Didn't 1.9 release nearly two years ago? Maybe the "controversy" would vanish if the few remaining hold-outs were to simply learn how to fight post-1.9?
Rollback Post to RevisionRollBack
"Most plans are critically flawed by their own logic. A failure at any step will ruin everything after it. That's just basic cause and effect. It's easy for a good plan to fall apart. Therefore, a plan that has no attachment to logic cannot be stopped. The success or failure of any given step will have no impact on the macro level."
-Red Mage, 8-Bit Theater
"90% of the Internet's statistics are made-up, and 7/8 of its quotes are misattributed."
-Abraham Lincoln, 16th US President
Say something silly, Laugh 'til it hurts, Take a risk, Sing out loud, Rock the boat, Shake things up, Flirt with disaster, Buy something frivolous, Color outside the lines, Cause a scene, Order dessert, Make waves, Get carried away, Have a great day!
As much I agree the new system is superior and the OP should learn it, I also see his point. Mojang could have very easily added a game rule that switched things back to 1.8. They have the code for it, why force those who prefer the old way into the new way?
Of course most servers found a way around this. If anything it makes things harder because I never know if a server is using 1.8 or 1.9 combat until I attack, in which case I have to change my entire strategy.
As much I agree the new system is superior and the OP should learn it, I also see his point. Mojang could have very easily added a game rule that switched things back to 1.8. They have the code for it, why force those who prefer the old way into the new way?
Of course most servers found a way around this. If anything it makes things harder because I never know if a server is using 1.8 or 1.9 combat until I attack, in which case I have to change my entire strategy.
They could have done that, sure. And as much as I prefer the new system, I could sympathize with people wanting the choice, initially. However, two years and several versions later, they haven't; so I'm not sure what people expect to gain by actively refusing to move on and instead insisting that the old way be brought back after they've been told "No" several times already.
Rollback Post to RevisionRollBack
"Most plans are critically flawed by their own logic. A failure at any step will ruin everything after it. That's just basic cause and effect. It's easy for a good plan to fall apart. Therefore, a plan that has no attachment to logic cannot be stopped. The success or failure of any given step will have no impact on the macro level."
-Red Mage, 8-Bit Theater
"90% of the Internet's statistics are made-up, and 7/8 of its quotes are misattributed."
-Abraham Lincoln, 16th US President
Seriously, why? It would please the community who favors 2 different combat therefore potentially vanish the controversy.
Didn't 1.9 release nearly two years ago? Maybe the "controversy" would vanish if the few remaining hold-outs were to simply learn how to fight post-1.9?
"Most plans are critically flawed by their own logic. A failure at any step will ruin everything after it. That's just basic cause and effect. It's easy for a good plan to fall apart. Therefore, a plan that has no attachment to logic cannot be stopped. The success or failure of any given step will have no impact on the macro level."
-Red Mage, 8-Bit Theater
"90% of the Internet's statistics are made-up, and 7/8 of its quotes are misattributed."
-Abraham Lincoln, 16th US President
^ lol
The combat system is not the problem,
IT'S THE FACT THAT PEOPLE CAN'T ADAPT TO THE CHANGE
Ink Machine.
or maybe it's the fact they nerfed damage for players but not mobs? zombies hit at any time for full damage, players can't.
Creator of Metroid Cubed 3, a Metroid-themed mod! Become a donator today!
Be a man! Learn how to fight!
As much I agree the new system is superior and the OP should learn it, I also see his point. Mojang could have very easily added a game rule that switched things back to 1.8. They have the code for it, why force those who prefer the old way into the new way?
Of course most servers found a way around this. If anything it makes things harder because I never know if a server is using 1.8 or 1.9 combat until I attack, in which case I have to change my entire strategy.
They could have done that, sure. And as much as I prefer the new system, I could sympathize with people wanting the choice, initially. However, two years and several versions later, they haven't; so I'm not sure what people expect to gain by actively refusing to move on and instead insisting that the old way be brought back after they've been told "No" several times already.
"Most plans are critically flawed by their own logic. A failure at any step will ruin everything after it. That's just basic cause and effect. It's easy for a good plan to fall apart. Therefore, a plan that has no attachment to logic cannot be stopped. The success or failure of any given step will have no impact on the macro level."
-Red Mage, 8-Bit Theater
"90% of the Internet's statistics are made-up, and 7/8 of its quotes are misattributed."
-Abraham Lincoln, 16th US President