There's a certain glitch that I've encountered ever since I joined Minecraft (early Beta), and it is VERY annoying.
Basically, Minecraft saves the terrain, but doesn't save your inventory. This is a problem, because if you mine diamonds, Minecraft will save that you mined them, but if it crashes, it doesn't save that you have the diamonds in your inventory. Basically, you're wasting resources.
My solution is: Minecraft saves your inventory and chests in loaded chunks every time you use them. I don't know if this is impossible, because I haven't looked into it, but I just want it fixed. I'm sorry if this has already been addressed.
And before you say "this is a snapshot, it will be fixed", once again, this has been around since early Beta (around 1.3) AT LEAST.
Thanks.
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Super Hostile maps I've completed: Spellbound Caves (Yeah, I pretty much suck.)
The terrain and the inventory are saved differently. The terrain is essentially saved as soon as it is changed, so it is more easily preserved if the game suffers a crash. The inventory is saved only when exiting, or once every certain period of time. Unfortunately, the process of saving the inventory and everything else is an intensive process, and it is responsible for the occasional lag spike every occasion of that amount of time passing, which is why you may regularly notice a lag spike in game play.
If the game were modified to save more often or under certain circumstances that the player could initiate then the intensive nature of the process would likely cause major performance issues.
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Statistics show that people who tell others they need to get a new computer are twice as likely to use "gay" as a negative descriptor and will most likely never see genitals in real life, at least while not in prison.
Last time I saw this issue there was a memory leak that cause the game to crash if run for to long. Although this saved my inventory not the map so I would loose tool durability or building materials I had in my inventory but any mining I did was reverted.
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Playing Minecraft since [Friday, March 19, 2010, 9:20:21 PM] (First indev world save)
At one point long ago the inventory saved anytime you pressed Escape. That was a bit much, but it might be nice if there was a Save button in the Esc menu, so that you could intentionally save without having to exit the world.
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Evidence suggests that many people quote posts without reading them in their entirety.
Still no infinite strongholds D:
At one point long ago the inventory saved anytime you pressed Escape. That was a bit much, but it might be nice if there was a Save button in the Esc menu, so that you could intentionally save without having to exit the world.
How is that a bit much? Terrain saving all the time might be considered a bit much, and I can't believe storing the player's inventory could be any more expensive than saving the terrain (which includes the inventories of chests, as they are blocks.)
Pressing escape is the perfect time because that's when a player has just finished messing with their inventory or are pausing the game.
I have this issue occasionally, because minecraft freezes a lot for me when playing mods for some reason.
The really annoying thing is when i'm doing something like travelling to the Nether and it freezes part way through. When I get back in I'm at the spawn point with no items, the game having deleted my inventory.
I deal with it by just pausing the game for a few seconds each time I do something important, like mining diamonds.
I actually used to have this problem as well. My game would crash, and i'd be at where i last saved from the esc menu with everything i dug out reverted, especially in multiplayer servers. Really isnt any way around it, it's with your hardware. Most you can do is optimize your performance and push esc and chill for a few seconds and save every 15 minutes or so. that's what I did.
I think the game saves your inventory constantly... there's a glitch/trick that involves getting the game to save and force-closing, which allows you to clone items and blocks.
How is that a bit much? Terrain saving all the time might be considered a bit much, and I can't believe storing the player's inventory could be any more expensive than saving the terrain (which includes the inventories of chests, as they are blocks.)
Pressing escape is the perfect time because that's when a player has just finished messing with their inventory or are pausing the game.
Well it's not bad or anything, but it does mean that anytime you do want to exit, you're saving your inventory twice. Which isn't a big deal, and I'd prefer it to our current setup, but I think the best way would just be a save button.
When I had an old PC with a 2.1 Ghz processor(single core), 1 Gb of RAM, and no GPU(had an integrated piece of ****) Minecraft would crash all the time. But I sorta had the opposite problem.
When I'd reload my world it would load it as if I had never been there. Torches gone, blocks I mined back, and I'd always be right where I was when my PC crashed. But my inventory was always kept for me. So it was basically a very annoying duplication bug.
Edit: If no one has had this happen to me I believe it happened to BdoubleO100(one of the MindCrack guys) in one of the first few episodes of his "Building with BdoubleO" lets play. He was digging out some dirt for a house, his game crashed, and when he came back he still had his inventory I believe but the stuff he'd mined was back again.
Let's all forego eating and other leisure activities in order to try to solve a problem through spending money, when it is as a result of a natural part of the game's saving process.
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Statistics show that people who tell others they need to get a new computer are twice as likely to use "gay" as a negative descriptor and will most likely never see genitals in real life, at least while not in prison.
Basically, Minecraft saves the terrain, but doesn't save your inventory. This is a problem, because if you mine diamonds, Minecraft will save that you mined them, but if it crashes, it doesn't save that you have the diamonds in your inventory. Basically, you're wasting resources.
My solution is: Minecraft saves your inventory and chests in loaded chunks every time you use them. I don't know if this is impossible, because I haven't looked into it, but I just want it fixed. I'm sorry if this has already been addressed.
And before you say "this is a snapshot, it will be fixed", once again, this has been around since early Beta (around 1.3) AT LEAST.
Thanks.
Super Hostile maps I've completed: Spellbound Caves (Yeah, I pretty much suck.)
Super Hostile maps I've completed: Spellbound Caves (Yeah, I pretty much suck.)
If the game were modified to save more often or under certain circumstances that the player could initiate then the intensive nature of the process would likely cause major performance issues.
Playing Minecraft since [Friday, March 19, 2010, 9:20:21 PM] (First indev world save)
Still no infinite strongholds D:
Pressing escape is the perfect time because that's when a player has just finished messing with their inventory or are pausing the game.
Mostly moved on. May check back a few times a year.
The really annoying thing is when i'm doing something like travelling to the Nether and it freezes part way through. When I get back in I'm at the spawn point with no items, the game having deleted my inventory.
I deal with it by just pausing the game for a few seconds each time I do something important, like mining diamonds.
Well it's not bad or anything, but it does mean that anytime you do want to exit, you're saving your inventory twice. Which isn't a big deal, and I'd prefer it to our current setup, but I think the best way would just be a save button.
Still no infinite strongholds D:
When I'd reload my world it would load it as if I had never been there. Torches gone, blocks I mined back, and I'd always be right where I was when my PC crashed. But my inventory was always kept for me. So it was basically a very annoying duplication bug.
Edit: If no one has had this happen to me I believe it happened to BdoubleO100(one of the MindCrack guys) in one of the first few episodes of his "Building with BdoubleO" lets play. He was digging out some dirt for a house, his game crashed, and when he came back he still had his inventory I believe but the stuff he'd mined was back again.
Try getting a better computer. o_O
Ah, good suggestion.
Let's all forego eating and other leisure activities in order to try to solve a problem through spending money, when it is as a result of a natural part of the game's saving process.
Mostly moved on. May check back a few times a year.
Mostly moved on. May check back a few times a year.
I had interpreted his solution section as a suggestion, but I believe you're correct.
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YOU CONFUSE ME! WEIRD CLOCK!