Hello, i want to know what will happen if lets say i download a mod with guns, and then i enter a multiplayer server and try to use them, will the game crash?
And lets say i build up my own server, and i want anyone who joins it to have some specific mods (like guns , mutant monsters).
How can i manage to do it without offering them to download and installing it on their own? is it possible?
Hello, i want to know what will happen if lets say i download a mod with guns, and then i enter a multiplayer server and try to use them, will the game crash?
And lets say i build up my own server, and i want anyone who joins it to have some specific mods (like guns , mutant monsters).
How can i manage to do it without offering them to download and installing it on their own? is it possible?
If you join a vanilla server with content mods (mods that have items you can normally use) you'll be fine. If you try to craft an item from one of the mods, nothing will happen. (It'll appear like you can make something but nothing will.
If you join a vanilla server with content mods (mods that have items you can normally use) you'll be fine. If you try to craft an item from one of the mods, nothing will happen. (It'll appear like you can make something but nothing will
Hello, i want to know what will happen if lets say i download a mod with guns, and then i enter a multiplayer server and try to use them, will the game crash?
And lets say i build up my own server, and i want anyone who joins it to have some specific mods (like guns , mutant monsters).
How can i manage to do it without offering them to download and installing it on their own? is it possible?
1. Mods work in vanilla servers, but only CLIENT-SIDE mods will WORK. That means, if you install a mod with guns and go to vanilla, you still can't get the gun. Now, mods like NotEnoughItems (NEI) or The 5zig Mod will work because they don't alter gameplay.
2. You can't make it so people doesn't need to download the mods. If they don't, the items like guns will not appear. Will not be anything. You also need to pay attention in: there are some mods that needs to be installed in the OWN SERVER so people can use it. But, of course, people will still have to get it downloaded. The mods of servers are called Server-Side mods. One example is Inventory Pets.
2(conclusion). It's not possible to make your own server with mods and make people enter it without having the mods.
Hello, i want to know what will happen if lets say i download a mod with guns, and then i enter a multiplayer server and try to use them, will the game crash?
And lets say i build up my own server, and i want anyone who joins it to have some specific mods (like guns , mutant monsters).
How can i manage to do it without offering them to download and installing it on their own? is it possible?
If you join a vanilla server with content mods (mods that have items you can normally use) you'll be fine. If you try to craft an item from one of the mods, nothing will happen. (It'll appear like you can make something but nothing will.
1. Mods work in vanilla servers, but only CLIENT-SIDE mods will WORK. That means, if you install a mod with guns and go to vanilla, you still can't get the gun. Now, mods like NotEnoughItems (NEI) or The 5zig Mod will work because they don't alter gameplay.
2. You can't make it so people doesn't need to download the mods. If they don't, the items like guns will not appear. Will not be anything. You also need to pay attention in: there are some mods that needs to be installed in the OWN SERVER so people can use it. But, of course, people will still have to get it downloaded. The mods of servers are called Server-Side mods. One example is Inventory Pets.
2(conclusion). It's not possible to make your own server with mods and make people enter it without having the mods.
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