj.a(SourceFile:106)
at bhj.a(SourceFile:98)
at bdt.a(SourceFile:317)
at bdm.a(SourceFile:836)
at bdm.b(SourceFile:684)
at asx.R(SourceFile:674)
at asx.d(SourceFile:607)
at net.minecraft.client.main.Main.main(SourceFile:78)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at np.a(SourceFile:357)
at nq.a(SourceFile:251)
at sn.a(SourceFile:84)
-- Entity being loaded --
Details:
Entity Type: Creeper (sn)
Entity ID: 67
Entity Name: Creeper
Entity's Exact location: 0,00, 0,00, 0,00
Entity's Block location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0,00, 0,00, 0,00
Stacktrace:
at mx.f(SourceFile:1061)
at aas.a(SourceFile:116)
at aas.h(SourceFile:234)
at bhe.a(SourceFile:22)
at bhe.a(SourceFile:17)
at bhe.a(SourceFile:12)
-- Tile Entity Details --
Details:
Name: MobSpawner // arm
Block type: ID #52 (tile.mobSpawner // aol)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-997,171,-278), Chunk: (at 11,10,10 in -63,-18; contains blocks -1008,0,-288 to -993,255,-273), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
Actual block type: ID #52 (tile.mobSpawner // aol)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at bhj.a(SourceFile:106)
at bhj.a(SourceFile:98)
at bdt.a(SourceFile:317)
at bdm.a(SourceFile:836)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bbq['--session'/0, l='MpServer', x=-998,36, y=145,62, z=-237,51]]
Chunk stats: MultiplayerChunkCache: 160
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-944,4,-168), Chunk: (at 0,0,8 in -59,-11; contains blocks -944,0,-176 to -929,255,-161), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
Level time: 457720 game time, 12744 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 2 total; [bbq['--session'/0, l='MpServer', x=-998,36, y=145,62, z=-237,51], sn['Creeper'/37, l='MpServer', x=-1035,13, y=205,00, z=-204,72]]
Retry entities: 0 total; []
Stacktrace:
at bbn.a(SourceFile:282)
at asx.b(SourceFile:1793)
at asx.d(SourceFile:616)
at net.minecraft.client.main.Main.main(SourceFile:78)
-- System Details --
Details:
Minecraft Version: 13w21b
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 150444224 bytes (143 MB) / 366190592 bytes (349 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 18931 (1060136 bytes; 1 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.9.0
OpenGL: GeForce G210/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 244 (13664 bytes; 0 MB) allocated, 24 (1344 bytes; 0 MB) used
2 minor bugs involving pigs in 1.5
Infinity powered mine carts and a Head glitch
When riding a pig your head can do multiple 360's.
if a pig with a saddle is in a mine cart, if you push it (or give it momentum) then get on it keeps going in the direction where you pushed it (Or follows the rail if on a track) Making it infinitely going.
Bug name: Fire arrow bug
Version: 1.5.2
Details: when I shoot a fire arrow on a server I get disconnected with this error: Bad Packet ID 195
System: Mac OS 10.8.2
Bug name: Unable to Right-Click Wolves Version: 13w22a Details: Tamed wolves in the seated position will not stand upon right-click. Taking damage and contact with water has no effect. System: Windows 7 OS Image: N/A
Bug name: Redstone Placement Glitch Version: 1.5.2 Details: If You place Redstone From West To East The Redstone Wont Connect But Instead Look Upwards System: HP Windows 7 Image: Dont have 1 yet
Bug name: Gui not responding Version: 13w23b Details: I was playing on my small snapshot server with my two other friends. I made an anvil opened the gui, then closed it to say something in chat and then all my stuff that was in that row was not opening, two beds, a note block, two large chests, two furnaces, a crafting table and a door. I could open the door but it wouldn't let me walk through. All the blocks on the left were mineable but on the right they wouldn't break. Me and one of my friends that live together couldn't open the guis, but my other friend could.
Version: 1.5.2
Details: When I played using 1.5.1, my FPS is between 50 and 130. But when I played using 1.5.2, my FPS is greatly lower and is between 10 and 60.
System: Windows 7
Version : 1.5.2
Never had this happen before. Usual problem is minecart sound. which has inproved but still acts up some.
Thanks
When getting on a minecart, you at first don't actually get in, you're seated higher than normal and you have to wait for a bit before you actually 'sink in' to the normal minecart position and if you try to push a button before you have 'sunk in' then you just get out of the cart. You can't press anything until you have 'sunk in'.
This has happened to me too! Please fix it! Thanks.
U JELLY?
Constantly evolving, reaching further heights.
Putting the CENDENT back in transcendent!
Odd...I don't have a problem with that at all.
Putting the CENDENT back in transcendent!
After going totally out of the game (back to launcher) and restarting the game, I was able to use the horse inventory to saddle the horse again and did NOT lose audio. But it is lunchtime here and I have to get back to work, so not sure if audio loss still occurs once the world is current. I used creative mode to grab a new saddle, but everything else was in survival mode.
Alright, so I tied my horse to a post and later untied it to ride it. The first few times I tried to ride it, it just didn't move. In like the fourth try, I couldn't even get on the horse, it just took me to the horse UI and didn't put me on the horse.
I logged back on this morning so I could lay my fresh idea down in blocks.Went to go grab my mule and he had no saddle, along with all eight of my horses.So then, as a test to see if everything was working correctly I shift-clicked my mule and a new screen came up.I noticed the smaller inventory and the Saddle placement slot...EVERYTHING that was in my mule was missing.
I love the new snapshot.I just thought I would share what happened but I don't think I'll play it until it actually comes out.I keep loosing all of my hard work.
Keep up the awesome work!
{Looking for Survival Multiplayer Servers }
---- Minecraft Crash Report ----
// Don't do that.
Time: 27-5-13 17:10
Description: Loading entity NBT
java.lang.NullPointerException
at np.a(SourceFile:357)
at nq.a(SourceFile:251)
at sn.a(SourceFile:84)
at mx.f(SourceFile:1061)
at aas.a(SourceFile:116)
at aas.h(SourceFile:234)
at bhe.a(SourceFile:22)
at bhe.a(SourceFile:17)
at bhe.a(SourceFile:12)
at bhj.a(SourceFile:106)
at bhj.a(SourceFile:98)
at bdt.a(SourceFile:317)
at bdm.a(SourceFile:836)
at bdm.b(SourceFile:684)
at asx.R(SourceFile:674)
at asx.d(SourceFile:607)
at net.minecraft.client.main.Main.main(SourceFile:78)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at np.a(SourceFile:357)
at nq.a(SourceFile:251)
at sn.a(SourceFile:84)
-- Entity being loaded --
Details:
Entity Type: Creeper (sn)
Entity ID: 67
Entity Name: Creeper
Entity's Exact location: 0,00, 0,00, 0,00
Entity's Block location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0,00, 0,00, 0,00
Stacktrace:
at mx.f(SourceFile:1061)
at aas.a(SourceFile:116)
at aas.h(SourceFile:234)
at bhe.a(SourceFile:22)
at bhe.a(SourceFile:17)
at bhe.a(SourceFile:12)
-- Tile Entity Details --
Details:
Name: MobSpawner // arm
Block type: ID #52 (tile.mobSpawner // aol)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-997,171,-278), Chunk: (at 11,10,10 in -63,-18; contains blocks -1008,0,-288 to -993,255,-273), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
Actual block type: ID #52 (tile.mobSpawner // aol)
Actual block data value: 0 / 0x0 / 0b0000
Stacktrace:
at bhj.a(SourceFile:106)
at bhj.a(SourceFile:98)
at bdt.a(SourceFile:317)
at bdm.a(SourceFile:836)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bbq['--session'/0, l='MpServer', x=-998,36, y=145,62, z=-237,51]]
Chunk stats: MultiplayerChunkCache: 160
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-944,4,-168), Chunk: (at 0,0,8 in -59,-11; contains blocks -944,0,-176 to -929,255,-161), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
Level time: 457720 game time, 12744 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 2 total; [bbq['--session'/0, l='MpServer', x=-998,36, y=145,62, z=-237,51], sn['Creeper'/37, l='MpServer', x=-1035,13, y=205,00, z=-204,72]]
Retry entities: 0 total; []
Stacktrace:
at bbn.a(SourceFile:282)
at asx.b(SourceFile:1793)
at asx.d(SourceFile:616)
at net.minecraft.client.main.Main.main(SourceFile:78)
-- System Details --
Details:
Minecraft Version: 13w21b
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 150444224 bytes (143 MB) / 366190592 bytes (349 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 18931 (1060136 bytes; 1 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.9.0
OpenGL: GeForce G210/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 244 (13664 bytes; 0 MB) allocated, 24 (1344 bytes; 0 MB) used
It's still not working. The same issue occurs.
Infinity powered mine carts and a Head glitch
When riding a pig your head can do multiple 360's.
if a pig with a saddle is in a mine cart, if you push it (or give it momentum) then get on it keeps going in the direction where you pushed it (Or follows the rail if on a track) Making it infinitely going.
Version: 1.5.2
Details: when I shoot a fire arrow on a server I get disconnected with this error: Bad Packet ID 195
System: Mac OS 10.8.2
Version: 13w22a
Details: Tamed wolves in the seated position will not stand upon right-click. Taking damage and contact with water has no effect.
System: Windows 7 OS
Image: N/A
Check out the server I play on, timgaming.com. (website and ip)
Version: 1.5.2
Details: If You place Redstone From West To East The Redstone Wont Connect But Instead Look Upwards
System: HP Windows 7
Image: Dont have 1 yet
Ebola
Version: 13w23b
Details: I was playing on my small snapshot server with my two other friends. I made an anvil opened the gui, then closed it to say something in chat and then all my stuff that was in that row was not opening, two beds, a note block, two large chests, two furnaces, a crafting table and a door. I could open the door but it wouldn't let me walk through. All the blocks on the left were mineable but on the right they wouldn't break. Me and one of my friends that live together couldn't open the guis, but my other friend could.