Its been a while since I built anything in MC and I got bit with the building bug a few weeks ago so I started a new castle project. I ultimately intend to make it an Easter egg hunt type map with a bunch of secrets hidden around the castle (some with puzzle elements) and a few clue-journals tucked here and there to keep the search from being too tedious.
I think I've been working on it for about 2 weeks now and am maybe a bit more than half way done with the structural part, but with a TON of detail work to do (I typically build in a simple stone/wood style first and then go back over everything with other materials to spice it up).
So yeah - here are a few screenies. I'll try to update this every other day with progress pics.
(urg - imgur got rid of their anonymous uploading feature. Guess I'll have to make an account to actually embed the pics.)
(Don't acknowledge the troll's existence as all their posts have been just mean and flaming and I've already reported them.)
Anyway, Great job! Especially if you are in survival because all those materials must of been a real pain to gather. I can't wait to see what it will look like once its finished and hope that you consider putting up a world download as well.
I think your report must've worked cuz the troll's comment disappeared before I had a chance to see it.
I'm building this in creative - so far vanilla but I do plan on using MCEdit to copy some tedious command block structures and Worldpainter to edit the surrounding landscape a bit. I'd really like to finish it within a month of starting it and for there to be any chance of that, all the time that I spend in game has to be spent purely on building and planning. It will be downloadable as a playable map when it's done.
I've spent a lot of time inside the great hall, playing with lighting, floor patterns, arches and columns, etc. Also added a stream leading away from the lake and through a culvert with a portcullis and gatehouse. Plus starting to come up with detail designs for the walls and towers.
Its been slow going for the last few days. I experimented with Worldpainter and figured out how to make some major terrain adjustments in the areas surrounding the castle. It took a lot of trial and error to figure out how to merge the Worldpainted terrain with the existing map without screwing up stuff like the lake and large trees. And after than I had to fix a lot of water issues and blend the Worldpainter terrain with the untouched castle terrain. The upside is that while I was blending I got to hand customize a lot of nifty terrain features like cliffs, rocky outcrops, running streams, and a waterfall. And now I have some nice areas to put a few more large structures - just gotta figure out what
I started this in 1.9 a few weeks ago and thought that world edit only supported 1.8 at the time. I've never used it but I used to use voxel sniper all the time. Are they similar?
The exterior wall has been extended to the mountain. I added a gate and am starting to put some grain fields outside the castle. I also added another structure to the corner of the wall that meets the mountain and did a bit of terrain improvements like a cascade, some cliffs and a bunch of pine trees.
Its been a while since I built anything in MC and I got bit with the building bug a few weeks ago so I started a new castle project. I ultimately intend to make it an Easter egg hunt type map with a bunch of secrets hidden around the castle (some with puzzle elements) and a few clue-journals tucked here and there to keep the search from being too tedious.
I think I've been working on it for about 2 weeks now and am maybe a bit more than half way done with the structural part, but with a TON of detail work to do (I typically build in a simple stone/wood style first and then go back over everything with other materials to spice it up).
So yeah - here are a few screenies. I'll try to update this every other day with progress pics.
(urg - imgur got rid of their anonymous uploading feature. Guess I'll have to make an account to actually embed the pics.)
Amazing!
Nice u play on the ps4?
Thanks
Dokucraft Light for 1.9
PC.
I think your report must've worked cuz the troll's comment disappeared before I had a chance to see it.
I'm building this in creative - so far vanilla but I do plan on using MCEdit to copy some tedious command block structures and Worldpainter to edit the surrounding landscape a bit. I'd really like to finish it within a month of starting it and for there to be any chance of that, all the time that I spend in game has to be spent purely on building and planning. It will be downloadable as a playable map when it's done.
I've spent a lot of time inside the great hall, playing with lighting, floor patterns, arches and columns, etc. Also added a stream leading away from the lake and through a culvert with a portcullis and gatehouse. Plus starting to come up with detail designs for the walls and towers.
Thanks!
Its been slow going for the last few days. I experimented with Worldpainter and figured out how to make some major terrain adjustments in the areas surrounding the castle. It took a lot of trial and error to figure out how to merge the Worldpainted terrain with the existing map without screwing up stuff like the lake and large trees. And after than I had to fix a lot of water issues and blend the Worldpainter terrain with the untouched castle terrain. The upside is that while I was blending I got to hand customize a lot of nifty terrain features like cliffs, rocky outcrops, running streams, and a waterfall. And now I have some nice areas to put a few more large structures - just gotta figure out what
You have access to world edit right?
I started this in 1.9 a few weeks ago and thought that world edit only supported 1.8 at the time. I've never used it but I used to use voxel sniper all the time. Are they similar?
The exterior wall has been extended to the mountain. I added a gate and am starting to put some grain fields outside the castle. I also added another structure to the corner of the wall that meets the mountain and did a bit of terrain improvements like a cascade, some cliffs and a bunch of pine trees.