This year, I'm doing a large school project on why Minecraft servers suck so much.
I've had the privilege of playing on little servers since Alpha, but it always ends. Sometimes, they go offline forever. Sometimes, they allow griefing and everything (obviously) goes to hell. And sometimes, they just devolve into little piles of heavily modded suck.
So, why does this happen? How easy is it to ruin a server (I'm doing some experiments on this)? I invite you to share your thoughts. Even if they're absolutely useless. Actually, don't share your thoughts if they're useless. (And my definition of "ruin" is that "you aren't having any fun if you aren't griefing it" in this case.)
I play on MinecraftWB all the time and it's tons of fun! They have very strict rules and regulations. Banning is permanent. Everyone is nice. I can't say one bad thing about it.
I don't know if this goes here, but I hate getting griefed, but I hate anti-grief.
Why: It makes mining near impossible when you're near a town or something, and placing blocks is still allowed (Like setting a house on fire or writing mean things after one's name).
Sure, I don't mind grief protection or maybe a /sethome /home so when I travel 43,875 blocks from spawn to make home, I can get back faster. Or maybe use it a tad to help a building ever work on a roof and realize "crud, out of mats!" /home to get down to the supplies and /back to pop back up, no dang ladder work.
but other then that it's the lack of supervision. when grief occurs or invading or whatever, or stupid 1x1 towers or floating messes... it needs cleaned up. Bans need to be strict and severe for breakin the general no-need to be said rule of "if you didn't make it, leave it the F alone"
Without these things... servers can start fun but then lose interest quickly.. if you add on mods/plugins to do guns or whatever.. your not longer playing Minecraft.
I love my server. It usually goes offline in the summer time due to lack of activity but thats ok. Minecraft is more of a winter time inside activity anyways. It's very different from most servers though. When I pick a server off of this forum or randomly online, they are normally terrible. plug-ins, people yelling "IM IN BED!" when it's night out, griefing. It's crazy. It's just me and my friends playing minecraft on my server. I love my server :wub.gif:
this thread isn't about the servers you play on or why you think they're amazing. it's about: why do a majority of minecraft servers last less than a week.
1: in survival, players have the mentality of "winning".
i personally find myself bored with a map once i've gone through the necessary stages to reach the end. fancy house, various animal farms, wheat/melon/pumpkin/wart farms, farmed blazes, 30 bookshelves.. etc. i'm sure this mentality follows through with many players, and is reachable in a very short amount of time. thus, servers die.
2: public servers/servers with offline mode enabled are often grieved beyond repair. this, however, is not always the case; the mentally from my previous opinion often leads to the detonation of an entire map out of boredom.
it could also be just because the internets are full of cancer that calls themselves trolls, thus making it 'okay' to be a total douchebag.
3: lack of creativity.
i've found, in my very extensive time in this game, that out of an entire server, 1:5 of them is actually creative. in many servers i've joined, i'll make a simple and ok-ish looking base of operations near where i find a mine or something. someone, usually an admin, comes by and admires my craftsmanship and either a: tells people to come see, or b: burns it to the ground.
either way, it gets recognized.
later, the person who found my house will begin building their own, because they're slow and it took an ingame week to start this. they'll try to copy my design and, typically, fail miserably. they then proceed to ask for assistance, in which i comply, to only find out that i'm now building their entire house.
after it's finished, i leave them to marvel at the house they'll claim to have built to all of their friends, and then they'll get bored because they can't truly appreciate something they didn't build.
Minecraft servers "suck" because of the following things:
1. Griefers
2. Plugins that stop griefing can get in your way (e.g. no water).
3. If there is a server that has no restrictions that are like above, it's either a private server or a server you have to pay to go on.
4. Simply because you can alter the environment in Minecraft. Multiplayer in Minecraft is not like in other games. It is possible to grief in other games but not at a level where you really start pissing people off.
I found the griefers annoying to my server and to my players, so when people came to spawn I'd watch them, if they build I teleport them a thousand blocks away and leave them in peace. If they grief then it's a permaban with no explanation. If I review the logs and see someone was griefed I ban whoever was on before them.
If I misjudge a griefer and move them to a private build area no harm done, they'd have to walk 2000 blocks in exactly the right direction to find anything other than trees to mess with.
Spawn will be reclaimed when I set the server to whitelist from public in a day or so...It's been public for almost a month.
I'll give the proven builders creative mode to fix any damage from griefing.
The server is pure vanilla with no plugins, PVP is disabled and everyone seems very happy.
Servers only suck when they are not maintained and nothing is done to separate builders from griefers.
My builders can do whatever they wish in their areas with anything they want to use including lava and water. The Griefers stomp around in the barren wasteland of spawn complaining there is nothing to grief until I ban them and anyone they seem friendly with and anyone they invite over.
That's how you make a server that doesn't suck.
Copy your server logs, open them with a word processor, search for words like "Ban" "Grief" "Hey!" "Stole" using the search function in your word processor, you'd be surprised what you can find out and how quickly. My ban list grows every day and I don't have to watch all the time.
I have to agree, I don't really like making big projects on servers because most servers just go offline forever after about 6 months. I also don't like ANY plugins at all on a server. I just like to play minecraft the way it is meant to be. My favourite server is a HARDCORE/GRIEFING/24hDEATHBAN server because it really fleshes out minecraft the way it should be enjoyed.
For non-griefing servers, possibly Big-Brother plugin and include whitelist. But make sure you check the forum for apps, because people like me get really angry if there month old app was accepted, but the person didn't even get whitelisted.
I think griefing is a cause of lack of supervision and protection. Servers need to be strict on their bans, and also use mcbans. Prevention is better than redemption. Griefers also need to be aware that their actions will cost them. Furthermore, servers that last for a short while must have a noob running them!
There are basically two types of humans on this planet.
Those who create, and those who destroy.
And those who create poorly. What my issue with servers are the admins/moderators themselves. The biased admins, inexperienced, who hire completely anonymous moderators because they were the first to sign up. It's the whole thing about "being in a powerful position" that gets some servers thrown down. Whether it's the admin who bans the players for unknown reasons (whether legitimate or not) or the mods who start the fights, only to blame the user for starting it. Eventually it gets stale. Nobody wants to be caught in the crossfire, so they leave.
In other words... he's on your server, griefin' your buildings. Better lock your doors and hide your children.
Haha, I'm only kind of kidding. Yes, it's amazing how difficult it is to run a server without griefers ruining it. Why do people grief? I don't get it. But if you are actually experimenting like this... I'm glad you're not on my server.
lol I just got banned off the best server in the world. I broke the rules and was rightfully banned...but the server has been and and running for i don't know HOW long. There is never griefing, its a friendly community, etc etc. And boy do I regret getting banned off there...I still haven't found a good server yet. No server compares to Foolhouse :sad.gif:
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So. Much. PvP. I swear, it near impossible to find a good server. You run into about a billion PvP servers. In minecraft, PvP seems to translate into "run at everyone you see and click furiously" But by far the worst servers are those that had potential, and then the moderators and owner decide to go "nah, I'm bored. I'm gonna (change the rules to be far more strict / implement Pvp)
By now, I am almost certain that any and all good servers i find will become bad over time. Prove me wrong
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Are youbored of minecraft? It's not the new features. I'll give you a hint:It's the terrain generation. Go play a map generated in 1.7.3 or earlier, then tell me you don't agree.
I've had the privilege of playing on little servers since Alpha, but it always ends. Sometimes, they go offline forever. Sometimes, they allow griefing and everything (obviously) goes to hell. And sometimes, they just devolve into little piles of heavily modded suck.
So, why does this happen? How easy is it to ruin a server (I'm doing some experiments on this)? I invite you to share your thoughts. Even if they're absolutely useless. Actually, don't share your thoughts if they're useless. (And my definition of "ruin" is that "you aren't having any fun if you aren't griefing it" in this case.)
Anyway, people get bored of the game and shut their servers down. That's all.
and the fact that huge servers start off the newbies with nothing, no build or anything, they can't d oanything really.
Free + Crabs + Ability to trample/suffocate opponents in Cortex Command = Free Bombs.
Why: It makes mining near impossible when you're near a town or something, and placing blocks is still allowed (Like setting a house on fire or writing mean things after one's name).
TOO MANY PLUGINS.
It ruins the savage thrill of the vanilla.
Sure, I don't mind grief protection or maybe a /sethome /home so when I travel 43,875 blocks from spawn to make home, I can get back faster. Or maybe use it a tad to help a building ever work on a roof and realize "crud, out of mats!" /home to get down to the supplies and /back to pop back up, no dang ladder work.
but other then that it's the lack of supervision. when grief occurs or invading or whatever, or stupid 1x1 towers or floating messes... it needs cleaned up. Bans need to be strict and severe for breakin the general no-need to be said rule of "if you didn't make it, leave it the F alone"
Without these things... servers can start fun but then lose interest quickly.. if you add on mods/plugins to do guns or whatever.. your not longer playing Minecraft.
1: in survival, players have the mentality of "winning".
i personally find myself bored with a map once i've gone through the necessary stages to reach the end. fancy house, various animal farms, wheat/melon/pumpkin/wart farms, farmed blazes, 30 bookshelves.. etc. i'm sure this mentality follows through with many players, and is reachable in a very short amount of time. thus, servers die.
2: public servers/servers with offline mode enabled are often grieved beyond repair. this, however, is not always the case; the mentally from my previous opinion often leads to the detonation of an entire map out of boredom.
it could also be just because the internets are full of cancer that calls themselves trolls, thus making it 'okay' to be a total douchebag.
3: lack of creativity.
i've found, in my very extensive time in this game, that out of an entire server, 1:5 of them is actually creative. in many servers i've joined, i'll make a simple and ok-ish looking base of operations near where i find a mine or something. someone, usually an admin, comes by and admires my craftsmanship and either a: tells people to come see, or b: burns it to the ground.
either way, it gets recognized.
later, the person who found my house will begin building their own, because they're slow and it took an ingame week to start this. they'll try to copy my design and, typically, fail miserably. they then proceed to ask for assistance, in which i comply, to only find out that i'm now building their entire house.
after it's finished, i leave them to marvel at the house they'll claim to have built to all of their friends, and then they'll get bored because they can't truly appreciate something they didn't build.
1. Griefers
2. Plugins that stop griefing can get in your way (e.g. no water).
3. If there is a server that has no restrictions that are like above, it's either a private server or a server you have to pay to go on.
4. Simply because you can alter the environment in Minecraft. Multiplayer in Minecraft is not like in other games. It is possible to grief in other games but not at a level where you really start pissing people off.
now.
look at the servers
connect the dots.
The king of the stick!
If I misjudge a griefer and move them to a private build area no harm done, they'd have to walk 2000 blocks in exactly the right direction to find anything other than trees to mess with.
Spawn will be reclaimed when I set the server to whitelist from public in a day or so...It's been public for almost a month.
I'll give the proven builders creative mode to fix any damage from griefing.
The server is pure vanilla with no plugins, PVP is disabled and everyone seems very happy.
Servers only suck when they are not maintained and nothing is done to separate builders from griefers.
My builders can do whatever they wish in their areas with anything they want to use including lava and water. The Griefers stomp around in the barren wasteland of spawn complaining there is nothing to grief until I ban them and anyone they seem friendly with and anyone they invite over.
That's how you make a server that doesn't suck.
Copy your server logs, open them with a word processor, search for words like "Ban" "Grief" "Hey!" "Stole" using the search function in your word processor, you'd be surprised what you can find out and how quickly. My ban list grows every day and I don't have to watch all the time.
For non-griefing servers, possibly Big-Brother plugin and include whitelist. But make sure you check the forum for apps, because people like me get really angry if there month old app was accepted, but the person didn't even get whitelisted.
I think griefing is a cause of lack of supervision and protection. Servers need to be strict on their bans, and also use mcbans. Prevention is better than redemption. Griefers also need to be aware that their actions will cost them. Furthermore, servers that last for a short while must have a noob running them!
Good luck with your work and may it be awesome.
CLICK HIM
And those who create poorly. What my issue with servers are the admins/moderators themselves. The biased admins, inexperienced, who hire completely anonymous moderators because they were the first to sign up. It's the whole thing about "being in a powerful position" that gets some servers thrown down. Whether it's the admin who bans the players for unknown reasons (whether legitimate or not) or the mods who start the fights, only to blame the user for starting it. Eventually it gets stale. Nobody wants to be caught in the crossfire, so they leave.
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
In other words... he's on your server, griefin' your buildings. Better lock your doors and hide your children.
Haha, I'm only kind of kidding. Yes, it's amazing how difficult it is to run a server without griefers ruining it. Why do people grief? I don't get it. But if you are actually experimenting like this... I'm glad you're not on my server.
By now, I am almost certain that any and all good servers i find will become bad over time. Prove me wrong
Go play a map generated in 1.7.3 or earlier, then tell me you don't agree.