Because pirates and cheaters are tenacious It isn't all that hard for people to hack the cheating features they want. Its not like Mcp or Forge where it needs to be a complete and thorough job so that everyone can use it and build off of it.
Because pirates and cheaters are tenacious It isn't all that hard for people to hack the cheating features they want. Its not like Mcp or Forge where it needs to be a complete and thorough job so that everyone can use it and build off of it.
So cheaters work alone but modders work in the community... makes sense.
Well Compared to Modders, All Hackers Have to do is make a small feature Of when a hacker clicks or enables a Hack, That hack will go inside your minecraft's directory and do something to it. For example: When You want to enable a fly hack, The hack go's to your minecraft's directory and enable flying from gamemode 1 besides creative.
Well Compared to Modders, All Hackers Have to do is make a small feature Of when a hacker clicks or enables a Hack, That hack will go inside your minecraft's directory and do something to it. For example: When You want to enable a fly hack, The hack go's to your minecraft's directory and enable flying from gamemode 1 besides creative.
It doesn't "go to your directory". Client hacks operate within the jar file. No external inwards pointing modifications are made. As for fly, only a few clients do this. Most clients have custom fly modes that are more rigid.
As for updating before MCP, minecraft is a java game. Decompiling is easy. MCP just makes it millions of times more user friendly. Nodus updated before MCP came out. It turned out to be a buggy pile of useless garbage. Nothing workes without destroying your FPS and not crashing while using mods was a miracle.
It doesn't "go to your directory". Client hacks operate within the jar file. No external inwards pointing modifications are made. As for fly, only a few clients do this. Most clients have custom fly modes that are more rigid.
As for updating before MCP, minecraft is a java game. Decompiling is easy. MCP just makes it millions of times more user friendly. Nodus updated before MCP came out. It turned out to be a buggy pile of useless garbage. Nothing workes without destroying your FPS and not crashing while using mods was a miracle.
Did I understand it correctly:
Hacked clients use their own code instead of Minecraft's, therefore Minecraft updates can't break it
You can update/create any mod without MCP, MCP just guarantees that you modify the correct parts of Minecraft
(1) Hacked clients use their own code instead of Minecraft's, therefore Minecraft updates can't break it
(2) You can update/create any mod without MCP, MCP just guarantees that you modify the correct parts of Minecraft
1. It depends on how you interpret "instead of Minecraft's". In a visual explanation, it would be like a small spider web attached to a larger one with a few tethers.
See how Aeon is nestled in the net package? It's pretty much next to Minecraft. However, it is initialized through the normal Minecraftfiles. Beyond that there's only minimal interaction for method hooks.
2. Exactly. Decompiling text looks messy
Also,
Quote from AbdullahiYakub »
All Hackers Have to do is make a small feature
This picture is also outdated. There's much, much more.
1. It depends on how you interpret "instead of Minecraft's". In a visual explanation, it would be like a small spider web attached to a larger one with a few tethers.
See how Aeon is nestled in the net package? It's pretty much next to Minecraft. However, it is initialized through the normal Minecraftfiles. Beyond that there's only minimal interaction for method hooks.
2. Exactly. Decompiling text looks messy
Also,
This picture is also outdated. There's much, much more.
That's what I kind of meant - the code is run by Minecraft but not certainly "inside" Minecraft.
So cheaters work alone but modders work in the community... makes sense.
Some hacked clients are actually made for the community. Some clients only have things like flight, speed-build, xray, and a few others to make building complex structures easier on the user. One example is a hacked client for Tekkit.
Because pirates and cheaters are tenacious It isn't all that hard for people to hack the cheating features they want. Its not like Mcp or Forge where it needs to be a complete and thorough job so that everyone can use it and build off of it.
Half right, half wrong. A lot of hacked clients use MCP to decompile the code, just so it's that much less work to do. Forge isn't really used because of the amount of things needed to be done. When MCP is broken, some client devs turn to manual decompilation deobfuscation.
How can hacked clients be updated before MCP is? For some reason hacked clients are updated before MCP, Forge and mods... or at least it seems so. Therefore, can anyone clarify, how can hacked clients get updated before MCP itself, considering:
hacked clients' amount of features
bugs abused by hacked clients that have been fixed (and need to be redone)
(at least I think:) hacked clients also depend on MCP like mods
fact that some hacked clients are already updated to 1.7.4
Note that I don't use either of them, I am just curious.
Well Compared to Modders, All Hackers Have to do is make a small feature Of when a hacker clicks or enables a Hack, That hack will go inside your minecraft's directory and do something to it. For example: When You want to enable a fly hack, The hack go's to your minecraft's directory and enable flying from gamemode 1 besides creative.
No, all the code for the client is integrated with the Minecraft source. Some clients are designed the way you describe, so that users can customise it a bit more and flex with it more.
Hacked clients use their own code instead of Minecraft's, therefore Minecraft updates can't break it
You can update/create any mod without MCP, MCP just guarantees that you modify the correct parts of Minecraft
Actually most clients code is INTEGRATED into Minecraft's. For example, in X vanilla method, the developer puts a callback to their Y method in their own separate package, so when a Minecraft update rolls out, they need to update the X method to place the call back in, then see if their code works still.
Rollback Post to RevisionRollBack
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/13/2014
Posts:
196
Member Details
I believe hacked clients are updated first because of the desire, will, and general good-order of the cheating community. They stick together and help each other a lot, whereas mod developers are always competing against each other.
I believe hacked clients are updated first because of the desire, will, and general good-order of the cheating community. They stick together and help each other a lot, whereas mod developers are always competing against each other.
I've found that the griefing community is easily more friendly than parts of the modding / texturing community. I've personally met a lot of really cool people who are level headed.
Some hacked clients are actually made for the community. Some clients only have things like flight, speed-build, xray, and a few others to make building complex structures easier on the user. One example is a hacked client for Tekkit. Half right, half wrong. A lot of hacked clients use MCP to decompile the code, just so it's that much less work to do. Forge isn't really used because of the amount of things needed to be done. When MCP is broken, some client devs turn to manual decompilation deobfuscation. My above reply should answer your question. No, all the code for the client is integrated with the Minecraft source. Some clients are designed the way you describe, so that users can customise it a bit more and flex with it more. Actually most clients code is INTEGRATED into Minecraft's. For example, in X vanilla method, the developer puts a callback to their Y method in their own separate package, so when a Minecraft update rolls out, they need to update the X method to place the call back in, then see if their code works still.
I believe hacked clients are updated first because of the desire, will, and general good-order of the cheating community. They stick together and help each other a lot, whereas mod developers are always competing against each other.
That explains, why hacked clients have very similar features and basically use the same GUI to enable cheats.
I've found that the griefing community is easily more friendly than parts of the modding / texturing community. I've personally met a lot of really cool people who are level headed.
That explains, why hacked clients have very similar features and basically use the same GUI to enable cheats.
Actually, that's skidding most of the time. However sometimes it's unintentional. There's only so many ways to make a usable GUI that looks nice and is still user friendly.
Same for me. I do not exactly get what he's trying to pin.
So you mean you can't read past the first sentence? He asked how do hacked client creators make clients for versions of Minecraft that do not have a stable build of Minecraft Coder Pack.
So you mean you can't read past the first sentence? He asked how do hacked client creators make clients for versions of Minecraft that do not have a stable build of Minecraft Coder Pack.
For some reason hacked clients are updated before MCP, Forge and mods... or at least it seems so.
Therefore, can anyone clarify, how can hacked clients get updated before MCP itself, considering:
So cheaters work alone but modders work in the community... makes sense.
It doesn't "go to your directory". Client hacks operate within the jar file. No external inwards pointing modifications are made. As for fly, only a few clients do this. Most clients have custom fly modes that are more rigid.
As for updating before MCP, minecraft is a java game. Decompiling is easy. MCP just makes it millions of times more user friendly. Nodus updated before MCP came out. It turned out to be a buggy pile of useless garbage. Nothing workes without destroying your FPS and not crashing while using mods was a miracle.
Did I understand it correctly:
Also,
This picture is also outdated. There's much, much more.
Some hacked clients are actually made for the community. Some clients only have things like flight, speed-build, xray, and a few others to make building complex structures easier on the user. One example is a hacked client for Tekkit.
Half right, half wrong. A lot of hacked clients use MCP to decompile the code, just so it's that much less work to do. Forge isn't really used because of the amount of things needed to be done. When MCP is broken, some client devs turn to manual decompilation deobfuscation.
My above reply should answer your question.
No, all the code for the client is integrated with the Minecraft source. Some clients are designed the way you describe, so that users can customise it a bit more and flex with it more.
Actually most clients code is INTEGRATED into Minecraft's. For example, in X vanilla method, the developer puts a callback to their Y method in their own separate package, so when a Minecraft update rolls out, they need to update the X method to place the call back in, then see if their code works still.
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
I've found that the griefing community is easily more friendly than parts of the modding / texturing community. I've personally met a lot of really cool people who are level headed.
Thanks!
That explains, why hacked clients have very similar features and basically use the same GUI to enable cheats.
Heh.
Actually, that's skidding most of the time. However sometimes it's unintentional. There's only so many ways to make a usable GUI that looks nice and is still user friendly.
Same for me. I do not exactly get what he's trying to pin.
So you mean you can't read past the first sentence? He asked how do hacked client creators make clients for versions of Minecraft that do not have a stable build of Minecraft Coder Pack.
Sorry, just didn't read over.