I do hope they change it so that podzol regenerates or spreads (at least, only within the mega taiga biome.) If you wanted to gather and use a ton of this block for building in survival, you'd have to ruin your extremely rare forests. I don't think there's another biome wherein the entire 'feel' and look can be destroyed by gathering a resource, anything else can be regrown or replaced somehow.
That is a very good point for why some form of podzol spreading is important. Especially since mega taiga biome is a rarer biome in the first place, it'd be shame if as soon as it was found it got ripped up. I play on a small server, but even so, it would get chewed up for it's podzol alone pretty quick. The only other biome like that is the Ice Spikes, since packed ice can't be crafted through other means yet.
Has anyone heard anything from the devs regarding podzol being changed to allow some form of spreading? Or packed ice being craftable, I would think something similar to 4 sand -> 1 sandstone
Currently podzol can only be collected with silk touch. It also does NOT spread. It just stays podzol, it doesn't turn to dirt if you cover it up. I really hope they change it's mechanic so it can spread like grass and mycelium do.
I want to be able to build "dirt" roads out of podzol, but if it doesn't spread then it will be impossible to gather enough podzol blocks
if it spreads then you cant build podzol roads cause then it will just spread....
if it spreads then you cant build podzol roads cause then it will just spread....
Not so, as I said, if it followed the same mechanics as grass and mycelium, podzol would only be able to spread to regular dirt. If you put a grass block down in a mushroom biome it doesn't spread onto the mycelium, and the mycelium doesn't spread onto the grass. So if podzol could spread as illustrated above, it would only spread to dirt. I wouldn't spread to grass blocks, and grass can't spread onto podzol (that's already in game).
Turns to dirt when picked up and changes back to grass. So I guess podzol will do the same (...) when placed back down?
Nope.
Breaking Grass (block) gives Dirt (floating item entity for the Dirt block).
Placing Dirt (block as an inventory item) places Dirt (block).
Same thing for Mycelium and also for Podzol, and I guess also the pattern for all future Dirt "variants":
Unless you use Silk Touch, you get Dirt, and you place Dirt.
The only thing is that Grass spreads with time over Dirt, so that eventually Dirt blocks become Grass blocks when near Grass blocks.
Same thing for Mycelium, it too spreads over Dirt blocks.
However, Podzol does NOT spread at all. So even near Podzol, Dirt will stay as Dirt forever if there is not Grass or Mycelium nearby.
There is also another exception: Mega Taiga biome has "Permanent Dirt" blocks. Those are just like Dirt blocks, except:
#1 - They do not convert to spreading Grass or Mycelium. They truly stay as Dirt forever.
#2 - Even with Silk Touch, you get only normal Dirt. Only with a /give command cheat code can you obtain the perma-Dirt as an item.
Well, at least that is how it works in version 1.7.4...
I believe podzol is pretty much dead leaves and such on a dirt block. It appears that way to me at least. I am hoping they add a way that you can get podzol by having a tree over some grass so that leaves die and fall on it creating podzol
I believe podzol is pretty much dead leaves and such on a dirt block. It appears that way to me at least. I am hoping they add a way that you can get podzol by having a tree over some grass so that leaves die and fall on it creating podzol
That seems pretty unlikely, at least outside of mega taigas, since it would mean any naturally occuring forests would slowly turn their grass into podzil.
Besides freezing water has there been any biome-specific block interaction?
That is a very good point for why some form of podzol spreading is important. Especially since mega taiga biome is a rarer biome in the first place, it'd be shame if as soon as it was found it got ripped up. I play on a small server, but even so, it would get chewed up for it's podzol alone pretty quick. The only other biome like that is the Ice Spikes, since packed ice can't be crafted through other means yet.
Has anyone heard anything from the devs regarding podzol being changed to allow some form of spreading? Or packed ice being craftable, I would think something similar to 4 sand -> 1 sandstone
I have a special ability to change colors, I can change into just about any Color.
I got this special ability from eating a Grand Star.
Okay, I found out what the command is. /give username 3 quantity 1.
Not so, as I said, if it followed the same mechanics as grass and mycelium, podzol would only be able to spread to regular dirt. If you put a grass block down in a mushroom biome it doesn't spread onto the mycelium, and the mycelium doesn't spread onto the grass. So if podzol could spread as illustrated above, it would only spread to dirt. I wouldn't spread to grass blocks, and grass can't spread onto podzol (that's already in game).
Nope.
Breaking Grass (block) gives Dirt (floating item entity for the Dirt block).
Placing Dirt (block as an inventory item) places Dirt (block).
Same thing for Mycelium and also for Podzol, and I guess also the pattern for all future Dirt "variants":
Unless you use Silk Touch, you get Dirt, and you place Dirt.
The only thing is that Grass spreads with time over Dirt, so that eventually Dirt blocks become Grass blocks when near Grass blocks.
Same thing for Mycelium, it too spreads over Dirt blocks.
However, Podzol does NOT spread at all. So even near Podzol, Dirt will stay as Dirt forever if there is not Grass or Mycelium nearby.
There is also another exception: Mega Taiga biome has "Permanent Dirt" blocks. Those are just like Dirt blocks, except:
#1 - They do not convert to spreading Grass or Mycelium. They truly stay as Dirt forever.
#2 - Even with Silk Touch, you get only normal Dirt. Only with a /give command cheat code can you obtain the perma-Dirt as an item.
Well, at least that is how it works in version 1.7.4...
That seems pretty unlikely, at least outside of mega taigas, since it would mean any naturally occuring forests would slowly turn their grass into podzil.
Besides freezing water has there been any biome-specific block interaction?