Bug name: Large Mushroom Texture Glitch. Version: 1.3.2 Details: Using Silk Touch on the LARGE MUSHROOMS. The glitch is keeping us from being able to see the actual Mushrooms texture. No pretty red mushroom texture. just ugly underbelly colour. PLEASEEE FIX! I love those blocks, they add a lot to building!!
Bug name: Unresponsive World Version: 12w38a-1.4 (or before 12w38a, not tested.) Details: When you are playing (LAN or Single-Player only) in your world, randomly the world will not respond, stopping redstone from working, from collecting blocks, and if you do not notice this early, will rollback all of your saved data to when the world stopped responding. While the world is not responding you may break and place blocks in creative mode, but GUIs will not work. This can be a large trouble to map-makers because if they do not notice the unresponsiveness, they could lose from 5-20 minutes of work. Also, when you save and quit the world and come back, if the world was not responding when you saved it then it will be stuck at the "loading world" screen, forcing you to restart your minecraft. when you do this you will be able to enter the world again, but, there is a rollback to where the time where the world stopped responding. System: Windows 64-Bit
Bug name:Minecraft 1.4.2 Void Bug Version:1.4.2 Details:When I log onto a server, I fall into the void, forever! System: (Optional, some bugs may only affect certain users, please give some system details for this) Video:
Bug name: Minecraft Crashes Version: 1.4.2 Details: When I go from my 1.3.2 world to the nether, it crashes. Earlier today, it would crash once or twice, then I could go about exploring the nether. Now, it's crashed 10 times in a row in the nether. System: Mac OS X 10.6.8
Not shure if bug but whenever i do an extra large biome generation type in 1.4 it makes the biome blending horrible by making one biome pop out of the ground when it starts so i there is basically a mountain cut in half
The Meaning of Life, the Universe, and Everything.
Bug Name: Cannot individually store/withdraw chunks from inventory
Details: Prior to the update, I was able to select a chunk that I had multiple of - say 64 chunks of wood - and withdraw or place a certain amount of that chunk out of or into my inventory using the assigned key so that I could store items or craft them. Now, I'm unable to individually store an amount of the same chunk in my inventory or craft more complex items that require multiple of the same chunk separately placed because the game now only allows me to withdraw or deposit them all at once. For example, I had about 40 cobblestone and I was trying to use eight to craft a furnace, but the game would not allow me to withdraw eight chunks of cobblestone, only the entire 40. I tried to place a certain amount in my inventory, and the same thing happened. I've checked to make sure the button I used wasn't faulty, but it works perfectly fine when I assign it to other commands. Thus, I'm pretty much unable - except for crafting things that don't require many duplicate items - to craft at all without a considerable arduous and long-winded amount of time independently collecting each batch of items on survival. The same thing happens in Creative mode, but since I have an unlimited supply and can choose any item I want, the problem is moot.
Bug name: disjointed, flashing images of buildings, shadow, lava etc. above surface Version: Pretty Scary Update (not sure of number) - 1.4.3? Details: This is only affecting one of the worlds on my user, but is pretty major. The world was made before the new update,and was completely fine. Whenever I go on it now I get disjointed, flashing, constantly changing images slightly similar to the view of the nether sometimes given when the map is loading, but definitely not just a view of the nether. It makes this world pretty much unplayable - it flashes and breaks everywhere, even when the player and mouse are not moving. Above a certain level, this does not appear to happen, but at ground level and up to the height of most structures it does occur. Although the pictures are not that bad, it is flashing too quickly to capture some of the worse, more disjointed parts; as an idea of how fast, I can't possible count how many times it flashes per minute. System: Mac Image:webkit-fake-url://7B5D752B-4424-455A-8299-678F6BFFCFFD/application.pdf
Crash Report Which Keeps Appearing After I Log In To MyOwn Server And Then It Logges Me Out Saying Java Internal Error.
---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 30/09/12 18:22
Description: Exception in server tick loop
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_31, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 52908472 bytes (50 MB) / 65470464 bytes (62 MB) up to 1307377664 bytes (1246 MB)
- JVM Flags: 2 total; -Xincgc -Xmx1250M
- CraftBukkit Information:
Failed to handle CraftCrashReport:
- Is Modded: Definitely; 'craftbukkit'
- Profiler Position: N/A (disabled)
- Type: Dedicated Server
Plz Help Its Really Annoying. Thanks KittyCute101,
Bug name: Use VSync ignored until changed
Details: Even when "Use VSync" in the Options>'Video Settings' has previously been set to 'ON', the setting is ignored when the game is first started. It appears to only take effect properly when that menu option is toggled off and back on again, instead of when the game starts.