To understand if Minecraft is going to die, you have to understand what makes Minecraft fun in the first place. You also have to understand how and why people play it to begin with. I don't think even Mojang understands this. It would make a fascinating study.
Minecraft is going to die sooner than anyone thinks. Probably within the next two years max. Don't worry, there will be others to fill the void. Maybe in a true open-source version were people can do anything they want.
Because Mojang doesn't understand what makes Minecraft tick, they went and did something stupid with the EULA. This is causing a lot of unintended side-effects.
You also have to understand experience. As people get good at Minecraft, their expectations will change. They will want more sophisticated graphics and game-play. Mojang will be unable to handle this.
I think a big company like EA will buy the company within 24 months.
You sound a lot like a big company that doesn't understand what makes Minecraft fun, why people play it, or has done anything to attempt to understand these things. Much like how EA is said to be.
The EULA, much like the Google+ commenting system on Youtube, creates a lot of problems, changes a lot of fundamental social rules, makes a lot of people upset, and even drives some people into the ground. Ultimately, though, people will stop complaining and grudgingly keep doing what they were doing, just with a few changes to how they do it. They may still not like it, but they will be forced to accept it, because the company that caused the changes is not going to yield any ground. It may cause some people to stop, but the majority like the product enough that they won't stop using it. Doubly so in Minecraft's case because the EULA does not change any core mechanics, just social mechanics.
Graphics were never a problem in Minecraft and texture packs take care of anyone who actually cares about that sort of thing. Sophisticated gameplay is up to the people playing, as Minecraft is a creativity toy and not really a game. Mojang will add more mechanics ('physics' to play with) if they think they're necessary, but what mechanics exist can be taken advantage of to make near-infinite options to choose from. If you can't see that, you are simply not thinking creatively enough.
I predict that Minecraft as a community and as a 'game' will last at least seven more years. I'm going to favorite this page and wait for two years. If you turn out to be right, I will come back here and admit that I was wrong. If you turn out to be wrong, I will come back here and be smug and self-congratulatory.
Minecraft will die, come back, die again, and we'll go through this over and over and over for the next 13 trillion years until the universe ends/humanity dies off/Minecraft's source is somehow lost permanently. Also, "dead" and "alive" are pretty broad terms when it comes to video games. There's a variety of stages in a game's life cycle that are dependent on how the game was made.
I can tell you Minecraft won't stay big for long if Mojang doesn't clean up their game and deal with the issues that negatively affect the majority of Minecraft's players.
You sound a lot like a big company that doesn't understand what makes Minecraft fun, why people play it, or has done anything to attempt to understand these things. Much like how EA is said to be.
The EULA, much like the Google+ commenting system on Youtube, creates a lot of problems, changes a lot of fundamental social rules, makes a lot of people upset, and even drives some people into the ground. Ultimately, though, people will stop complaining and grudgingly keep doing what they were doing, just with a few changes to how they do it. They may still not like it, but they will be forced to accept it, because the company that caused the changes is not going to yield any ground. It may cause some people to stop, but the majority like the product enough that they won't stop using it. Doubly so in Minecraft's case because the EULA does not change any core mechanics, just social mechanics.
Graphics were never a problem in Minecraft and texture packs take care of anyone who actually cares about that sort of thing. Sophisticated gameplay is up to the people playing, as Minecraft is a creativity toy and not really a game. Mojang will add more mechanics ('physics' to play with) if they think they're necessary, but what mechanics exist can be taken advantage of to make near-infinite options to choose from. If you can't see that, you are simply not thinking creatively enough.
I predict that Minecraft as a community and as a 'game' will last at least seven more years. I'm going to favorite this page and wait for two years. If you turn out to be right, I will come back here and admit that I was wrong. If you turn out to be wrong, I will come back here and be smug and self-congratulatory.
LOL! I love it. If I am wrong (I usually am) I will happily bow to your greatness my friend :-)
I don't fully understand all the details for or against the new EULA, but you made Mojang sound exactly like EA, whether you meant to or not. The fact is there a LOT of people upset, and the only thing Mojang seems to care about are the numbers. Like EA, if more people leave because of the EULA, then Mojang will sing another tune.
Also, you made another mistake. Mojang is now official a big company in terms of revenue, and they are clearly starting to act like it.
The culture impact Minecraft has had on the world will certainly prolong its life but MC will inevitably go down in popularity. After the mod community dies off along with the large youtube community Minecraft will become a classic game but just like people still play the Original Super Mario Bros. MC will be played for generations to come.
All games will eventually lose eventually die out, as others have said. I do however believe that Minecraft is a special case, which can stay alive for a looong time, as there's constantly new items being added, and if you don't like Vanilla, you can simply play servers with plugins, allowing a whole new experience, and as if that wasn't enoguh, you can mod your game, so much that it almost feels like a completely different game.
To understand if Minecraft is going to die, you have to understand what makes Minecraft fun in the first place. You also have to understand how and why people play it to begin with. I don't think even Mojang understands this. It would make a fascinating study.
Minecraft is going to die sooner than anyone thinks. Probably within the next two years max. Don't worry, there will be others to fill the void. Maybe in a true open-source version were people can do anything they want.
Because Mojang doesn't understand what makes Minecraft tick, they went and did something stupid with the EULA. This is causing a lot of unintended side-effects.
You also have to understand experience. As people get good at Minecraft, their expectations will change. They will want more sophisticated graphics and game-play. Mojang will be unable to handle this.
I think a big company like EA will buy the company within 24 months.
You sound a lot like a big company that doesn't understand what makes Minecraft fun, why people play it, or has done anything to attempt to understand these things. Much like how EA is said to be.
The EULA, much like the Google+ commenting system on Youtube, creates a lot of problems, changes a lot of fundamental social rules, makes a lot of people upset, and even drives some people into the ground. Ultimately, though, people will stop complaining and grudgingly keep doing what they were doing, just with a few changes to how they do it. They may still not like it, but they will be forced to accept it, because the company that caused the changes is not going to yield any ground. It may cause some people to stop, but the majority like the product enough that they won't stop using it. Doubly so in Minecraft's case because the EULA does not change any core mechanics, just social mechanics.
Graphics were never a problem in Minecraft and texture packs take care of anyone who actually cares about that sort of thing. Sophisticated gameplay is up to the people playing, as Minecraft is a creativity toy and not really a game. Mojang will add more mechanics ('physics' to play with) if they think they're necessary, but what mechanics exist can be taken advantage of to make near-infinite options to choose from. If you can't see that, you are simply not thinking creatively enough.
I predict that Minecraft as a community and as a 'game' will last at least seven more years. I'm going to favorite this page and wait for two years. If you turn out to be right, I will come back here and admit that I was wrong. If you turn out to be wrong, I will come back here and be smug and self-congratulatory.
LOL! I love it. If I am wrong (I usually am) I will happily bow to your greatness my friend :-)
I don't fully understand all the details for or against the new EULA, but you made Mojang sound exactly like EA, whether you meant to or not. The fact is there a LOT of people upset, and the only thing Mojang seems to care about are the numbers. Like EA, if more people leave because of the EULA, then Mojang will sing another tune.
Also, you made another mistake. Mojang is now official a big company in terms of revenue, and they are clearly starting to act like it.
Alright, it's been two years. So who was right?
I was, for the most part. You were correct in that Mojang would be bought by another company. However, Microsoft hasn't been interested in changing anything at Mojang whatsoever, and simply expanded Minecraft to other platforms, so I don't think it matters that much.
Minecraft is still alive and strong. The EULA doesn't seem to have driven that many people away. In fact, more people are joining at a high rate. The graphics haven't gotten any more sophisticated, and the gameplay is not that much more sophisticated than it was two years ago. Yet few of the experienced players seem to care. Amazing, that.
Let this thread be an announcement to anyone who wants to make a similar thread: Minecraft's not dying anytime soon. It will not die to any little bump in the road. The EULA did not kill it. Being bought by Microsoft did not kill it. None of the 'problems' that people talk about, like graphics or lack of content, have killed it. 1.8 taking a ridiculously long development time did not kill it. 1.9's combat system did not kill it.
Will Minecraft ever die? Maybe. But not for a long while.
I was, for the most part. You were correct in that Mojang would be bought by another company. However, Microsoft hasn't been interested in changing anything at Mojang whatsoever, and simply expanded Minecraft to other platforms, so I don't think it matters that much.
Minecraft is still alive and strong. The EULA doesn't seem to have driven that many people away. In fact, more people are joining at a high rate. The graphics haven't gotten any more sophisticated, and the gameplay is not that much more sophisticated than it was two years ago. Yet few of the experienced players seem to care. Amazing, that.
Let this thread be an announcement to anyone who wants to make a similar thread: Minecraft's not dying anytime soon. It will not die to any little bump in the road. The EULA did not kill it. Being bought by Microsoft did not kill it. None of the 'problems' that people talk about, like graphics or lack of content, have killed it. 1.8 taking a ridiculously long development time did not kill it. 1.9's combat system did not kill it.
Will Minecraft ever die? Maybe. But not for a long while.
Huzzah! Let's make it for a couple more years, shall we?
Yes but after a looooooooooooooooooooong time, minecraft players are increasing every day by hundreds! New features are added semi-regularly, its price is pretty cheap, hundreds if not thousands of stuff to do, mods and command creations are being developed every day.
Minecraft is, by design, an "infinite experience". More and more games are going down this route but, for technological reasons, it's usually only open-world procedural games or competitive multiplayer that have this kind of play.
Huzzah! Let's make it for a couple more years, shall we?
Hahaha while I have the patience to do that, it was somewhat of a joke that I did it in the first place. Favoriting it two years ago with the label "click this on 8/25/16." It was amusing enough that I was willing to do it in the first place. If I do it again, it'll be for something else; don't want to repeat this kind of joke more than once.
Besides, I think Minecraft'll last at least five more years.
You sound a lot like a big company that doesn't understand what makes Minecraft fun, why people play it, or has done anything to attempt to understand these things. Much like how EA is said to be.
The EULA, much like the Google+ commenting system on Youtube, creates a lot of problems, changes a lot of fundamental social rules, makes a lot of people upset, and even drives some people into the ground. Ultimately, though, people will stop complaining and grudgingly keep doing what they were doing, just with a few changes to how they do it. They may still not like it, but they will be forced to accept it, because the company that caused the changes is not going to yield any ground. It may cause some people to stop, but the majority like the product enough that they won't stop using it. Doubly so in Minecraft's case because the EULA does not change any core mechanics, just social mechanics.
Graphics were never a problem in Minecraft and texture packs take care of anyone who actually cares about that sort of thing. Sophisticated gameplay is up to the people playing, as Minecraft is a creativity toy and not really a game. Mojang will add more mechanics ('physics' to play with) if they think they're necessary, but what mechanics exist can be taken advantage of to make near-infinite options to choose from. If you can't see that, you are simply not thinking creatively enough.
I predict that Minecraft as a community and as a 'game' will last at least seven more years. I'm going to favorite this page and wait for two years. If you turn out to be right, I will come back here and admit that I was wrong. If you turn out to be wrong, I will come back here and be smug and self-congratulatory.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.
I can tell you Minecraft won't stay big for long if Mojang doesn't clean up their game and deal with the issues that negatively affect the majority of Minecraft's players.
LOL! I love it. If I am wrong (I usually am) I will happily bow to your greatness my friend :-)
I don't fully understand all the details for or against the new EULA, but you made Mojang sound exactly like EA, whether you meant to or not. The fact is there a LOT of people upset, and the only thing Mojang seems to care about are the numbers. Like EA, if more people leave because of the EULA, then Mojang will sing another tune.
Also, you made another mistake. Mojang is now official a big company in terms of revenue, and they are clearly starting to act like it.
The culture impact Minecraft has had on the world will certainly prolong its life but MC will inevitably go down in popularity. After the mod community dies off along with the large youtube community Minecraft will become a classic game but just like people still play the Original Super Mario Bros. MC will be played for generations to come.
Nothing lasts forever.
Also, No Man's Sky=end of minecraft
Minecraft is immortal
All games will eventually lose eventually die out, as others have said. I do however believe that Minecraft is a special case, which can stay alive for a looong time, as there's constantly new items being added, and if you don't like Vanilla, you can simply play servers with plugins, allowing a whole new experience, and as if that wasn't enoguh, you can mod your game, so much that it almost feels like a completely different game.
I believe Minecraft has some years to go still.
Alright, it's been two years. So who was right?
I was, for the most part. You were correct in that Mojang would be bought by another company. However, Microsoft hasn't been interested in changing anything at Mojang whatsoever, and simply expanded Minecraft to other platforms, so I don't think it matters that much.
Minecraft is still alive and strong. The EULA doesn't seem to have driven that many people away. In fact, more people are joining at a high rate. The graphics haven't gotten any more sophisticated, and the gameplay is not that much more sophisticated than it was two years ago. Yet few of the experienced players seem to care. Amazing, that.
Let this thread be an announcement to anyone who wants to make a similar thread: Minecraft's not dying anytime soon. It will not die to any little bump in the road. The EULA did not kill it. Being bought by Microsoft did not kill it. None of the 'problems' that people talk about, like graphics or lack of content, have killed it. 1.8 taking a ridiculously long development time did not kill it. 1.9's combat system did not kill it.
Will Minecraft ever die? Maybe. But not for a long while.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.
Huzzah! Let's make it for a couple more years, shall we?
Yes but after a looooooooooooooooooooong time, minecraft players are increasing every day by hundreds! New features are added semi-regularly, its price is pretty cheap, hundreds if not thousands of stuff to do, mods and command creations are being developed every day.
Conclusion:
It will not die in the near (or even far) future.
Written by AboookhTheMaster,
Feel free to ask anything.
----|Have a nice day!|----
Minecraft is, by design, an "infinite experience". More and more games are going down this route but, for technological reasons, it's usually only open-world procedural games or competitive multiplayer that have this kind of play.
May the force be without you.
Hahaha while I have the patience to do that, it was somewhat of a joke that I did it in the first place. Favoriting it two years ago with the label "click this on 8/25/16." It was amusing enough that I was willing to do it in the first place. If I do it again, it'll be for something else; don't want to repeat this kind of joke more than once.
Besides, I think Minecraft'll last at least five more years.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.