As we all know, dirt, sand, and gravel are noob materials. On this point, I agree. These materials are easy to get and very common, but very weak.
In this thread, I want to gather as many supporters as we could, to "kill" the following myth: "Noobs' houses are made by dirt,sand or gravel".
FIRST OF ALL, I have to ask you something very important. Answer truthfully. Is this player, in the following image, a noob? (Note: The player is in singleplayer)
Please, be honest and vote in the poll named "Noob IMG #1".
Want the correct answer? (MAKE SURE YOU VOTE BEFORE!!!):
He is not a noob because he has an enchanted diamond shovel. He couldn't be helped by a pro, because he is in singleplayer. He did all this from scratch: mining the iron, the diamonds, and even the obsidian for the enchanting table!
Thus, dirt, while common and not blast-resistant, is good for a first-night shelter. Keep in mind, a medium player and even pros use early-game materials for protection. While dirt houses are ugly, make them 2-blocks high and you get protection from zombies, skeletons, witches, spiders, cave spiders and endermen. When you don't make a house, you are either NOOB either WARRIOR. Mostly noob, especially in hardcore (if u are noob u better not enter that mode). Or, if you keep staying in the dirt house, you are noob, because instead of progressing, you stay at the same level.
What about YOU? Do you know anything we could do to stop this myth? If yes, please comment your own ways!
He's clearly in creative mode, and also has an Alex skin. Perhaps this player is doing this just for show/fun. Or perhaps they don't know that you don't need a shovel in creative mode ;).
Digging dirt or building out of dirt doesn't make you a noob. Some people have to dig lots of dirt in an area to flatten or terraform it, or to smooth out another area nearby with the dirt blocks collected. Using a diamond shovel would be good for doing that efficiently. There are of course noobs and newbies to the game, but that doesn't mean you can't still have fun with them, or that they can't learn from you or their mistakes
What myth? Newbs are players new to the game and noobs are players who may have been playing but just aren't very good (at least that has always been my understanding of the two terms). Nothing about the thread is indicative of if this player is actually good or not because any item can be gained easily in Creative Mode, and even then an enchanted Diamond Shovel is fairly easy to get with a little luck.
There also isn't anything wrong with being either. New players cannot help but being new, everyone is new when they first start out. Experience cures both newb and noob status eventually.
But I think most importantly, it is a "noob" move to think that just because a player uses a specific block they are a noob. I've been playing for 6 years and I'll make a structure out of any of these items if I need to. An item that is cheap, readily available, and works just as well as any other block at keeping me safe (minus explosions, but it is my fault if I let a Creeper blow up next to my house)? You're darn right I'll throw up a quick structure using Dirt. And if it is something that I don't plan on living in but just as a quick place to store items or craft things I'll never change it from Dirt either. Plus using Dirt or other "noob materials" as you call them offers additional perks like efficiency of using my roof or part of my floor as a farm depending on where I am building, or being able to disguise my building within normal terrain by making the exterior look like normal world generation.
TL;DR - There is no "Noob Myth", there are just new players, some players that aren't the best at the game (which is 100% fine), and no single exposure to a person's play-style or their use of a specific item or block means they are bad at the game.
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I find it funny that anyone could be considered a "pro" at a sandbox game. I guess there's valid skill and strategy in the pvp community, but still. It's sandbox :v
Anyways, I don't think it matters if you're new or not in this game, or what materials you build with. Myself, I've been playing this game since it's conception in 2009 and I still find myself building sand houses, dirt hovels... only because it's quick and easy, and I can get better materials later on.
"Who even takes his time to mine 6.5 stacks of dirt?"
Wonder what that makes me? I recently transported 54 stacks out to where I'm building the infrastucture for turning an ocean monument into a guardian farm. (Farms, sheep ranch, & multistory center water dispenser mob farm initially slated as a mob sink while I drain the inside of the monument.)
[Being as I have pretensions of adequacy WRT game "skillz", I had mined the dirt when I leveled an area a while back to build something else.]
People will get good at the aspects of the game they like; when they try to stretch into a new area the lack of area-specific skills will still show no matter how long they've been playing.
To the specific point of dirt huts; if I want to throw something up fast (eg to protect a tamable I've unexpectedly found until I can arrange to take it back to base), dirt and a few torches work perfectly well and have the advantage (often) of turning to grass so they blend into the landscape if one forgets to come back and tear them down.
Depending on how coercive the new insomnia mechanics in 1.14 are, I may end up with large numbers of these scattered about (and a similar number of beds).
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WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.