What would you do it you owned Mojang? Just keep on keeping on and let it die on the vine as people move on due to boredom? As I see it, it will take years for MS to recover their investment, and they know it. Some are only thinking about today, but MS's concern is how can they keep MC viable 1-5 years from now.... and that long-term future doesn't (and shouldn't) include the java version.
(BTW, eventually you'll have to upgrade to the Windows 10 OS).
I said a year and a half ago that Win10 will become the flagship MC. People poo-pooed me and called me crazy. Whatever. Here's another prediction of mine: virtually everyone will move on to Win10 and quit playing the java version. Not because they have to, but because they want to.
What would you do it you owned Mojang? Just keep on keeping on and let it die on the vine as people move on due to boredom? As I see it, it will take years for MS to recover their investment, and they know it. Some are only thinking about today, but MS's concern is how can they keep MC viable 1-5 years from now.... and that long-term future doesn't (and shouldn't) include the java version.
(BTW, eventually you'll have to upgrade to the Windows 10 OS).
I said a year and a half ago that Win10 will become the flagship MC. People poo-pooed me and called me crazy. Whatever. Here's another prediction of mine: virtually everyone will move on to Win10 and quit playing the java version. Not because they have to, but because they want to.
So you're supporting Microsoft practically forcing people to upgrade to Windows 10? I don't think anyone should call that a good thing.
Rollback Post to RevisionRollBack
Remember those versions that minecraft pranked us with? Specifically:
Minecraft 2.0
Minecraft 1.VR-Pre1
Snapshot 15w14a
Minecraft 3D
Those are still downloadable! Watch this video for 2.0:
To download the other ones you need to make a folder in the versions folder for minecraft and put the client and JSON file for the versions in there. They all need to be named the same aside from file extensions. Once you do that, you will be able to choose that version when making a new profile with the minecraft launcher.
(BTW, eventually you'll have to upgrade to the Windows 10 OS).
I said a year and a half ago that Win10 will become the flagship MC. People poo-pooed me and called me crazy. Whatever. Here's another prediction of mine: virtually everyone will move on to Win10 and quit playing the java version. Not because they have to, but because they want to.
Pretty sure it's having to as want means you have some choice in the matter. Sure, you can still play with friends on Java, but eventually MS will stop support of Win7 and 8. When the time comes, "oh look, java no longer works. But hey, you can get this new version for only $59.99 because we already know the value of the game."
Though I may just be a doomsayer. I always advise caution and am not one to really jump ship or run with the masses when it comes to news. From history though, be prepared to buy the game again.
I think people are misunderstanding my terminology (understandable).
"Windows 10" = the operating system.
"Win10" = the game.
MS has given java version players more than a year and a half to get the game for free (in fact, I just checked on the Windows Store, and they still can).
Procrastination can be expensive.
(And it should be $26.95 like the other versions when it does come off of "free". I have no idea where the "$59.99" comes from.... but even so, isn't it worth it?)
I still play on a version that will be FOUR years old in a few days - and see myself still playing it in four more years - and if it comes to that, I'll download a JVM that can run on whatever the latest Windows OS is if they actually do stop supporting it (several trends indicate that Java is being phased out, for example, Firefox no longer supports Java plugins), and I'm sure that there will be people who would make a JVM (you can even get VMs that can run 30-40 year old DOS programs); after all, there are people who still play Alpha and Beta versions, some exclusively.
I'd only ever update to a newer version if you could 100% replicate, including being compatible with, worlds generated in 1.6; I've already invested more than 2,500 hours in a single world with some truly incredible accomplishments given my playstyle, plus hundreds of hours developing my own "version" (hey, even the launcher thinks it is a new version; "Minecraft client TMCWv4 is ready to start"), and none of the newer features interest me enough to upgrade (not to mention that Mojang actually took away from my playstyle in 1.7; the last update to actually add underground content was Beta 1.8, and they were too lazy to even add customization in 1.8, which would only take minutes to add). Of course, PE/Win10 isn't compatible with the save format for the original Minecraft (no, I'm not going to call it Java edition when it just says "Minecraft", something which they won't bother to change for past versions, and even if they did I have the original 1.6.4 jar in a safe place).
For these reasons I'm pretty sure that there will still be a large playerbase playing the original Minecraft in two years (as somebody said that nobody would still be playing it then).
Minecraft Java has no choice but to get phased out, Java is a terrible programming language to write FPS games in. But no one has really mentioned the real issue with this. The new versions of Minecraft will be coded in some variant of C. A programming language only a fraction of current minecraft modders know and can use properly (you thought mods could be crashy in java? wait till people start futzing about in C not knowing jack about memory management). The modding scene will be effectively cut by like 80% of what it currently is. Coding in Java is breathing easy. Coding in a variant of C is not and so the amount of people who can mod the C version of the game will sharply drop. Not to mention it will also take longer anyways because you are no longer using a programing language that does memory management for you. Oh, and even if modders managed to get the code for the C variant, it will probably still be obfuscated. Fun times.
If Microsoft is smart (and they generally are), they won't completely kill the java edition because that would kill modding; a huge selling point for the game. It will however come to a point I think where you can either play a game that runs well (the C variant), or you can play old slow modded java minecraft with its oxygen tank that it needs to breath from after all of these years of smoking that nasty cancer code. *cough cough*
Deveolope the new version of the game and keep jsava up to date for people who like mods but there is add ons but it is so unpowerful it id like a resource pack that change behavior too
Also remember that one of the big advantages of the java version, as pointed out by the java players, is that they get the newest updates faster than the other editions.
but really if they want people to switch they should make it stable and make any good server at least one all pe server are not as good as pc ones and most of them are laggy and buggy probably because there is no official server hosting software
* There is "official server hosting software"- it's called Realms.
* There will be "official servers"- they're adding selected outside servers. We haven't heard, but I'm sure there's some heavy-duty requirements that they have to meet in order for them to be included in the list.
But that's not what you're talking about. You're suggesting (and it's been suggested for years and it's not happened yet) is that Mojang create an authorized "server hosting software" so players can make their own servers. My simple question is: "Why?"
* There is "official server hosting software"- it's called Realms.
* There will be "official servers"- they're adding selected outside servers. We haven't heard, but I'm sure there's some heavy-duty requirements that they have to meet in order for them to be included in the list.
But that's not what you're talking about. You're suggesting (and it's been suggested for years and it's not happened yet) is that Mojang create an authorized "server hosting software" so players can make their own servers. My simple question is: "Why?"
Realms needs money to run. An official server software is free. Look at the PC version.
* So are these "free" servers worth a flip? "Free" things are free cause they're not worth paying for.
* I wouldn't cite the PC version as something to look up to.
My question still stands- why? Why do people have to have their own server? Seems like it's too much hassle, expense, and trouble to me just to be able to say "I'm running my own server!" There's already several ways people can multiplay, so what's the point?
* So are these "free" servers worth a flip? "Free" things are free cause they're not worth paying for.
* I wouldn't cite the PC version as something to look up to.
My question still stands- why? Why do people have to have their own server? Seems like it's too much hassle, expense, and trouble to me just to be able to say "I'm running my own server!" There's already several ways people can multiplay, so what's the point?
Okay, so you want Microsoft to run all servers, make all content, and just remove imagination and creativity for everyone. And make people not being able to play with friends privately, freely.
* So are these "free" servers worth a flip? "Free" things are free cause they're not worth paying for.
* I wouldn't cite the PC version as something to look up to.
My question still stands- why? Why do people have to have their own server? Seems like it's too much hassle, expense, and trouble to me just to be able to say "I'm running my own server!" There's already several ways people can multiplay, so what's the point?
I do hope you realize what you're saying. Part of what makes MC PC what it is, is the fact everyone can set up a server in one way or another.
Every person has their own right to play the version they want, but I really have no idea why some people play on versions more than 4 years old or more.
You obviously don't understand my playstyle:
These are the stats for my first world, which shows what I meant by "incredible accomplishments"; when I say that this is possibly the most caved-out world I am not kidding ("possibly" only because with 55 million people regularly playing the game there could be somebody else even more into caving than me); even multiplayer worlds are unlikely to have been so extensively explored underground; I've estimated that I've explored around 4,000 km worth of caves, including more than a thousand ravines and dungeons (each) and close to 400 abandoned mineshafts. In fact, the distance that I've walked is further than that to the Beta 1.7.3 Far Lands!
A series of renderings of the world, which now measures more than 6000x6000 blocks and has more than 83,000 chunks, has grown over the four main periods I spent playing on it (between time spent on modded worlds; I am currently playing on it right now and have extended it more since I made this image). Yes, the right side shows all the caves that I explored, using a utility that only maps caves if they have torches in them (I modified this world a bit by removing them from mineshafts so they do not show up before I've explored them, both so the renderings are cleaner and so I don't see things I haven't found yet):
Here are renderings of another world I have, made using my "own version" - you really can't beat it in terms of biome variety (I wonder why those "all biomes within 2000x2000 blocks" seeds are so popular)! You can also see just how puny my exploration of the Nether is compared to the Overworld (never mind the End, which is just the center island):
A full-size rendering of the same world at layer 20, showing the sheer amount of caves that I explored (an underground worthy of a game called Minecraft, and originally, Cave Game):
This gives you a better idea of how basic my playstyle is:
Yeah, that was the most recent "base" that I built, whose sole purpose is to let me store mined resources between trips back to my main base (not much more complex) and restock on food and wood - my worlds have no redstone (unless you count a basic rail system) or automated farms. The only block or item added in 1.6, just one version after the one I started in (ironically, the Redstone Update) that I really use is the block of coal, and all 121,000+ blocks that I've crafted are just sitting unused in chests (except the ones I placed in the ground to mark the chest contents).
(to sum it up - literally the only thing that I do past the early game is caving, something which Mojang has all but ignored, and even taken away from, since Beta 1.8)
* There is "official server hosting software"- it's called Realms.
* There will be "official servers"- they're adding selected outside servers. We haven't heard, but I'm sure there's some heavy-duty requirements that they have to meet in order for them to be included in the list.
But that's not what you're talking about. You're suggesting (and it's been suggested for years and it's not happened yet) is that Mojang create an authorized "server hosting software" so players can make their own servers. My simple question is: "Why?"
because some people want to, they can invite friends into their world and that's ok for most people but some want to make a big server
and really realms are not server hosting software it is a service for money
hold on, i thought phones and tablets did run java
https://www.java.com/en/download/faq/java_mobile.xml
Some prefer to live in the past, some don't.
What would you do it you owned Mojang? Just keep on keeping on and let it die on the vine as people move on due to boredom? As I see it, it will take years for MS to recover their investment, and they know it. Some are only thinking about today, but MS's concern is how can they keep MC viable 1-5 years from now.... and that long-term future doesn't (and shouldn't) include the java version.
(BTW, eventually you'll have to upgrade to the Windows 10 OS).
I said a year and a half ago that Win10 will become the flagship MC. People poo-pooed me and called me crazy. Whatever. Here's another prediction of mine: virtually everyone will move on to Win10 and quit playing the java version. Not because they have to, but because they want to.
So you're supporting Microsoft practically forcing people to upgrade to Windows 10? I don't think anyone should call that a good thing.
Remember those versions that minecraft pranked us with? Specifically:
Those are still downloadable! Watch this video for 2.0:
https://www.youtube.com/watch?v=PQdu9LKAdIU
To download the other ones you need to make a folder in the versions folder for minecraft and put the client and JSON file for the versions in there. They all need to be named the same aside from file extensions. Once you do that, you will be able to choose that version when making a new profile with the minecraft launcher.
15w14a is on this link:
http://minecraft.gamepedia.com/15w14a
1.RV-Pre1 is here:
http://minecraft.gamepedia.com/1.RV-Pre1
Minecraft 3D is here:
https://minecraft.gamepedia.com/Java_Edition_3D_Shareware_v1.34
Pretty sure it's having to as want means you have some choice in the matter. Sure, you can still play with friends on Java, but eventually MS will stop support of Win7 and 8. When the time comes, "oh look, java no longer works. But hey, you can get this new version for only $59.99 because we already know the value of the game."
Though I may just be a doomsayer. I always advise caution and am not one to really jump ship or run with the masses when it comes to news. From history though, be prepared to buy the game again.
I think people are misunderstanding my terminology (understandable).
"Windows 10" = the operating system.
"Win10" = the game.
MS has given java version players more than a year and a half to get the game for free (in fact, I just checked on the Windows Store, and they still can).
Procrastination can be expensive.
(And it should be $26.95 like the other versions when it does come off of "free". I have no idea where the "$59.99" comes from.... but even so, isn't it worth it?)
I still play on a version that will be FOUR years old in a few days - and see myself still playing it in four more years - and if it comes to that, I'll download a JVM that can run on whatever the latest Windows OS is if they actually do stop supporting it (several trends indicate that Java is being phased out, for example, Firefox no longer supports Java plugins), and I'm sure that there will be people who would make a JVM (you can even get VMs that can run 30-40 year old DOS programs); after all, there are people who still play Alpha and Beta versions, some exclusively.
I'd only ever update to a newer version if you could 100% replicate, including being compatible with, worlds generated in 1.6; I've already invested more than 2,500 hours in a single world with some truly incredible accomplishments given my playstyle, plus hundreds of hours developing my own "version" (hey, even the launcher thinks it is a new version; "Minecraft client TMCWv4 is ready to start"), and none of the newer features interest me enough to upgrade (not to mention that Mojang actually took away from my playstyle in 1.7; the last update to actually add underground content was Beta 1.8, and they were too lazy to even add customization in 1.8, which would only take minutes to add). Of course, PE/Win10 isn't compatible with the save format for the original Minecraft (no, I'm not going to call it Java edition when it just says "Minecraft", something which they won't bother to change for past versions, and even if they did I have the original 1.6.4 jar in a safe place).
For these reasons I'm pretty sure that there will still be a large playerbase playing the original Minecraft in two years (as somebody said that nobody would still be playing it then).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Over-reaction much?
Minecraft Java has no choice but to get phased out, Java is a terrible programming language to write FPS games in. But no one has really mentioned the real issue with this. The new versions of Minecraft will be coded in some variant of C. A programming language only a fraction of current minecraft modders know and can use properly (you thought mods could be crashy in java? wait till people start futzing about in C not knowing jack about memory management). The modding scene will be effectively cut by like 80% of what it currently is. Coding in Java is breathing easy. Coding in a variant of C is not and so the amount of people who can mod the C version of the game will sharply drop. Not to mention it will also take longer anyways because you are no longer using a programing language that does memory management for you. Oh, and even if modders managed to get the code for the C variant, it will probably still be obfuscated. Fun times.
If Microsoft is smart (and they generally are), they won't completely kill the java edition because that would kill modding; a huge selling point for the game. It will however come to a point I think where you can either play a game that runs well (the C variant), or you can play old slow modded java minecraft with its oxygen tank that it needs to breath from after all of these years of smoking that nasty cancer code. *cough cough*
I think this is what they will do
Deveolope the new version of the game and keep jsava up to date for people who like mods but there is add ons but it is so unpowerful it id like a resource pack that change behavior too
The two posts above have it about right.
Also remember that one of the big advantages of the java version, as pointed out by the java players, is that they get the newest updates faster than the other editions.
Obviously, this will no longer apply.
but really if they want people to switch they should make it stable and make any good server at least one all pe server are not as good as pc ones and most of them are laggy and buggy probably because there is no official server hosting software
* There is "official server hosting software"- it's called Realms.
* There will be "official servers"- they're adding selected outside servers. We haven't heard, but I'm sure there's some heavy-duty requirements that they have to meet in order for them to be included in the list.
But that's not what you're talking about. You're suggesting (and it's been suggested for years and it's not happened yet) is that Mojang create an authorized "server hosting software" so players can make their own servers. My simple question is: "Why?"
Realms needs money to run. An official server software is free. Look at the PC version.
* So are these "free" servers worth a flip? "Free" things are free cause they're not worth paying for.
* I wouldn't cite the PC version as something to look up to.
My question still stands- why? Why do people have to have their own server? Seems like it's too much hassle, expense, and trouble to me just to be able to say "I'm running my own server!" There's already several ways people can multiplay, so what's the point?
Okay, so you want Microsoft to run all servers, make all content, and just remove imagination and creativity for everyone. And make people not being able to play with friends privately, freely.
I do hope you realize what you're saying. Part of what makes MC PC what it is, is the fact everyone can set up a server in one way or another.
Figured it was time for a change.
Never thought I would see someone make an argument against private servers...
You obviously don't understand my playstyle:
A series of renderings of the world, which now measures more than 6000x6000 blocks and has more than 83,000 chunks, has grown over the four main periods I spent playing on it (between time spent on modded worlds; I am currently playing on it right now and have extended it more since I made this image). Yes, the right side shows all the caves that I explored, using a utility that only maps caves if they have torches in them (I modified this world a bit by removing them from mineshafts so they do not show up before I've explored them, both so the renderings are cleaner and so I don't see things I haven't found yet):
Here are renderings of another world I have, made using my "own version" - you really can't beat it in terms of biome variety (I wonder why those "all biomes within 2000x2000 blocks" seeds are so popular)! You can also see just how puny my exploration of the Nether is compared to the Overworld (never mind the End, which is just the center island):
A full-size rendering of the same world at layer 20, showing the sheer amount of caves that I explored (an underground worthy of a game called Minecraft, and originally, Cave Game):
This gives you a better idea of how basic my playstyle is:
Yeah, that was the most recent "base" that I built, whose sole purpose is to let me store mined resources between trips back to my main base (not much more complex) and restock on food and wood - my worlds have no redstone (unless you count a basic rail system) or automated farms. The only block or item added in 1.6, just one version after the one I started in (ironically, the Redstone Update) that I really use is the block of coal, and all 121,000+ blocks that I've crafted are just sitting unused in chests (except the ones I placed in the ground to mark the chest contents).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
because some people want to, they can invite friends into their world and that's ok for most people but some want to make a big server
and really realms are not server hosting software it is a service for money
if/when java gets discontinued, what will happen to mac/linux players?
~SkrubSkaarf