I'd love to see melons growing in the natural world instead of just seeds in mine chests. That way I'd turn off structures and never look back. That and I'm tired of WET deserts where every several blocks of sand is a pool of water or a river cutting through.
I already voted but never said why so here is my opinion.
I also think that the terrain generation is really dull, due to the biomes being too specific. My favorite terrain before 1.8 was a forest on a large mountain and maybe a little snow. After one of the per-releases I haven't seen a mountain with more then 3 trees or a snow biome with nothing more then a few hills and 3 trees. I don't mind the way swamps currently look, but to each is their own.
-Plateaus
-Above-ground ravines. I always wanted to come across a mountain that was split in the middle by a ravine
-Brown or reddish stone blocks that appear only in desert biomes
-And to go with the one above, rock formations that one would find in a desert. Like arches, rock pillars, etc.
-I think it would be cool to take the mushroom biomes and put them onto floating islands. Of course these would be rare but it would be cool to stumble across a big mushroom biome floating island.
Other then that I really don't have much problems with the terrain generation. I have gotten some pretty cool worlds with it.
Pretty much this, although I like the occasional massive cave, those look awesome when you just happen to mine into one. TBH I'm sick of loads of ravines and abandoned mines all over the place.
Also I love the mountain shapes but I'm sick of them all being treeless, Id rather have desert mountains and tree covered mountains and snow covered mountains and a few plain mountains but when you find a mountains and plains mixed together its just becomes endless grassland and I'm sick of grasslands.
Altogether I generate about 30 maps before I found one I liked enough in 1.0
oh yeah and please can we have more snow biomes. and not only covering pineforests. I don;t want to only find pineforests that are covered in snow.
I don't hate massive caves being existent, I just don't like that they're so common today.
while i don't agree with everything you said, you do raise some valid points, biomes should be more mountainous and varied, with transition biomes and those epic landforms. grasslands and deserts though, should stay pretty much the same (so villages can generate) and we should keep large oceans (but maybe update them). overall, if you combine the 2 world generators then you'd have something truly epic.
Rollback Post to RevisionRollBack
No, there has never, ever been a sandbox game with a story or ending... except Grand Theft Auto... and Saints Row... and Red Dead Redemption... and Crack Down... and Assassins Creed...
I guess I should share my personal wants. This does not really go with the thread as it is an open ended idea/complaint. I respect you if you don't agree with me and I respect your opinions, but just realize even though they wiped off the Beta sign they will still update as long as MC is popular. With 17M accounts and 4M premium accounts (and some pirated premium accounts), they won't stop updating for a while.
• Delete mountain biomes. Mountains/extreme formations should be existent in almost every biome and they shouldn't be common but not too rare.
• Make abandoned mines less common
• Rivers should separate biomes in some cases; I don't really have a complaint for them.
• Better biome-to-biome transitions
• Big biomes STAY
• Oceans STAY
• More trees in places other than forests (except for plains and deserts, of course).
• More lakes/ponds
• More hills and other semi high-rise terrain
• Smaller caverns. I'm not sure about you guys but caves seem endless now.
• Better swamps
• Snow and sand affiliated biomes more common depending on the seed
• BEACHES (sand and gravel)
• Less similar seeds (basically the point of the thread)
• Cocoa plants (they will add this eventually)
this is exactly what i'm talking about, this would make mc the most epic gameworld ever.
Rollback Post to RevisionRollBack
No, there has never, ever been a sandbox game with a story or ending... except Grand Theft Auto... and Saints Row... and Red Dead Redemption... and Crack Down... and Assassins Creed...
Everyone who voted yes needs to check out this mod. It doesn't solve all the problems but it sure does help. It's made exploring interesting again for me.
Lets get this to 500 votes, then spam it on Jeb's twitter. 500 forum goers voting that the terrain sucks bad should be enough to prove action is needed.
hmm.. before 1.8 there was a vast part of the community asking for larger biomes. you would enter a desert and walk for 20-30 blocks only to enter a tempered or even a snowy biome. all of the biomes were obstructed by random bits of grass/snow/sand or whatever else that didn't belong there.
I agree, the new terrain generation is not perfect and could defo be tweeked quite a bit, namely transitions and a more "hilly" terrain generation. Many people in this thread seems to have a rather romantic view on how the old terrain generator worked to be honest.
The community was shouting for larger biomes and that's what we got, now we're shouting to get the old ones back? I know im not.
If the community really wanted larger biomes, that is only one variable that would have had to have been changed -- Mojang rewrote the whole terrain generator. Mojang may have had its valid reasons for redoing the terrain generator, but it wasn't because "people wanted larger biomes".
As far as your statement about people having romantic views about the old terrain generator, it is not like we have to "remember back to the good times". We can actively start up and play old maps on 1.0.0, so those of us who have pre-1.8 or pre-halloween maps can practically do a side-by-side comparison of the terrain and resultant gameplay.
So, Jeb is in charge of Minecraft now... Has anyone sent him a link to this thread yet?
I haven't played single player minecraft but once since the 1.0 update. I'd seen enough of terrain generation within a day. I'm one to explore, and I noticed pretty quickly the blatant lack of variation within biomes. Also, damn near every underground cave I found was absurdly huge and stretched from surface to near bedrock, on top of being littered with iron ore which spawned visibly even in surface caves.
I am saddened by the fact that none of this discussion will have any purpose... Jeb is just doing bug fixes and mod API atm, right? And even if he has time, he gets waaay to many tweets to read or even notice this topic. I agree completely, but I doubt this topic has purpose.
I hope you're not completely right. It seems like the community is not really satisfied with many aspects of the actual world generator. At one point, if the threads continue, Jeb might notice it.
It's such a shame. I think the amazing terrain and cavern generation system was Notch’s #1 most brilliant accomplishment with Minecraft. It needed some tweaking with the biomes, but he just sort of fiddled with some half-baked new features and walked away, leaving it worse than what he started with. It's really sad that he had something so great and just defaced it this way.
Anyone remember he was rightly so proud of a year ago?
Nope. Reason: More Spam Of "OMG THIS IS THE BEST SEED EVAR BECAUSE IT HAS MOUNTAINS!!!!" Nonsense, It's Already Ridiculous As It Is, More Mountains = More Spam. Also, It's Annoying When You Have Mountains Almost Everywhere, That's Why I Usually Avoid Mountain Biomes, Plus I Can't Build Properly On Them. Flat Biomes Are Better IMO.
So Mojang shouldn't make the change because of the potential forum spam?
In the current terrain generator, if you have mountains in your way, just walk 500 meters in any direction and you will be free of those pesky mountains.
Wiki for the win.
"NPC Villages are only spawned in desert or grassland biomes. Eventually they will have their own biome in order to solve many of the problems that were hindering their development.[3]"
I guess they will soon.
I've found a precious few interesting formations while travelling. I like the fact that there can be huge expanses of flat land for building, and I bloody LOVE the giant tundras. But I will admit, I haven't seen much to make me gasp in awe like before. Usually I just scratch my head when I see a swamp blend up a mountain.
Rollback Post to RevisionRollBack
'Technology has left us hopelessly spoiled,' Charlie Brooker wrote. 'We whine like disappointed emperors the moment it does anything other than pander to our every whim.'
Remember guys we aren't complaining in any way about biome size. Instead we are complaining about the lack of variation of the terrain. We'd like a generator with at least similarities to the 1.7 one except we want large biomes to stay. If you want to complain about biome size you are on the wrong thread.
Nope, It's a map, made by aurelien_sama. You can find it here and it's a beautiful job!
I also think that the terrain generation is really dull, due to the biomes being too specific. My favorite terrain before 1.8 was a forest on a large mountain and maybe a little snow. After one of the per-releases I haven't seen a mountain with more then 3 trees or a snow biome with nothing more then a few hills and 3 trees. I don't mind the way swamps currently look, but to each is their own.
Edit:
Fixed some grammar, but not all. Sorry
-Plateaus
-Above-ground ravines. I always wanted to come across a mountain that was split in the middle by a ravine
-Brown or reddish stone blocks that appear only in desert biomes
-And to go with the one above, rock formations that one would find in a desert. Like arches, rock pillars, etc.
-I think it would be cool to take the mushroom biomes and put them onto floating islands. Of course these would be rare but it would be cool to stumble across a big mushroom biome floating island.
Other then that I really don't have much problems with the terrain generation. I have gotten some pretty cool worlds with it.
I don't hate massive caves being existent, I just don't like that they're so common today.
this is exactly what i'm talking about, this would make mc the most epic gameworld ever.
http://www.minecraftforum.net/topic/827699-100-mountain-gen-mod-makes-mountains-better/
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
If the community really wanted larger biomes, that is only one variable that would have had to have been changed -- Mojang rewrote the whole terrain generator. Mojang may have had its valid reasons for redoing the terrain generator, but it wasn't because "people wanted larger biomes".
As far as your statement about people having romantic views about the old terrain generator, it is not like we have to "remember back to the good times". We can actively start up and play old maps on 1.0.0, so those of us who have pre-1.8 or pre-halloween maps can practically do a side-by-side comparison of the terrain and resultant gameplay.
- sunperp
I haven't played single player minecraft but once since the 1.0 update. I'd seen enough of terrain generation within a day. I'm one to explore, and I noticed pretty quickly the blatant lack of variation within biomes. Also, damn near every underground cave I found was absurdly huge and stretched from surface to near bedrock, on top of being littered with iron ore which spawned visibly even in surface caves.
I hope you're not completely right. It seems like the community is not really satisfied with many aspects of the actual world generator. At one point, if the threads continue, Jeb might notice it.
Anyways what else can we do?
Anyone remember he was rightly so proud of a year ago?
Make NPC Villages have their own biome
Re-add the chance of mountains in every biome (Except plains, of course)
Add a swamp grass hue and a swamp water hue to the game, not hard-coding it.
So Mojang shouldn't make the change because of the potential forum spam?
In the current terrain generator, if you have mountains in your way, just walk 500 meters in any direction and you will be free of those pesky mountains.
- sunperp
"NPC Villages are only spawned in desert or grassland biomes. Eventually they will have their own biome in order to solve many of the problems that were hindering their development.[3]"
I guess they will soon.
'Technology has left us hopelessly spoiled,' Charlie Brooker wrote. 'We whine like disappointed emperors the moment it does anything other than pander to our every whim.'