So I put together this mob farm, which simply has 4 spawners equally spaced around a center point. The floor is covered in water, and all of the mobs are supposed to fall in a hole in the center, which is where the water is pushing them. However, it takes some time for the mobs to fall into the hole, because they push each other. Two screenshots:
With mobs:
empty:
So my question is what is the most efficient way to get them down that hole? (or another idea like pushing them up)
That's basically what I did. All of the mobs have to be directed into a 1x1x2h area, so at some point or other I have to push them with pistons if I make the hole larger.
Create a 2x2 hole, and just make sure your water terminates at the edge.
using my mob farm as an example; you can create a 2x2 whole, the mobs will not cluster and push each other out of the way. And less buggy then the piston design. signs ensure the mobs walk off the edge easier.
I've had issues with the piston mob-un-mobinator getting glitched out when overloaded with to many mobs; causing all sorts of funkiness- like phantom piston heads, mob suffocation, etc...
http://www.youtube.com/user/aethertech If you have a redstone question - don't be afraid to ask it. If you are to afraid to ask it on the forums, send me a private message.
I prefer having them in a 1 block area. I can kill them easily with suffocation, and I can stop mobs from coming in with a single piston. And I don't have to move around.
Plus, I'd have to make it a 3x3 hole because 2x2 couldn't be centered. Thanks, though; I'll keep in mind the phantom piston heads and mob suffocation.
With mobs:
empty:
So my question is what is the most efficient way to get them down that hole? (or another idea like pushing them up)
Works very well.
We're officially a work in progress and we could always use some extra hands.
using my mob farm as an example; you can create a 2x2 whole, the mobs will not cluster and push each other out of the way. And less buggy then the piston design. signs ensure the mobs walk off the edge easier.
http://imgur.com/C253R
I've had issues with the piston mob-un-mobinator getting glitched out when overloaded with to many mobs; causing all sorts of funkiness- like phantom piston heads, mob suffocation, etc...
If you have a redstone question - don't be afraid to ask it. If you are to afraid to ask it on the forums, send me a private message.
Plus, I'd have to make it a 3x3 hole because 2x2 couldn't be centered. Thanks, though; I'll keep in mind the phantom piston heads and mob suffocation.