Hey Mojang, I know you couldn't care less, but you just lost a user.
^
Facepalm
What? I will no longer be playing vanilla, downloading any games from Mojang, or update vanilla MC further. The mods are at the point of quality (for me) that they've surpassed the original game in terms of enjoyment.
Mojang is being really annoying, I have no problem with them removing P2W users, but now, it's going way too far.
They are not going far enough. They allowed this mess, they now must clean it up. If they really want to turn into pure evil by enforcing these changes, trust me, they can do it easy. Legal action would not be needed either, for all it would take is a little bit of tweaking to the authentication system.
Make way of the old, lead to the new. It is time for some of these large servers to fade away a bit and quit casting an shadow on the smaller lesser known good servers rising. When you are selling in-game items and so, you can easy buy advertisements to cast a shadow over your competition easy. Or even pay people to go destroy/grief that server. It all works the same.
This is just the start, let the drama soar and the tears create great rivers.
I strongly disagree. I think this is the WORST thing ever to happen to Minecraft, including clay blocks. Most servers are going down, because people don't donate to servers without expecting something in return. As for cosmetic stuff, most people don't give a darn about that.
I only wonder.. Why? Why would Mojang make this negative move against the community? If you actually think they care about what is "fair" then you're kidding yourself. If you don't like what a server is doing in terms of selling stuff, don't play. Eventually, that server will survive or die by the will of the players.
Anyway, the server I play on is small scale enough that this won't affect me. The community is tight-knit enough that Mojang won't even notice.
Minecraft was never meant to be a business venture on the part of the players, like it became. This is definitely Not a negative move against the community, and here's why:
1. Pvp servers that give out perks like fly and godswords for "donations" (i use the word lightly because donations is giving and not getting anything so it's more like a sale)
2. any server that restricts a part of Minecraft that would be accessible even in singleplayer (like anvils or enchantment tables) because they want to reward the "donators"
3. Having donators with speical abilities/kits encourages hacking because of financial troubles that would otherwise let the hackers donate for the perks.
Minecraft was never meant to be your "job" it was meant to be a game. I won't be sad to see these p2w servers go.
Since the dawn of online mmos, there has always been a big rule that was always there. NO RWT. RWT stands for real-world trading if you don't know (ie, trading in-game money or items for real-world cash). It was such a no brainer when i started playing MC I thought everyone would figure that you can't do it.
"If you don't like what a server is doing, don't play on it." - I challenge you to find a server w/o donation ranks, I'll bet you 50 in-game dollars you can't do it.
"Eventually the server will survive or die by the players." - Wrong. The players will pay to win on pay to win servers, and if they want to keep winning, they'll keep paying. That's what will keep pay to win servers alive. As long as they pay, they win, and as long as they win, they stay.
"no one gives a darn about cosmetics" OF COURSE NO ONE DOES! As long as there is at least one p2w server no one will care about cosmetics. after august 1st the generous will donate for them.
Generous people donate with money, Greedy people donate for money.
I was wondering how this will work with creative servers. Being a large creative server owner myself, I know it has been hard and will now be even harder to get donations. You could never sell things like items, /fly, or in-game currency. Most creative servers have to use plugins, such as WorldEdit, Echopet, or Disguisecraft, or they have to use chat colors and prefixes to get donations. Would we still be allowed to market plugins? What if all permissions the donator ranks have can be accessed by normal players IF they reach a certain non-donator rank. Say, you have Rank1, Rank2, Rank3, and Donator. Rank3 has WorldEdit, but if you donate you automatically get WorldEdit. Is that still acceptable?
I currently don't take donations since I can pay for the server myself, but if I ever upgraded I would need to. I would wonder how I could possibly get donations without the ability to market plugins. If we can't, I feel like this took survival servers into consideration but did not think of creative servers.
Minecraft was never meant to be a business venture on the part of the players, like it became. This is definitely Not a negative move against the community, and here's why:
1. Pvp servers that give out perks like fly and godswords for "donations" (i use the word lightly because donations is giving and not getting anything so it's more like a sale)
2. any server that restricts a part of Minecraft that would be accessible even in singleplayer (like anvils or enchantment tables) because they want to reward the "donators"
3. Having donators with speical abilities/kits encourages hacking because of financial troubles that would otherwise let the hackers donate for the perks.
Minecraft was never meant to be your "job" it was meant to be a game. I won't be sad to see these p2w servers go.
Since the dawn of online mmos, there has always been a big rule that was always there. NO RWT. RWT stands for real-world trading if you don't know (ie, trading in-game money or items for real-world cash). It was such a no brainer when i started playing MC I thought everyone would figure that you can't do it.
"If you don't like what a server is doing, don't play on it." - I challenge you to find a server w/o donation ranks, I'll bet you 50 in-game dollars you can't do it.
"Eventually the server will survive or die by the players." - Wrong. The players will pay to win on pay to win servers, and if they want to keep winning, they'll keep paying. That's what will keep pay to win servers alive. As long as they pay, they win, and as long as they win, they stay.
"no one gives a darn about cosmetics" OF COURSE NO ONE DOES! As long as there is at least one p2w server no one will care about cosmetics. after august 1st the generous will donate for them.
Generous people donate with money, Greedy people donate for money.
There's a difference between running a server as a business and maintaining a state of homeostasis through donations. Mojang loses no money from servers doing this; in fact, it probably generates positive feelings for the game and sells more copies of the game. As for servers that make money/sell things for unreasonable prices, I agree, they should be condemned. But the server I play on uses donations purely to keep the server running; I fail to see why Mojang should get their proverbial panties in a knot because of things like that.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/8/2012
Posts:
271
Minecraft:
Jerry99666
Member Details
Do server hosts have a grace period to implement changes to their servers?
Yes. All servers must comply with the EULA by August 1st, 2014
I am curious as to what will happen if someone doesn't implement changes by this time, are we going to be getting a email saying our account was locked out until we comply? Just what is their plan for this?
You forgot one, Players who only tend to play SSP - Don't care but find all of the hate over this funny as hell.
YES! Like me.
Rollback Post to RevisionRollBack
As it will be in the future, it was at the birth of Man
There are only four things certain since Social Progress began.
That the Dog returns to his Vomit and the Sow returns to her Mire,
And the burnt Fool's bandaged finger goes wabbling back to the Fire;
And that after this is accomplished, and the brave new world begins
When all men are paid for existing and no man must pay for his sins,
As surely as Water will wet us, as surely as Fire will burn,
The Gods of the Copybook Headings with terror and slaughter return!
-The Gods Of The Copybook Headings, by Rudyard Kipling.
Well there goes my hopes of making my server popular
Not the one in my signature XD that's for Pocket Edition
Its still doable. Guude and the Mindcrack guys did it without special ranks or any of that. Don't underestimate the power of having a good group and publicizing it. Now they are an extreme example but it just goes to show that a good group of people who are public about having a good time can be a very powerful marketing tool.
Rollback Post to RevisionRollBack
NEW SERVER START UP!
Arctic Craft I could use a bit of help with a banner obviously
I am curious as to what will happen if someone doesn't implement changes by this time, are we going to be getting a email saying our account was locked out until we comply? Just what is their plan for this?
Probably noting right away. Hosted servers, Mojang can contact the host and have the server suspended. People running the server from home, they can lock accounts.
This is likely only going to effect hosted servers, though.
Rollback Post to RevisionRollBack
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
I'm pretty sure it is allowed, but I think it's a pointless thing for servers to do. All they're doing now is making a "free-to-play" and "pay-to-play" server. I don't think splitting their community like that would be a very good idea.
The community is already split between those who have (the donators) and those who don't have (non-donators)
Are we allowed to sell perms for the use of high intensity plugins such as world edit?
I know this could count as gameplay however firstly it doesn't give anyone an advantage over anyone, just saves people time. And secondly the extra resources needed from these people who have world edit is an awful lot, without the donations from people buying world edit most servers won't be able to pay for their hosting as they require such expensive servers for this; I know this from experience. I'd appreciate if you could properly consider these certain exceptions and to understand that not all servers will be able to support themselves with the general rules.
Thanks in advance.
This is a direct violation of the EULA, but if Mojang sees your post they might consider it, who knows.
There's a massive difference between people selling access to diamonds and servers selling kits. If everyone had every kit, it would be a disaster.
It all seems immaterial to me, as if you don't like a server, don't play on it. Why does Mojang need to interfere at all?
Why do servers need to exploit Minecraft to make money? Why do server owners not fund their own servers? Why do server owners make a server assuming most of the costs should be covered by "donations" and not their own money? Why is it wrong for Mojang to exercise their legal right in the name of fairness and to stop complaints?
What? I will no longer be playing vanilla, downloading any games from Mojang, or update vanilla MC further. The mods are at the point of quality (for me) that they've surpassed the original game in terms of enjoyment.
They are not going far enough. They allowed this mess, they now must clean it up. If they really want to turn into pure evil by enforcing these changes, trust me, they can do it easy. Legal action would not be needed either, for all it would take is a little bit of tweaking to the authentication system.
Make way of the old, lead to the new. It is time for some of these large servers to fade away a bit and quit casting an shadow on the smaller lesser known good servers rising. When you are selling in-game items and so, you can easy buy advertisements to cast a shadow over your competition easy. Or even pay people to go destroy/grief that server. It all works the same.
This is just the start, let the drama soar and the tears create great rivers.
Because people were selling things that are the property of Mojang, that's why.
Minecraft was never meant to be a business venture on the part of the players, like it became. This is definitely Not a negative move against the community, and here's why:
1. Pvp servers that give out perks like fly and godswords for "donations" (i use the word lightly because donations is giving and not getting anything so it's more like a sale)
2. any server that restricts a part of Minecraft that would be accessible even in singleplayer (like anvils or enchantment tables) because they want to reward the "donators"
3. Having donators with speical abilities/kits encourages hacking because of financial troubles that would otherwise let the hackers donate for the perks.
Minecraft was never meant to be your "job" it was meant to be a game. I won't be sad to see these p2w servers go.
Since the dawn of online mmos, there has always been a big rule that was always there. NO RWT. RWT stands for real-world trading if you don't know (ie, trading in-game money or items for real-world cash). It was such a no brainer when i started playing MC I thought everyone would figure that you can't do it.
"If you don't like what a server is doing, don't play on it." - I challenge you to find a server w/o donation ranks, I'll bet you 50 in-game dollars you can't do it.
"Eventually the server will survive or die by the players." - Wrong. The players will pay to win on pay to win servers, and if they want to keep winning, they'll keep paying. That's what will keep pay to win servers alive. As long as they pay, they win, and as long as they win, they stay.
"no one gives a darn about cosmetics" OF COURSE NO ONE DOES! As long as there is at least one p2w server no one will care about cosmetics. after august 1st the generous will donate for them.
Generous people donate with money, Greedy people donate for money.
I currently don't take donations since I can pay for the server myself, but if I ever upgraded I would need to. I would wonder how I could possibly get donations without the ability to market plugins. If we can't, I feel like this took survival servers into consideration but did not think of creative servers.
There's a difference between running a server as a business and maintaining a state of homeostasis through donations. Mojang loses no money from servers doing this; in fact, it probably generates positive feelings for the game and sells more copies of the game. As for servers that make money/sell things for unreasonable prices, I agree, they should be condemned. But the server I play on uses donations purely to keep the server running; I fail to see why Mojang should get their proverbial panties in a knot because of things like that.
The Clinical view: People won't help pay for my server if I don't make them better than everyone for paying. People hate being equal.
The Doomsday View: Now I can't pay for my server!
The rational view: I'm not screwing people, I'll just keep doing what I'm doing to pay for my server. Mojang probably won't come after me... probably.
Players with no $: Woo! Now we are all equal!
Players with lots of $: Crap!.. now we are all equal...
You forgot one, Players who only tend to play SSP - Don't care but find all of the hate over this funny as hell.
I am curious as to what will happen if someone doesn't implement changes by this time, are we going to be getting a email saying our account was locked out until we comply? Just what is their plan for this?
More Info at http://www.altimitmine.us/
YES! Like me.
As it will be in the future, it was at the birth of Man
There are only four things certain since Social Progress began.
That the Dog returns to his Vomit and the Sow returns to her Mire,
And the burnt Fool's bandaged finger goes wabbling back to the Fire;
And that after this is accomplished, and the brave new world begins
When all men are paid for existing and no man must pay for his sins,
As surely as Water will wet us, as surely as Fire will burn,
The Gods of the Copybook Headings with terror and slaughter return!
-The Gods Of The Copybook Headings, by Rudyard Kipling.
Crap you're right!
The SSP recluse: Dem peoples in the interwebz be crazy! Look at 'em all freak out!
Its still doable. Guude and the Mindcrack guys did it without special ranks or any of that. Don't underestimate the power of having a good group and publicizing it. Now they are an extreme example but it just goes to show that a good group of people who are public about having a good time can be a very powerful marketing tool.
Have fun cutting your nose off to spite your face.
Probably noting right away. Hosted servers, Mojang can contact the host and have the server suspended. People running the server from home, they can lock accounts.
This is likely only going to effect hosted servers, though.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
The community is already split between those who have (the donators) and those who don't have (non-donators)
I would think someone from the PPNS thread would take hearsay with a grain of salt....
This is a direct violation of the EULA, but if Mojang sees your post they might consider it, who knows.
Why do servers need to exploit Minecraft to make money? Why do server owners not fund their own servers? Why do server owners make a server assuming most of the costs should be covered by "donations" and not their own money? Why is it wrong for Mojang to exercise their legal right in the name of fairness and to stop complaints?
It will only happen if the servers are actually good quality to actually be worth an entree cost.