Hey, Forums. I wanna talk about minecraft today being or not being better then in the past. Well there are many reasons for both sides. Well if you think about it I kind of dislike all the new stuff, like Sea Temples and End Dungeons (1.9). I miss minecraft when it was around 1.6 and below, when things were actually SIMPLE. I feel like the Minecraft Developers are getting off topic with this whole dungeon/temple/raiding thing. Why don't they add stuff like animals, blocks, or biomes. 1.7 was actually a pretty good update, releasing the new biomes. Except I don't really like ice spike biomes, because is it really natural to find a random ice tower you didn't even build and no one ever did. If you see on the first image, it shows a rather mountianous region, but picture 2, nuh uh, that is over excaggerated. I thought Minecraft was supposed to be about blocks and simplicity. Now it's just going over board.
I love the past versions, as that was the minecraft I started with (1.5.2 specifically; I started in August 2013). But at the same time I love 1.7 and 1.8, aka the New Minecraft.
You should probably add a "I love all minecraft versions" option to the poll.
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I post pretty rarely nowadays. Gosh, I wish this place weren't so... empty...
People say that Beta Minecraft (or pretty much anything below 1.6) is better. Sadly, I missed that boat. I joined when Minecraft was at version 1.7.4. Last night I played Beta 1.5 and it got me hyped for the pure building aspect of Minecraft, more than 1.7 or 1.8 did.
Maybe the older versions were better. I started a Beta 1.5 survival world and I'm lovin' it!
Of course, this isn't to say that I don't like 1.7+. I think they're excellent additions to Minecraft! I welcomed 1.8 with open arms and I'm lovin' it.
You have got a point - the developers are focusing on other features of Minecraft. But I like it.
I like all versions, but... the servers... now they're with a lot of minigames and people that just blame. Before, servers was vanilla, cooperative, you could make friends, there were no protection, home, etc. Now, you enter a survival server (that has skywars, etc.) and it's completely DESTROYED and with people that is always ANGRY.
I vote for alpha, beta, 1.0, 1.2.4, 1.3, 1.4, 1.5 and 1.6.
I thought Minecraft was supposed to be about blocks and simplicity. Now it's just going over board.
Don't you agree?
Nope.
A lot of people who say "old Minecraft is the best Minecraft!" are the same people who suggest new things for it, and once those new things come, they jump right back into nostalgia mode. Yes, Minecraft was awesome when it had simplicity. Keyword: was. The game being simple would get old after a while.
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Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
I love the past versions, as that was the minecraft I started with (1.5.2 specifically; I started in August 2013). But at the same time I love 1.7 and 1.8, aka the New Minecraft.
You should probably add a "I love all minecraft versions" option to the poll.
Ah I remember when I first joined...wait which version was that again?
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I joined around 1.3/1.4. And i have looked at both new versions and old versions, and all the nostalgia threads. You now what i noticed? There are a lot of games where if they get updated ,they are like that. There is no "go back and play older versions" CS:GO for example. So for those games, you cannot really go back and argue "which version is better". I just find this interesting.
Now, on topic.
Old Versions: Depends on how far back you go. 1.6? Your missing out on quite a bit. Beta/Alpha? A lot of stuff. Depending on your interpretation of old, depends on what you get. Now, in general, Older versions are, Simpler they are. But why are they simpler? Oh yeah, less stuff. Less blocks, Less biomes, Less dungeons, less mobs, less bug fixes i guess. And if you go really far back, no sprint.
New Versions" "More Complicated" Because of more everything. More biomes, more mobs (1.9 anyhow), more bug fixes etc. Now, I like Minecraft as a whole, but if i had to choose... it would be Newer Versions.
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I miss missing you now and then Sometimes before it gets better The darkness gets bigger The person that you’d take a bullet for is behind the trigger Oh We’re fading fast I miss missing you now and then
It depends on what gamemode you intend to play on. IMO, 1.6 Beta was the absolute best version for playing in Survival Mode. Awesome world generation, dangerous mobs, solid mechanics, and a real sense of exploration and wonder. Now, a lot of that is probably me looking through nostalgia glasses, but it doesn't change the fact that I very much dislike survival now. Hunger is an annoying mechanic, the mobs are laughably weak, and the world generation is just boring hills or absurdly over-the-top mountains. However. Creating stuff in Beta (without cheats) was a pain. Sure, you could make some pretty sweet looking bases, but it was nowhere near as easy as going into Creative Mode and building a huge castle in a few hours. Plus, you have way more materials now than you did then. Basically. 1.6 Beta was best for survival mode, and 1.8 and up are better for Creative Mode.
And don't get me started on adventure maps. Practical effects have their charm, but maps nowadays blow everything from back then out of the water.
I loved Minecraft Beta, and I love Minecraft now. What I didn't really like, was some of the in-between versions, when they screwed the terrain generator and there weren't enough features to make me look past that. (I like the terrain v1.7+)
I think I'd have to say I prefer old Minecraft. Though I'd be happy to compromise with everything staying the same except the world gen... god do I miss the old world gen. First map I ever started was in Alpha 1.1.2 and I've never seen anything like it since. :L
As per what Sonic Ether said in an interview, the version you like most is the version you started out on, simply because when you started you were overwhelmed by the amount of freedom you had. The beauty of pure (arguable) randomness of the world, you didn't know the little intricacies and you didn't care because you had just discovered pure freedom. What most people truly want when they say Beta and Alpha were the best development phases is they want to rediscover Minecraft over again. The sad truth is, you can't.
Personally for me, I started out on Beta 1.3, so that was the best version I played on. But the current ones are still good, just not as good and nostalgic as Beta was.
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Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
You are not limited to playing the latest versions. You can pick the version in the launcher, and there are servers dedicated to what you want as well. I like 1.8 quite a bit, resources packs and graphics mods are way easier to implement. That being said, 1.7.10 feels like old Minecraft to me, and 1.8 is where the schism begins. I think and feel that 1.7.10 was the last version of version 1.0 and 1.8 should have been Minecraft 2.0. 1.8 was such a massive update to the graphics engine, the game doesn't even feel the same. I began in 1.4 I believe. From 1.4-1.7.10 the game felt the same overall. 1.8 and the new 1.9 snapshots feel like a completely different but same game, as in a new version. I get that people for some reason love 1.6.4, and 1.7.2 added a lot of changes, but the additions didn't change too much to really affect the game in such a massive way as 1.8 does. 1.8 changed everything, and I know that it was said 1.7.2 "changed" everything, but it didn't. Let me explain.
From the beginning of 1.2, snapshots of 1.7.2 were being developed, everything lead up to that release, and even Notch said that every version before 1.7.2 was just leading up to that release, and he felt that was the completed version of the game. And it shows. Now 1.8 released and everything was simply watered down mod packs, and even the Aether was planned, or "sky world" or "dream world" as you entered there when you slept in a bed at random, and to get out all you did was fall off an island. Such a thing felt far to gimmicky and was scrapped. The new VBO and graphics engine changes things far too much for it to don the version 1 manacle.
I believe a lot of the angst was stemmed from them saying "the update that changes the world" being far too dramatic and people expected something the lines of 1.8 and therefore confuse it as being "new Minecraft". Even chickens and eggs came from a mod idea, where a user said publically that he would eat his USB thumb drive if notch added eggs, well a beta got released and he went public on YouTube eating his thumb drive, and later in 1.6.4 eggs being able to be thrown and spawn chickens became a thing. Nothing I think past 1.2 was Mojang or Noth's original ideas, everything is in some form a public request that became popular or a popular mod that everyone added, and was added to vanilla to make things easier.
This isn't a bad thing, and I think it is what we owe the success of Minecraft to, a game that caters to the players wants without going over the top.
I am looking forward to 1.9. I hope they fix the broken controls in time for release.
I've spent the past few weeks playing 1.6.4, without "any" mods (in particular, this one, which added newer features like biomes and some blocks from 1.7 and 1.8, plus my own; "any" because I don't count any mods like Optifine or stuff like that). and unsurprisingly I haven't missed any of those features, simply because of my playstyle, a playstyle which is hampered by numerous changes starting in 1.7.2, "the update that ruined the underground".
Sure, some players didn't like the number and size of caves; I've spent the last week exploring an enormous complex of caves, plus at least three mineshafts, and countless ravines and dungeons, far larger than anything you'll ever see in current versions - and still far from the largest you can find before 1.7 (never mind seeds claiming to have "insane cave systems" - they no doubt started playing in 1.7 or later). Not only that, 1.8 didn't even bother adding actual customization of most features (besides terrain, ores, and a few others), just silly "yes/no" buttons (even though Superflat actually lets you customize the generation of most structures; the Wiki still lists the chance of mineshafts as the chance in 1.6.4 and earlier, which should now be 0.004).
Other changes, like new biomes and stuff, I don't see any use for them; some like to find mesa or ice spikes for their unique blocks but for me they are just another biome since I've never used either of their resources in building even when I modded them in, including making packed ice craftable so you don't even need to find the biome (for me a house is simply a shelter, not a work of art; my first world still has the same boxy cobblestone monstrosity that it had two years ago as I've never bothered to rebuild it in a more organized fashion (well, it was originally made of dirt...), and if I did it would be something like this, which is still a "big box" to some people).
Of course, there's also the fact that newer versions lag (and every time they claim to have improved performance I see the opposite; even 1.6 has some issues with server lag from zombie pathfinding but at least that is highly situational and a patch taken from Forge fixes most of it), but even if that weren't an issue I still don't see any reason to play in them, with the undesired changes modded out or reverted (which also means that I'd have to play on 1.8, without the benefit of any of the numerous bug fixes (unless I added them myself) that typically follow in minor updates, e.g. 1.8.1-1.8.8; and I wonder how long MCP will take to update to 1.9...).
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It all really depends on how you play, whether you like older or newer. You like to explore? 1.7+. Mine? Whatever TheMasterCaver said. Fight? 1.9+. Really, Really depends on your preference.
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I miss missing you now and then Sometimes before it gets better The darkness gets bigger The person that you’d take a bullet for is behind the trigger Oh We’re fading fast I miss missing you now and then
I first joined in 1.4.7, and I really think that the old minecraft is better than the new minecraft. I know some people might disagree, but the old minecraft was more realistic (except for zombies, skeletons, enderman, zombie pigmen, and any other mob that doesn't exist in real life).The new minecraft has more things that don't exist in real life. Please don't show a lot of hate, but this is my opinion.
Hey, Forums. I wanna talk about minecraft today being or not being better then in the past. Well there are many reasons for both sides. Well if you think about it I kind of dislike all the new stuff, like Sea Temples and End Dungeons (1.9). I miss minecraft when it was around 1.6 and below, when things were actually SIMPLE. I feel like the Minecraft Developers are getting off topic with this whole dungeon/temple/raiding thing. Why don't they add stuff like animals, blocks, or biomes. 1.7 was actually a pretty good update, releasing the new biomes. Except I don't really like ice spike biomes, because is it really natural to find a random ice tower you didn't even build and no one ever did. If you see on the first image, it shows a rather mountianous region, but picture 2, nuh uh, that is over excaggerated. I thought Minecraft was supposed to be about blocks and simplicity. Now it's just going over board.
Don't you agree?
I love the past versions, as that was the minecraft I started with (1.5.2 specifically; I started in August 2013). But at the same time I love 1.7 and 1.8, aka the New Minecraft.
You should probably add a "I love all minecraft versions" option to the poll.
I post pretty rarely nowadays. Gosh, I wish this place weren't so... empty...
People say that Beta Minecraft (or pretty much anything below 1.6) is better. Sadly, I missed that boat. I joined when Minecraft was at version 1.7.4. Last night I played Beta 1.5 and it got me hyped for the pure building aspect of Minecraft, more than 1.7 or 1.8 did.
Maybe the older versions were better. I started a Beta 1.5 survival world and I'm lovin' it!
Of course, this isn't to say that I don't like 1.7+. I think they're excellent additions to Minecraft! I welcomed 1.8 with open arms and I'm lovin' it.
You have got a point - the developers are focusing on other features of Minecraft. But I like it.
The signature is a lost art.
I like all versions, but... the servers... now they're with a lot of minigames and people that just blame. Before, servers was vanilla, cooperative, you could make friends, there were no protection, home, etc. Now, you enter a survival server (that has skywars, etc.) and it's completely DESTROYED and with people that is always ANGRY.
I vote for alpha, beta, 1.0, 1.2.4, 1.3, 1.4, 1.5 and 1.6.
P.S: I started to play Minecraft at 1.2.4
Nope.
A lot of people who say "old Minecraft is the best Minecraft!" are the same people who suggest new things for it, and once those new things come, they jump right back into nostalgia mode. Yes, Minecraft was awesome when it had simplicity. Keyword: was. The game being simple would get old after a while.
Yeah, that guy in the avatar is me. I'm *that* strange. It happens. Sometimes people act like that. Just go with it. I can offer help with suggestions even before you post them - NOT make your suggestions - but help you with them.
Unofficial Suggestions Guide (2.0) - by Theriasis
Unofficial Critics Guide - by yoshi9048
Older versions didn't have stained glass, which I find more visually appealing than regular glass.
I think that's enough to determine which is better.
Ah I remember when I first joined...wait which version was that again?
I joined around 1.3/1.4. And i have looked at both new versions and old versions, and all the nostalgia threads. You now what i noticed? There are a lot of games where if they get updated ,they are like that. There is no "go back and play older versions" CS:GO for example. So for those games, you cannot really go back and argue "which version is better". I just find this interesting.
Now, on topic.
Old Versions: Depends on how far back you go. 1.6? Your missing out on quite a bit. Beta/Alpha? A lot of stuff. Depending on your interpretation of old, depends on what you get. Now, in general, Older versions are, Simpler they are. But why are they simpler? Oh yeah, less stuff. Less blocks, Less biomes, Less dungeons, less mobs, less bug fixes i guess. And if you go really far back, no sprint.
New Versions" "More Complicated" Because of more everything. More biomes, more mobs (1.9 anyhow), more bug fixes etc. Now, I like Minecraft as a whole, but if i had to choose... it would be Newer Versions.
I miss missing you now and then
Sometimes before it gets better
The darkness gets bigger
The person that you’d take a bullet for is behind the trigger
Oh
We’re fading fast
I miss missing you now and then
~Miss Missing You by Fall Out Boy
1.6 and 1.7 were the best. 1.8 and 1.9 are becoming off topic and sort of like mod packs.
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By the way I should mention I started playing all the way back in Alpha, after the addition of Redstone but before Cows and Chickens.
I don't think there's ever been an update I actually disliked.
It depends on what gamemode you intend to play on. IMO, 1.6 Beta was the absolute best version for playing in Survival Mode. Awesome world generation, dangerous mobs, solid mechanics, and a real sense of exploration and wonder. Now, a lot of that is probably me looking through nostalgia glasses, but it doesn't change the fact that I very much dislike survival now. Hunger is an annoying mechanic, the mobs are laughably weak, and the world generation is just boring hills or absurdly over-the-top mountains. However. Creating stuff in Beta (without cheats) was a pain. Sure, you could make some pretty sweet looking bases, but it was nowhere near as easy as going into Creative Mode and building a huge castle in a few hours. Plus, you have way more materials now than you did then. Basically. 1.6 Beta was best for survival mode, and 1.8 and up are better for Creative Mode.
And don't get me started on adventure maps. Practical effects have their charm, but maps nowadays blow everything from back then out of the water.
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I loved Minecraft Beta, and I love Minecraft now. What I didn't really like, was some of the in-between versions, when they screwed the terrain generator and there weren't enough features to make me look past that. (I like the terrain v1.7+)
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I think I'd have to say I prefer old Minecraft. Though I'd be happy to compromise with everything staying the same except the world gen... god do I miss the old world gen. First map I ever started was in Alpha 1.1.2 and I've never seen anything like it since. :L
As per what Sonic Ether said in an interview, the version you like most is the version you started out on, simply because when you started you were overwhelmed by the amount of freedom you had. The beauty of pure (arguable) randomness of the world, you didn't know the little intricacies and you didn't care because you had just discovered pure freedom. What most people truly want when they say Beta and Alpha were the best development phases is they want to rediscover Minecraft over again. The sad truth is, you can't.
Personally for me, I started out on Beta 1.3, so that was the best version I played on. But the current ones are still good, just not as good and nostalgic as Beta was.
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You are not limited to playing the latest versions. You can pick the version in the launcher, and there are servers dedicated to what you want as well. I like 1.8 quite a bit, resources packs and graphics mods are way easier to implement. That being said, 1.7.10 feels like old Minecraft to me, and 1.8 is where the schism begins. I think and feel that 1.7.10 was the last version of version 1.0 and 1.8 should have been Minecraft 2.0. 1.8 was such a massive update to the graphics engine, the game doesn't even feel the same. I began in 1.4 I believe. From 1.4-1.7.10 the game felt the same overall. 1.8 and the new 1.9 snapshots feel like a completely different but same game, as in a new version. I get that people for some reason love 1.6.4, and 1.7.2 added a lot of changes, but the additions didn't change too much to really affect the game in such a massive way as 1.8 does. 1.8 changed everything, and I know that it was said 1.7.2 "changed" everything, but it didn't. Let me explain.
From the beginning of 1.2, snapshots of 1.7.2 were being developed, everything lead up to that release, and even Notch said that every version before 1.7.2 was just leading up to that release, and he felt that was the completed version of the game. And it shows. Now 1.8 released and everything was simply watered down mod packs, and even the Aether was planned, or "sky world" or "dream world" as you entered there when you slept in a bed at random, and to get out all you did was fall off an island. Such a thing felt far to gimmicky and was scrapped. The new VBO and graphics engine changes things far too much for it to don the version 1 manacle.
I believe a lot of the angst was stemmed from them saying "the update that changes the world" being far too dramatic and people expected something the lines of 1.8 and therefore confuse it as being "new Minecraft". Even chickens and eggs came from a mod idea, where a user said publically that he would eat his USB thumb drive if notch added eggs, well a beta got released and he went public on YouTube eating his thumb drive, and later in 1.6.4 eggs being able to be thrown and spawn chickens became a thing. Nothing I think past 1.2 was Mojang or Noth's original ideas, everything is in some form a public request that became popular or a popular mod that everyone added, and was added to vanilla to make things easier.
This isn't a bad thing, and I think it is what we owe the success of Minecraft to, a game that caters to the players wants without going over the top.
I am looking forward to 1.9. I hope they fix the broken controls in time for release.
i joined in 1.6 and i think the updates after 1.7 are getting a bit off track
I've spent the past few weeks playing 1.6.4, without "any" mods (in particular, this one, which added newer features like biomes and some blocks from 1.7 and 1.8, plus my own; "any" because I don't count any mods like Optifine or stuff like that). and unsurprisingly I haven't missed any of those features, simply because of my playstyle, a playstyle which is hampered by numerous changes starting in 1.7.2, "the update that ruined the underground".
Why do I call it that?
It seems that the underground is no longer swiss cheese anymore.
Sure, some players didn't like the number and size of caves; I've spent the last week exploring an enormous complex of caves, plus at least three mineshafts, and countless ravines and dungeons, far larger than anything you'll ever see in current versions - and still far from the largest you can find before 1.7 (never mind seeds claiming to have "insane cave systems" - they no doubt started playing in 1.7 or later). Not only that, 1.8 didn't even bother adding actual customization of most features (besides terrain, ores, and a few others), just silly "yes/no" buttons (even though Superflat actually lets you customize the generation of most structures; the Wiki still lists the chance of mineshafts as the chance in 1.6.4 and earlier, which should now be 0.004).
Other changes, like new biomes and stuff, I don't see any use for them; some like to find mesa or ice spikes for their unique blocks but for me they are just another biome since I've never used either of their resources in building even when I modded them in, including making packed ice craftable so you don't even need to find the biome (for me a house is simply a shelter, not a work of art; my first world still has the same boxy cobblestone monstrosity that it had two years ago as I've never bothered to rebuild it in a more organized fashion (well, it was originally made of dirt...), and if I did it would be something like this, which is still a "big box" to some people).
Of course, there's also the fact that newer versions lag (and every time they claim to have improved performance I see the opposite; even 1.6 has some issues with server lag from zombie pathfinding but at least that is highly situational and a patch taken from Forge fixes most of it), but even if that weren't an issue I still don't see any reason to play in them, with the undesired changes modded out or reverted (which also means that I'd have to play on 1.8, without the benefit of any of the numerous bug fixes (unless I added them myself) that typically follow in minor updates, e.g. 1.8.1-1.8.8; and I wonder how long MCP will take to update to 1.9...).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
It all really depends on how you play, whether you like older or newer. You like to explore? 1.7+. Mine? Whatever TheMasterCaver said. Fight? 1.9+. Really, Really depends on your preference.
I miss missing you now and then
Sometimes before it gets better
The darkness gets bigger
The person that you’d take a bullet for is behind the trigger
Oh
We’re fading fast
I miss missing you now and then
~Miss Missing You by Fall Out Boy
i agree
I first joined in 1.4.7, and I really think that the old minecraft is better than the new minecraft. I know some people might disagree, but the old minecraft was more realistic (except for zombies, skeletons, enderman, zombie pigmen, and any other mob that doesn't exist in real life).The new minecraft has more things that don't exist in real life. Please don't show a lot of hate, but this is my opinion.