What is the best way to prevent people that are not in your faction from setting homes inside your territory?
I don't care about people having homes on the border, just inside like in your base. Is this preventable?
I know on most servers you can't /sethome in enemy territory, but that is easily sidestepped by just leaving your faction if you're an enemy and creating a new temporary one which gets defaulted to neutral and you can set a home in that one, leave it, then go back to your original one after setting the home.
Is there a way to set the relation to all current and any future factions to be an enemy by default so the above can't be done?
Also, what about people not in a faction? On some servers, you can do ./f enemy <name of player not in a faction> and it will set "Wilderness" to be an enemy and all factionless people will be seen as members of the wilderness and are unable to /sethome in your land but this isn't always possible.
I don't care about people having homes on the border, just inside like in your base. Is this preventable?
I know on most servers you can't /sethome in enemy territory, but that is easily sidestepped by just leaving your faction if you're an enemy and creating a new temporary one which gets defaulted to neutral and you can set a home in that one, leave it, then go back to your original one after setting the home.
Is there a way to set the relation to all current and any future factions to be an enemy by default so the above can't be done?
Also, what about people not in a faction? On some servers, you can do ./f enemy <name of player not in a faction> and it will set "Wilderness" to be an enemy and all factionless people will be seen as members of the wilderness and are unable to /sethome in your land but this isn't always possible.
http://dev.bukkit.org/bukkit-plugins/factions/