Has Notch mentioned whether he intends to make the sides of the grass blocks change color? It's something that's bothered me for quite a while now, so I'm just wondering if he is going to fix it and if he's said when.
I remember a few posts about this when the update first came out, but I haven't seen any for a while so I thought I'd check in case he's said something about it since then.
Its not an easy thing to "Fix". Basically the grass is actually a grayscale image with a green colour applied by OpenGL (You can set the colour of Each Vertex in a Polygon... basically a surface). So if you did the same with the side, the brown bit would then have a green colour mixed in.
He could do it so that you have two textures being applied, one with the base (Which would include the dirt) and then one with just the grass. So you could then draw the surface two times, once with the base and once with the grass bits and a green colour. But that would then lower the frame rate.
Oh, ok. Thanks for the informative post; I didn't realise how involved the issue was. I think I might just make the side a more 'neutral' green (it seems too bright for almost all environments) and use the Better Grass mod. Hopefully that'll help my uniform-grass-color OCD :biggrin.gif:
I remember a few posts about this when the update first came out, but I haven't seen any for a while so I thought I'd check in case he's said something about it since then.
He could do it so that you have two textures being applied, one with the base (Which would include the dirt) and then one with just the grass. So you could then draw the surface two times, once with the base and once with the grass bits and a green colour. But that would then lower the frame rate.
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