I got some improvements to the dungeon generator up and running, now it don't mess up. I even doubling the amount of possible builds to generate, and along with what I call a entrance build to provide a starting point for the dungeon generation. Now just to see if it worked I even added the maze build into the dungeon generation to see what it does.
Been trying new stuff with dungeon generator lately, here are some pictures of my progress. The dungeon generator still needs more refinement to its functionality design, but so far the generator can build anything as long as its on the to build list, not in any specific order or grouping, it can even build a random maze in there too. Now there is still more I intend to do with how dungeon generator builds but as more complex the system grows the less complicated I try to make it when it comes to functionality built within the dungeon generations.
After some more refinement to the dungeon generator, I deiced to push it to its build limits and do some more building to see if there is any chances of it messing up. By the looks of things now it just runs until the it told to stop. My next step is to add some more mazes and possibly build some rooms next now the dungeon generator is working nice and smooth.
Here are some pictures of Complete Random Maze Dungeon the building bot made. As you can see the Building bot was able eat into the other mazes structures leaving behind a random column structure. This would be a neat way to start a deep underground maze.
I made some more improvements to the random dungeon generator. I manage to make the random dungeon generator not be so random anymore and can now build in patterns in the example below that pattern build was blue, white, and black. I made this pattern very clear in the second picture so you can see it. Now the only thing that is random with the dungeon gen is the direction.
Thanks, Now the dungeon generator is starting to look more like a dungeon generator. Here are some example pictures of some of some rooms I built that are going in the dungeons along with a prototype dungeon that was made.
Things are now finally coming together with the dungeon generator. The bot now is building some of the rooms that will go into this dungeon, plus the bot is now building the dungeon path way that will lead to the end. In the future I even plan to make it where there will even be additional floors levels and even hidden passages with hidden rooms, and much more. Now my next task is to make the Dungeon have locked dungeon doors that needs a key to open it.
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