Over the past year or two I've had the common problem as everyone else as to look up my IP address and the port to connect to a friends local world on Minecraft. Over the course of Mojangs updates the process for connecting to a LAN hasn't become any less tedious. The process for connecting to a LAN server has changed in every few updates and am truly amazed that Mojang hasn't fully addressed the issue nor even considered fixing the problem. As of update 1.8 it has now made the process for connecting to a LAN impossible. Though, it hasn't changed much for some players and are still able to connect using their public router, the rest of us are left stranded and unable to use the same step process in which these other players are using. For unknown reasons this issue hasn't been fixed and continues to drag out. I can't even count the number of sites I've been to or the number of youtube videos I have sat through in order to play with other individuals. Currently there is no way to connect with others despite the number of forums, instructions, videos, and tutorials given to fix this simple problem which has commonly become very frustrating and aggravating for many who enjoy this game. Due to this Mojang may be losing a large fan base and unable to redeem themselves if a simple problem such as this continues to remain an issue.
I'm not sure if you understand what LAN is for... LAN stands for Local Area Network, and the option in Minecraft is there to allow players who are connected to the SAME Internet source (WiFi for example) to play with each other.
Yes, I think you're talking about connecting to servers over the internet globally, by entering the IP. This could be changed, but I'm not too fussed. If they were to change it, they could add a place on Minecraft.net where people can add their servers with the IP. Then, ingame, players can search through this list and connect to any server that isn't whitelisted. They would be able to set favourites to replicate the current multiplayer menu, rather than having to search for the server you play each time.
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LAN has been difficult for my friends and I and just hasn't been cooperative with us at all. It has become very frustrating and cant seem to find any solutions at all!
people, he's talking the truth. I know what LAN is, but you are actually able to connect to a LAN world if you are not in the same area as the other individual. I for example am able to just connect to any of my friend's LAN worlds, even if they are in another country or continent. you need to know their ip, and they need to give you the port the game displays at the bottom once you open a LAN world. you then write the IP like this: IP:port,and you can connect.
and as for you, op, I really don't know what the problem could be. did you use some kind of third-party program, like hamachi?
Pretty sure that's not LAN, pretty sure that's just standard server connection.
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Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
what I mean is that you can connect to an open world inside a lan network by putting the ip of the router and the port it was opened in, because everyone said that that was not LAN.
If you can connect to a server within your own network, it's a LAN connection. If the server is outside your own network, it's a standard connection. Entering IPs doesn't matter as it retranslates to your switch's IP and retranslates to the internal IP of the server you're attempting to connect to.
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Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
what I mean is that you can connect to an open world inside a lan network by putting the ip of the router and the port it was opened in, because everyone said that that was not LAN.
Opening lan opens a port on your own computer, but does not touch your router.
If you can connect to a server within your own network, it's a LAN connection. If the server is outside your own network, it's a standard connection. Entering IPs doesn't matter as it retranslates to your switch's IP and retranslates to the internal IP of the server you're attempting to connect to.
Switches don't have IP addresses unless they are managed switched. Home's have no need for managed switches, so its highly unlikely you will ever encounter such a thing.
Technically speaking, basically all LAN traffic does NOT use your IP address, but rather your MAC address. It never needs to be routed, so it will be referenced against the modem/router's internal switch "MAC address table". (Home Modem/routers are actually just fancy switches bundled with a simple router. The ethernet ports on your modem/router are the switch portion, and the WAN port is the router)
In the case of the thread. Literally all you need to do is open the game to lan, then get your computer's internal IP address and the port number that is listed in game when you open to LAN, and others within your LAN will connect just like any other server, but using the mentioned internal IP and port: 192.168.X.X:Port
Simple as that.
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Cast aside your festive doylaks: dragon stuff is about to happen.
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In the case of the thread. Literally all you need to do is open the game to lan, then get your computer's internal IP address and the port number that is listed in game when you open to LAN, and others within your LAN will connect just like any other server, but using the mentioned internal IP and port: 192.168.X.X:Port
If you're just going to use it like a regular server wouldn't it be just as easy to create an actual server?
Well I use try to use LAN worlds at my house to play with my younger siblings, but their computers haven't been able to connect to the LAN worlds for a few months. I thought we were the only ones with the problem.
If you're just going to use it like a regular server wouldn't it be just as easy to create an actual server?
Yes it is easier. The only benefit to having the "Open to LAN feature is you can quickly and temporarily turn a single player world into a multiplayer, but ultimatly if you are going to continually do this, running the server software is better.
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Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Over the past year or two I've had the common problem as everyone else as to look up my IP address and the port to connect to a friends local world on Minecraft. Over the course of Mojangs updates the process for connecting to a LAN hasn't become any less tedious. The process for connecting to a LAN server has changed in every few updates and am truly amazed that Mojang hasn't fully addressed the issue nor even considered fixing the problem. As of update 1.8 it has now made the process for connecting to a LAN impossible. Though, it hasn't changed much for some players and are still able to connect using their public router, the rest of us are left stranded and unable to use the same step process in which these other players are using. For unknown reasons this issue hasn't been fixed and continues to drag out. I can't even count the number of sites I've been to or the number of youtube videos I have sat through in order to play with other individuals. Currently there is no way to connect with others despite the number of forums, instructions, videos, and tutorials given to fix this simple problem which has commonly become very frustrating and aggravating for many who enjoy this game. Due to this Mojang may be losing a large fan base and unable to redeem themselves if a simple problem such as this continues to remain an issue.
Wait, why can't you just click "Open to LAN", hit "OK" and then select that world on another computer on the LAN in multiplayer and play?
I'm not sure if you understand what LAN is for... LAN stands for Local Area Network, and the option in Minecraft is there to allow players who are connected to the SAME Internet source (WiFi for example) to play with each other.
EDIT: Also, LAN works for me...
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Yes, I think you're talking about connecting to servers over the internet globally, by entering the IP. This could be changed, but I'm not too fussed. If they were to change it, they could add a place on Minecraft.net where people can add their servers with the IP. Then, ingame, players can search through this list and connect to any server that isn't whitelisted. They would be able to set favourites to replicate the current multiplayer menu, rather than having to search for the server you play each time.
LAN has been difficult for my friends and I and just hasn't been cooperative with us at all. It has become very frustrating and cant seem to find any solutions at all!
Pretty sure that's not LAN, pretty sure that's just standard server connection.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
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The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
If you can connect to a server within your own network, it's a LAN connection. If the server is outside your own network, it's a standard connection. Entering IPs doesn't matter as it retranslates to your switch's IP and retranslates to the internal IP of the server you're attempting to connect to.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
http://en.wikipedia.org/wiki/Local_area_network
Opening lan opens a port on your own computer, but does not touch your router.
So you need to be on the same router.
Switches don't have IP addresses unless they are managed switched. Home's have no need for managed switches, so its highly unlikely you will ever encounter such a thing.
Technically speaking, basically all LAN traffic does NOT use your IP address, but rather your MAC address. It never needs to be routed, so it will be referenced against the modem/router's internal switch "MAC address table". (Home Modem/routers are actually just fancy switches bundled with a simple router. The ethernet ports on your modem/router are the switch portion, and the WAN port is the router)
In the case of the thread. Literally all you need to do is open the game to lan, then get your computer's internal IP address and the port number that is listed in game when you open to LAN, and others within your LAN will connect just like any other server, but using the mentioned internal IP and port: 192.168.X.X:Port
Simple as that.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
If you're just going to use it like a regular server wouldn't it be just as easy to create an actual server?
Well I use try to use LAN worlds at my house to play with my younger siblings, but their computers haven't been able to connect to the LAN worlds for a few months. I thought we were the only ones with the problem.
Yes it is easier. The only benefit to having the "Open to LAN feature is you can quickly and temporarily turn a single player world into a multiplayer, but ultimatly if you are going to continually do this, running the server software is better.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4