The Meaning of Life, the Universe, and Everything.
Join Date:
6/6/2013
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Minecraft:
EtCetera112
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I don't agree much with this post. It makes a few valid points, I'll give it that.
My argument is:
#1 Who cares if beaches aren't perfect smooth sand planes? All you have to do is look around a little in the real world to find that a lot of beaches aren't smooth and perfect. If you really want one, you can either build it yourself, or go back to 1.7, generate a world, and then load it up in 1.8, which brings me to my next point:
#2 There are such a thing as previous releases! The new launcher makes it VERY easy to downgrade!
#3 Finally, 1.8 isn't solid yet! It's still in pre-releases! Remember when they were talking about adding a red dragon? Where did that go?
#4 When you give the 25vs75 argument I find it a load of BS. Do you really think that everyone coming to this page is an accurate representation of the mc community?
And to all you out there saying "minecraft is riuned! mohang owes me $$26" I repeat, YOU CAN DOWNGRADE!!
Sorry, this post feels like a bunch of 10 year olds crying about how they hate everyone.
I don't agree much with this post. It makes a few valid points, I'll give it that.
My argument is:
#1 Who cares if beaches aren't perfect smooth sand planes? All you have to do is look around a little in the real world to find that a lot of beaches aren't smooth and perfect. If you really want one, you can either build it yourself, or go back to 1.7, generate a world, and then load it up in 1.8, which brings me to my next point:
#2 There are such a thing as previous releases! The new launcher makes it VERY easy to downgrade!
#3 Finally, 1.8 isn't solid yet! It's still in pre-releases! Remember when they were talking about adding a red dragon? Where did that go?
#4 When you give the 25vs75 argument I find it a load of BS. Do you really think that everyone coming to this page is an accurate representation of the mc community?
And to all you out there saying "minecraft is riuned! mohang owes me $$26" I repeat, YOU CAN DOWNGRADE!!
Sorry, this post feels like a bunch of 10 year olds crying about how they hate everyone.
What if I told you... That no one really cares about this post anymore? This was made in 2011 and is 2 1/2 years old. All the strong supporters have pretty much given up on this. Also, downgrading is not the answer. I would go on, but I don't want to regurgitate arguments that have long since passed. And I'm not responding if you quote me because I frankly have given up on Mojang improving the terrain.
Continuing the virtues of current terrain, this came up in some test runs of my planned 1.7 mods set:
1.7 can make some really beautiful landscapes. The snow-capped peaks, the complex landscape, the mixtures of treed and treeless areas, the colorful exposed rock strata - I really like this kind of stuff, and I see it a lot. You can say I'm "cheating" with mods - Underground Biomes Constructs in this case - but relatively easy modding is part of current Minecraft.
Continuing the virtues of current terrain, this came up in some test runs of my planned 1.7 mods set:
1.7 can make some really beautiful landscapes. The snow-capped peaks, the complex landscape, the mixtures of treed and treeless areas, the colorful exposed rock strata - I really like this kind of stuff, and I see it a lot. You can say I'm "cheating" with mods - Underground Biomes Constructs in this case - but relatively easy modding is part of current Minecraft.
I personally hate the exposed stone of the new EH, and I dislike it even more with the different rocks your mod adds ('cept for that beige stone on the far, far right). Each to their own, I suppose. The grass looks better than current EH (since, you know, it isn't blue), but otherwise this looks pretty ordinary to me.
Rollback Post to RevisionRollBack
Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
What if I told you... That no one really cares about this post anymore? This was made in 2011 and is 2 1/2 years old. All the strong supporters have pretty much given up on this. Also, downgrading is not the answer. I would go on, but I don't want to regurgitate arguments that have long since passed. And I'm not responding if you quote me because I frankly have given up on Mojang improving the terrain.
Very good point.
I was not aware of that, and thanks for informing me.
I just got kinda POed by so many people complaining about something that seemed (to me at least) to be easily fixable by downgrading.
I did read the part about not responding, but wanted to say thanks for telling me.
EDIT: Wow, I was an idiot. for whatever reason I didn't realize it was talking about BETA 1.7 *facepalm*
Continuing the virtues of current terrain, this came up in some test runs of my planned 1.7 mods set:
1.7 can make some really beautiful landscapes. The snow-capped peaks, the complex landscape, the mixtures of treed and treeless areas, the colorful exposed rock strata - I really like this kind of stuff, and I see it a lot. You can say I'm "cheating" with mods - Underground Biomes Constructs in this case - but relatively easy modding is part of current Minecraft.
Yeah, I love 1.7 landscapes.
It's just so much more interesting than pre-1.7.
If that's all gotten rid of in 1.8, I'll be staying on 1.7 for quite a while.
Yeah, I love 1.7 landscapes.
It's just so much more interesting than pre-1.7.
If that's all gotten rid of in 1.8, I'll be staying on 1.7 for quite a while.
There's no plans to make significant terrain changes in 1.8. There's a suggestion for putting in some sliders for crazified terrain, but I saw a comment on Reddit it was actually being done as a mod. In any case, you could leave the sliders at the defaults and get current terrain.
Actually, now that Mojang seems to have gotten serious about the Mod API, and given that terrain changes create nasty chunk boundaries, I doubt Mojang will *ever* change the terrain in a major way again. Their policy will probably be "if you don't like the terrain, use a terrain mod".
Rollback Post to RevisionRollBack
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
What if I told you... That no one really cares about this post anymore? This was made in 2011 and is 2 1/2 years old. All the strong supporters have pretty much given up on this. Also, downgrading is not the answer. I would go on, but I don't want to regurgitate arguments that have long since passed. And I'm not responding if you quote me because I frankly have given up on Mojang improving the terrain.
i still support this topic.... and am with you every time mojang trys to fix the terrain some how it gets even worse
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"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
I would like to bring up this point to everyone because it has been on my mind lately, and I'm a super huge Minecraft Nostalgia freak. I feel not only has the terrain of Minecraft gone dull, but the thrill of it too. I still remember my first time playing in Alpha when I was so scared to go outside because of the creepers near the door and everything. Now, it's kinda like "eh, i'll just walk out the door".
So they still don't allow you to change the frequency of anything other than dungeons and lakes (why are these so important to merit sliders and nothing else?! I'd also rather have better dungeon loot than more dungeons)?
One of the main complaints in the OP is the number of caves/mineshafts/ravines (I think there are too many mineshafts myself and made them less common, even with more caves) - why not allow us to actually change the size/number of cave systems and number of ravines and mineshafts and not just a yes/no option? It is extremely easy to do this; all you need to do to change the frequency is change a random.nextInt(X), where X is the 1/X probability per chunk, with caves also having a variable to set the number of caves in a cave system. Even Superflat has better customization of most structures because you can change their frequency (e.g. make an infinite village or mineshaft world).
OMG, that looks awesome. But that won't solve anything for most people in this thread, they want to recover the sense of "awe" of the good old times when they were new in Minecraft. Nostalgia is a bad thing and won't be cured with sliders. Plus, sliders will increase the number of servers that don't match their terrain preferences...
Anyway, I'm looking forward to 1.8... Finally a feature that catches my interest.
The problem isn't with nostalgia, it's with the lack of variety in the ß1.8+ terrain generators making exploration for anything other than resources pointless. The 1.8-1.6 terrain generator and the 1.7 terrain generator are all extremely predictable and unvaried to the point where exploration is pointless because you'll quickly see all the world generator can offer you. Sliders won't help fix that because you'll know what the entire world will be like and there will therefore still be little point in exploring.
If nostalgia were the problem, downgrading would be the answer. Except it's not, for reasons already mentioned.
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Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
i do say that is very nice but not the same as the old terrain and in the end mojang isnt changing the terrain at all there pretty much just giving people a reason why they never will change the terrain
plus its not fixing the terrain every thing i saw in that video i already have seen ( in a amplified world) but even with that thing every thing looks the same every single mesa i go to looks the same every jungle i go to looks the same ever forest i go to looks the same. so in the end mojang pretty much just gives you an option to change a few things
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
This is my full opinion on 1.7;
While it does give me a sense of exploration something that the beta 1.8-official 1.6.4 didn't give me, I still don't quite like it. Some of the new biomes are pretty ugly if you ask me, plus it makes no sense that Taiga's are no longer snowy. I like the mountains 1.7 can generate however every world still looks the same. Also the mountains require technical biomes and are spammed everywhere, completely unlike pre beta 1.8. While it is a step in the right direction, there is still room for improvement. Also, I'm glad that those ugly as hell Jungle biomes are now very rare.
It's quite sad to see that this thread is still very relevant nearly 4 years later after 500+ pages with an outdated OP, even after 1.7 and the upcoming sliders in 1.8. Just shows how much of the problem hasn't been solved.
I'm sure many have tried this before, and i will definetly not be the last to do so:
Many of the people who disagree with us are missing 1 important point, being that we don't want the old generation back! Most you are right when you say that 1.7+ has more material to work with and flyovers of beta terrain can get boring... but flyover isn't what you do in-game, is it? I would want mojang to do 1 of two things:
1. Improve the current generator to satisfy more than just 50% of the community (i saw a poll somewhere and it was about 50/50...)
2. Give a brand new generator that does the above.
The sliders thing is great and all, but the problem is that they are universal. they do not add variation, which is what most of us are asking for anyway... the world will still look the same wherever you go, the only thing they do is allow us to customize some of the variables the generator uses in order to create the world, and thus, not every world will look the same, but within the same world, it will look the same wherever you go: if you set the sliders to create really high mountains in EH biomes and rolling hills in the rest then that is all you will see in that world!
i want the old generation back i hate the 1.7 stuff (and all the stuff after beta 1.8)
Rollback Post to RevisionRollBack
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
i want the old generation back i hate the 1.7 stuff (and all the stuff after beta 1.8)
Then do it. If you *just* want old stuff Mojang gave it to you nine months ago; just use the loader to pick the version you want. If you want the old world generation with the new blocks and items, use Better World Generation.
Rollback Post to RevisionRollBack
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
My argument is:
#1 Who cares if beaches aren't perfect smooth sand planes? All you have to do is look around a little in the real world to find that a lot of beaches aren't smooth and perfect. If you really want one, you can either build it yourself, or go back to 1.7, generate a world, and then load it up in 1.8, which brings me to my next point:
#2 There are such a thing as previous releases! The new launcher makes it VERY easy to downgrade!
#3 Finally, 1.8 isn't solid yet! It's still in pre-releases! Remember when they were talking about adding a red dragon? Where did that go?
#4 When you give the 25vs75 argument I find it a load of BS. Do you really think that everyone coming to this page is an accurate representation of the mc community?
And to all you out there saying "minecraft is riuned! mohang owes me $$26" I repeat, YOU CAN DOWNGRADE!!
Sorry, this post feels like a bunch of 10 year olds crying about how they hate everyone.
Do not press. Don't even think about it.
Seriously, don't.
Thinking about it gives it power.
What if I told you... That no one really cares about this post anymore? This was made in 2011 and is 2 1/2 years old. All the strong supporters have pretty much given up on this. Also, downgrading is not the answer. I would go on, but I don't want to regurgitate arguments that have long since passed. And I'm not responding if you quote me because I frankly have given up on Mojang improving the terrain.
1.7 can make some really beautiful landscapes. The snow-capped peaks, the complex landscape, the mixtures of treed and treeless areas, the colorful exposed rock strata - I really like this kind of stuff, and I see it a lot. You can say I'm "cheating" with mods - Underground Biomes Constructs in this case - but relatively easy modding is part of current Minecraft.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
I personally hate the exposed stone of the new EH, and I dislike it even more with the different rocks your mod adds ('cept for that beige stone on the far, far right). Each to their own, I suppose. The grass looks better than current EH (since, you know, it isn't blue), but otherwise this looks pretty ordinary to me.
Very good point.
I was not aware of that, and thanks for informing me.
I just got kinda POed by so many people complaining about something that seemed (to me at least) to be easily fixable by downgrading.
I did read the part about not responding, but wanted to say thanks for telling me.
EDIT: Wow, I was an idiot. for whatever reason I didn't realize it was talking about BETA 1.7 *facepalm*
Yeah, I love 1.7 landscapes.
It's just so much more interesting than pre-1.7.
If that's all gotten rid of in 1.8, I'll be staying on 1.7 for quite a while.
Do not press. Don't even think about it.
Seriously, don't.
Thinking about it gives it power.
There's no plans to make significant terrain changes in 1.8. There's a suggestion for putting in some sliders for crazified terrain, but I saw a comment on Reddit it was actually being done as a mod. In any case, you could leave the sliders at the defaults and get current terrain.
Actually, now that Mojang seems to have gotten serious about the Mod API, and given that terrain changes create nasty chunk boundaries, I doubt Mojang will *ever* change the terrain in a major way again. Their policy will probably be "if you don't like the terrain, use a terrain mod".
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
If you want to see much more mountains, play some Beta or Alpha, terrain was random and at its finest
Very interesting discovery! Is it possible to save the customized world presets, or are there just named premade presets?
So they still don't allow you to change the frequency of anything other than dungeons and lakes (why are these so important to merit sliders and nothing else?! I'd also rather have better dungeon loot than more dungeons)?
One of the main complaints in the OP is the number of caves/mineshafts/ravines (I think there are too many mineshafts myself and made them less common, even with more caves) - why not allow us to actually change the size/number of cave systems and number of ravines and mineshafts and not just a yes/no option? It is extremely easy to do this; all you need to do to change the frequency is change a random.nextInt(X), where X is the 1/X probability per chunk, with caves also having a variable to set the number of caves in a cave system. Even Superflat has better customization of most structures because you can change their frequency (e.g. make an infinite village or mineshaft world).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
The problem isn't with nostalgia, it's with the lack of variety in the ß1.8+ terrain generators making exploration for anything other than resources pointless. The 1.8-1.6 terrain generator and the 1.7 terrain generator are all extremely predictable and unvaried to the point where exploration is pointless because you'll quickly see all the world generator can offer you. Sliders won't help fix that because you'll know what the entire world will be like and there will therefore still be little point in exploring.
If nostalgia were the problem, downgrading would be the answer. Except it's not, for reasons already mentioned.
plus its not fixing the terrain every thing i saw in that video i already have seen ( in a amplified world) but even with that thing every thing looks the same every single mesa i go to looks the same every jungle i go to looks the same ever forest i go to looks the same. so in the end mojang pretty much just gives you an option to change a few things
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
While it does give me a sense of exploration something that the beta 1.8-official 1.6.4 didn't give me, I still don't quite like it. Some of the new biomes are pretty ugly if you ask me, plus it makes no sense that Taiga's are no longer snowy. I like the mountains 1.7 can generate however every world still looks the same. Also the mountains require technical biomes and are spammed everywhere, completely unlike pre beta 1.8. While it is a step in the right direction, there is still room for improvement. Also, I'm glad that those ugly as hell Jungle biomes are now very rare.
a person that prefers beta versions
Just a correction but, 4 years ago was 2010...
Anyway is there any decent sliders out there that can bring back a similar experience?
This is a legacy account, meaning it is no longer active
I doubt it, AFAIK all effects of sliders are applied universally and thus do not result in extra variety.
http://imgur.com/a/GTijH
Reddit Thread:
http://www.reddit.com/r/Minecraft/comments/23yc64/smooth_hills_mountains_preset_with_the_new_world/
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
Then do it. If you *just* want old stuff Mojang gave it to you nine months ago; just use the loader to pick the version you want. If you want the old world generation with the new blocks and items, use Better World Generation.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.