I love Minecraft, but vanilla is simply too limited for me. I got burnt out on it a while ago. However, the problem with adding mods are two main issues. 1. Which mods out of the hundreds of thousands of mods do you add? 2. Adding too many mods causes a lot of lag.
When I mod Minecraft, I am very specific to only make it more realistic. However, some people like it more fantasy, so mods are fun, but they require more thought than to just slap in some mods, because some mods ruin the fun (like cutting down trees instantly, for example).
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Reality, in its entirety, is so inexhaustibly infinite, that it simply cannot be comprehended in its actuality.
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I agree that vanilla is limited to the point of the player if your just building then im sure you can work on vanilla for months working on a town or a large project but even then builders may want to use the extra decal block of say chisel
however for someone like me i like to play around with tech mods and make a fortified tech lab with laser turrets, force field fences, and so on
the last Plain vanilla minecraft server i played on was stacked sky high with plugins just to add a few more mechanics.
Modded fan here. Every time you start up a survival world it feels like the same stuff over and over again. Get logs, make crafting table, get stone pick, get iron pick, make house, get diamonds, delete world out of bordem; repeat. I add many mods to spice things up, every time I play it's a different experience. If there weren't mods, I probably would of stopped playing this game about two years ago.
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Let me know if my posts are helpful or if you like them. That's what I'm here for.
I am currently lurking more than I am posting. I haven't gone anywhere.
Well... I think that mods are a great thing to add once you get bored of the current update. But I'm just more of a vanilla fan, because sometimes I feel like some mods sort of ruin the experience for me, because they are too OP or too scary or too weird.
On the forums, I like looking at people's suggestions and thinking about what they would actually be like in vanilla minecraft, and a lot of people's mods are the things that I'm glad are not in vanilla, because of overpowered-ness, tediousness, and such.
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I'm on a bit of a hiatus from playing Minecraft, so I'm not so active in this forum, either. I still check it though, and participate in a few discussions.
I feel like this is the same topic I posted in a while back and the moderators deleted my post...
I hate modded (a little strong I know). Vanilla is better than modded in every way, shape or form. Modding may be cool, but once you start that, you really aren't playing Minecraft anymore, just a game with Minecraft's elements changed to the extreme (in many cases for mods this is true, mods such as craftable saddles, not really). Modding takes away from the core value of the game, and while it doesn't affect anyone but you, that's what's bad, you are ruining the experience, for you!
Waiting for another unfair infraction or hate coming towards me, "creepers34 used King's Shield!" "Rage had no effect!"
I actually prefer vanilla if possible. So I am glad quite a few things have made it into vanilla edition.
I am not totally against mods. They are there for a reason, to enhance, add, or change the game entirely.
If I was to have a mod I would probably be what Life in the Woods mod pack is composed of. Basically biomes o plenty with a lot of other things added. The major thing is making it so hunger goes down in peaceful. As that is what my computer can handle, although may do easy. I am more of a survival builder than using creative to build. Although it is temping, even if creative mode does getting boring after a while for me.
The ones I don't like are the game changer ones like technic. That makes it not minecraft anymore, but each to their own liking.
So the more added to vanilla the more I have to play with. I like the game as is for the most part, now that I can actually play it with the recent update.
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Vanilla is my favourite but I play modded a bit more now because I feel like of done everything on vanilla already.
Modded is to add a fun little touch to the game, like adding toppings to ice cream. Some things you like on top some you don't and sometimes you just want have plain vanilla. All a matter of perspective.
In my case I'd call what I play more vanilla than modded, even if I use some mods I made myself, which only add a few new items, and variants of existing ones at that; similarly, new biomes I added are either ones in vanilla or nothing that is too far out; I actually even backported some features added to later versions of the game to 1.6.4 (for example, I modded stone to have the granite, etc variants and generate in a similar manner; they are 100% forward compatible with 1.8). Not to mention bugfixes, some that the devs have been too lazy to fix as of 1.8... I took the code for many of the fixes straight from the bugtracker, a couple others I took from the Forge source to fix zombie server lag and the game not saving/shutting down the internal server properly (which causes world corruption).
Also, I wouldn't really call a mod that reverts cave generation back to the way it was before 1.7 nerfed it a mod as it just restores what used to be in vanilla (never mind the glaring omission of any customization besides yes/no), same for restoring the old anvil mechanics (which was much more balanced overall) or anything else that was changed that has a negative impact on my gameplay (after all, it is supposed to be a sandbox game).
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as i do have a strong care for mods i like a fair and honest pole and i would not have anyone post deleted. thank you fro your opinion on this matter
and i do agree there are mods that can ruin things for you such as equivalent exchange back in the day of tekkit classic but things like greg tech make doing anything so much more accomplishing and time consuming
I personally prefer vanilla, but there are some exceptions. I take creative mode seriously (meaning I build realistic-looking buildings) so I use the shaders mod. But for survival, I don't have a single mod. I personally find all this mod stuff kind of annoying. I mean people just due mod reviews to get popular. I don't mean the ones who started it all, like the diamond minecart, skydoesminecraft, and ssundee, but I mean those swearing sixteen year olds. I haven't seen that many regular let's plays in a while.
When I mod Minecraft, I am very specific to only make it more realistic. However, some people like it more fantasy, so mods are fun, but they require more thought than to just slap in some mods, because some mods ruin the fun (like cutting down trees instantly, for example).
Reality, in its entirety, is so inexhaustibly infinite, that it simply cannot be comprehended in its actuality.
however for someone like me i like to play around with tech mods and make a fortified tech lab with laser turrets, force field fences, and so on
the last Plain vanilla minecraft server i played on was stacked sky high with plugins just to add a few more mechanics.
On the forums, I like looking at people's suggestions and thinking about what they would actually be like in vanilla minecraft, and a lot of people's mods are the things that I'm glad are not in vanilla, because of overpowered-ness, tediousness, and such.
I hate modded (a little strong I know). Vanilla is better than modded in every way, shape or form. Modding may be cool, but once you start that, you really aren't playing Minecraft anymore, just a game with Minecraft's elements changed to the extreme (in many cases for mods this is true, mods such as craftable saddles, not really). Modding takes away from the core value of the game, and while it doesn't affect anyone but you, that's what's bad, you are ruining the experience, for you!
Waiting for another unfair infraction or hate coming towards me, "creepers34 used King's Shield!" "Rage had no effect!"
I am not totally against mods. They are there for a reason, to enhance, add, or change the game entirely.
If I was to have a mod I would probably be what Life in the Woods mod pack is composed of. Basically biomes o plenty with a lot of other things added. The major thing is making it so hunger goes down in peaceful. As that is what my computer can handle, although may do easy. I am more of a survival builder than using creative to build. Although it is temping, even if creative mode does getting boring after a while for me.
The ones I don't like are the game changer ones like technic. That makes it not minecraft anymore, but each to their own liking.
So the more added to vanilla the more I have to play with. I like the game as is for the most part, now that I can actually play it with the recent update.
Vanilla will always be MY favorite.
Modded is to add a fun little touch to the game, like adding toppings to ice cream. Some things you like on top some you don't and sometimes you just want have plain vanilla. All a matter of perspective.
Also, I wouldn't really call a mod that reverts cave generation back to the way it was before 1.7 nerfed it a mod as it just restores what used to be in vanilla (never mind the glaring omission of any customization besides yes/no), same for restoring the old anvil mechanics (which was much more balanced overall) or anything else that was changed that has a negative impact on my gameplay (after all, it is supposed to be a sandbox game).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
and i do agree there are mods that can ruin things for you such as equivalent exchange back in the day of tekkit classic but things like greg tech make doing anything so much more accomplishing and time consuming
IP to Connect: enatic.my.pebble.host
though it still pains me to see modded winning by so muchso yeah, modded.