So in my "Entrepreneurship" class we were supposed to make a PowerPoint on anything we wanted (filler work I guess?). I decided to do mine on Minecraft! I think I like how it came out, but here it is if you want to tell me if it's a good introduction to the game: http://mc.1scripts.net/Minecraft.ppt
We haven't yet (snow day today), but we're going to present them to the class. My class is mostly mature (10th-12th grade), so there shouldn't be problems if anyone signs up.
Thats a pretty good intro into the game and a fairly good presentation, my only critisism is that I feel it ended to abruptly and didn't have some sort of closing line. Good work anyway :smile.gif:
In addition avoid using words like 'thing' and 'type' wherever possible. These are commonly used words in informal conversation and presentations benefit from a mix up of the two styles, formal and informal.
Also, don't think you have to rabbit hole bullet points; re: griefers, "...are people who like to destroy other peoples work on multiplayer servers"
You extended the sentence far too much here and it felt strenuous to read, a better structure would have been: "o Minecraft suffers from griefers; people who destroy others' work".
Another thing, you use bullet points for all your information, occasionally you can compress everything into a paragraph. This flows better when reading the information, bullet points should mostly be used for listing small items of information - including: game modes, objectives, creations, etc.
- Survival is a new game mode that was recently added.
- Like the creative building mode, blocks can be created or destroyed.
- The goal is to stay alive as long as possible while fighting off different types of monsters.
Would flow better as...
An expansion on the regular creative mode is, Survival. Although the focus of survival is different to that of creative, construction is still a major aspect of the gameplay, the additional goals include:
- Attaining high scores
- Fighting off an array of enemies including zombies and spiders*
- Collecting resources for construction
- And many more...**
*Editorial note: I wouldn't mention something that is difficult to explain, for this purpose I chose the two creatures people are most familiar with. Creepers wouldn't be wise as people might expect them to be spiders or some form of "hunter" that lurks in the shadows.
**It's personal preference that I include "And many more..." I believe it maintains a string of thought on what's been said. Whilst not requiring you to list everything. Think of it in programming terms, you might use FileOpen() to open the file for writing, then when you're done you use FileClose(), this clears the data from ready state memory. If you don't specify FileClose(), then it remains in a ready state. I wrote this description as I believe you're interested in coding (nudge nudge, avatar image).
I liked it. I found it brief and informative. I usually have a conclusion slide for my PowerPoint's to sum up the topic and it's future. This PowerPoint gives off a positive impression. Even with a slide dedicated to its problems, it would barely have a negative impact on those who are watching it. Great job.
We haven't yet (snow day today), but we're going to present them to the class. My class is mostly mature (10th-12th grade), so there shouldn't be problems if anyone signs up.
In addition avoid using words like 'thing' and 'type' wherever possible. These are commonly used words in informal conversation and presentations benefit from a mix up of the two styles, formal and informal.
Also, don't think you have to rabbit hole bullet points; re: griefers, "...are people who like to destroy other peoples work on multiplayer servers"
You extended the sentence far too much here and it felt strenuous to read, a better structure would have been: "o Minecraft suffers from griefers; people who destroy others' work".
Another thing, you use bullet points for all your information, occasionally you can compress everything into a paragraph. This flows better when reading the information, bullet points should mostly be used for listing small items of information - including: game modes, objectives, creations, etc.
Would flow better as...
*Editorial note: I wouldn't mention something that is difficult to explain, for this purpose I chose the two creatures people are most familiar with. Creepers wouldn't be wise as people might expect them to be spiders or some form of "hunter" that lurks in the shadows.
**It's personal preference that I include "And many more..." I believe it maintains a string of thought on what's been said. Whilst not requiring you to list everything. Think of it in programming terms, you might use FileOpen() to open the file for writing, then when you're done you use FileClose(), this clears the data from ready state memory. If you don't specify FileClose(), then it remains in a ready state. I wrote this description as I believe you're interested in coding (nudge nudge, avatar image).
You would?