Its been a while since we've heard any news on it. I have a feeling that Microsoft killed it so that they can push Minecraft:PE to be the dominant version of Minecraft.
Well if Microsoft started working on it the modding community would grow.
That depends. Either way, PC already has Forge which is quite a powerful API and i think Mojang realizes that hence why they aren't doing anything in that regard. Atleast noting official. Basically, if it ain't broken don't fix it.
Its been a while since we've heard any news on it. I have a feeling that Microsoft killed it so that they can push Minecraft:PE to be the dominant version of Minecraft.
That depends. Either way, PC already has Forge which is quite a powerful API and i think Mojang realizes that hence why they aren't doing anything in that regard. Atleast noting official. Basically, if it ain't broken don't fix it.
To be frank, Forge is more than likely doing a better job than those at Mojang could do.
That depends. Either way, PC already has Forge which is quite a powerful API and i think Mojang realizes that hence why they aren't doing anything in that regard. Atleast noting official. Basically, if it ain't broken don't fix it.
To be frank, Forge is more than likely doing a better job than those at Mojang could do.
I think this is most likely correct. I think the good thing about them at least thinking about modding and an API is that it caused them to consider those things when coding new content and when revamping old code. This has made what Forge is doing much more possible.
To be frank, Forge is more than likely doing a better job than those at Mojang could do.
I wish Mojang made a way for server to automatically download forge
to players then. I tried switching my server over to Forge, once, and
the player population dropped by over half since most players did not
want to bother installing Forge themselves
one of the things people don't realize is how lazy people can be
sometimes. If Mojang integrated Forge into Minecraft themselves, or made
a way for servers to automatically download and install it for players,
that would make mods a lot more accessible to players
This is kinda old post so is there anything new about it
Several YouTube Minecrafters went to Mojang for a Creators Summit this past month, including docm77. In his vlog for Day 2 (near the end, don't remember time stamp,) Grum tells him the modding API (for Java) should be done around Christmas.
Another YouTube Minecrafter, slicedlime, was hired by Mojang this year. In several of his livestreams, where he answers some questions people ask in chat while he's doing some challenge, he stated he was hired to work on the modding API for Bedrock (MCPE.) He hasn't mentioned any due date, though.
Another thing to keep in mind, in my opinion obviously, is that an API can come in many different shapes and forms. Although it's definitely not directly comparable I do think it's fair to state that the current developments in 1.12 and 1.13 also seriously account for all this. After all: Minecraft has never been so customizable as it is now, I'm of course in specific referring to everything you can do with command blocks (which are now seriously enhanced through functions) but also to things such as customizable loot tables, advancements and soon crafting recipes.
It's definitely not the same as using Java to program plugins for Minecraft, but it does come a long way as well.
On that note: I don't recall a specific source for this (possibly one of slicedlime's livestreams,) but the word I heard is that the plug-in API for PE (possibly Java?) will be based on C#. Also, there are going to be limitations, although I don't recall hearing anything specific, only that you would not be able to do everything you could do with true modding.
Its been a while since we've heard any news on it. I have a feeling that Microsoft killed it so that they can push Minecraft:PE to be the dominant version of Minecraft.
They made it in the crappy add-ons, and didn't added it for PC, as it's already having Forge.
Well if Microsoft started working on it the modding community would grow.
Learning about Java with the help of Forge crashes.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
That depends. Either way, PC already has Forge which is quite a powerful API and i think Mojang realizes that hence why they aren't doing anything in that regard. Atleast noting official. Basically, if it ain't broken don't fix it.
PE already is dominant as far as the sales go.
To be frank, Forge is more than likely doing a better job than those at Mojang could do.
Figured it was time for a change.
I think this is most likely correct. I think the good thing about them at least thinking about modding and an API is that it caused them to consider those things when coding new content and when revamping old code. This has made what Forge is doing much more possible.
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..
I wish Mojang made a way for server to automatically download forge
to players then. I tried switching my server over to Forge, once, and
the player population dropped by over half since most players did not
want to bother installing Forge themselves
one of the things people don't realize is how lazy people can be
sometimes. If Mojang integrated Forge into Minecraft themselves, or made
a way for servers to automatically download and install it for players,
that would make mods a lot more accessible to players
Several YouTube Minecrafters went to Mojang for a Creators Summit this past month, including docm77. In his vlog for Day 2 (near the end, don't remember time stamp,) Grum tells him the modding API (for Java) should be done around Christmas.
Another YouTube Minecrafter, slicedlime, was hired by Mojang this year. In several of his livestreams, where he answers some questions people ask in chat while he's doing some challenge, he stated he was hired to work on the modding API for Bedrock (MCPE.) He hasn't mentioned any due date, though.
That replaces addons for pe but doesnt replace the mods that we have
On that note: I don't recall a specific source for this (possibly one of slicedlime's livestreams,) but the word I heard is that the plug-in API for PE (possibly Java?) will be based on C#. Also, there are going to be limitations, although I don't recall hearing anything specific, only that you would not be able to do everything you could do with true modding.