Bits chip off, but because well, items work with breaking with a break value thing that it breaks when it reaches. Different tools make it go off faster. Bedrock has -1. Because it has a NEGATIVE break value, you chip pieces off, but it regenerates in new ones.
OP means why in realistic terms, not actual terms.
But that is a good question, never thought about it really. Maybe it regenerates at an infinite rate? And it does so with matter from the void, since you can see particles in there.
You either mean the "breaking" particles or the Bedrock fog nvm. But if you mean the "breaking" particles then because, well as Frog said chips fall off and the Bedrock heals.
You see, bedrock normally isn't unbreakable.
This, however, isn't just normal bedrock.
Below this bedrock lies the void, a vast nothingness containing nothing, and yet, everything.
The power of this void is great.
Its power radiates into every world we create, allowing for the possibilities of all the things we experience and see- Undead rising in the darkness, growth of the once small spiders into the beasts we know them as, even the dimension we call the End, a place where the powers of the void are concentrated, creating denser "End stone" and strange creatures we call Endermen.
The bedrock is the boundary between our world and the void.
The rock is so permeated with the energy of the void that it has become impervious to materials of our world.
This is not an obstacle.
Should this barrier be broken, the energies of the void shall quickly envelop and destroy our world.
Be not frustrated with this barrier.
Always remember the importance of it, and be grateful that it was the thing that allowed you to be born in your world.
It doesn't make sense. When you try to mine bedrock, you can see particles that come out of bedrock.
Logical explanation please?
Your talking about a game where a monster looks like a walking cactus that explodes, that you can fall from a great height, but as long as you do it into a little bit of water and be fine, where a little bit of sand can stop a lava flow, and blocks of stone can defy gravity...and your asking for logic?
Logical explanation please?
But that is a good question, never thought about it really. Maybe it regenerates at an infinite rate? And it does so with matter from the void, since you can see particles in there.
or the Bedrock fognvm. But if you mean the "breaking" particles then because, well as Frog said chips fall off and the Bedrock heals.This, however, isn't just normal bedrock.
Below this bedrock lies the void, a vast nothingness containing nothing, and yet, everything.
The power of this void is great.
Its power radiates into every world we create, allowing for the possibilities of all the things we experience and see- Undead rising in the darkness, growth of the once small spiders into the beasts we know them as, even the dimension we call the End, a place where the powers of the void are concentrated, creating denser "End stone" and strange creatures we call Endermen.
The bedrock is the boundary between our world and the void.
The rock is so permeated with the energy of the void that it has become impervious to materials of our world.
This is not an obstacle.
Should this barrier be broken, the energies of the void shall quickly envelop and destroy our world.
Be not frustrated with this barrier.
Always remember the importance of it, and be grateful that it was the thing that allowed you to be born in your world.
Mostly moved on. May check back a few times a year.
That's a lot of sediment on the bedrock...
It's the bottom of the world, lots of things are gonna fall down there. It could also explain why it's so peppery.
Because people are constantly trying to chip at it, silly! =p
Your talking about a game where a monster looks like a walking cactus that explodes, that you can fall from a great height, but as long as you do it into a little bit of water and be fine, where a little bit of sand can stop a lava flow, and blocks of stone can defy gravity...and your asking for logic?
Mostly moved on. May check back a few times a year.