Is there a way to increase dispenser range for arrows? I'd use fire charges but I don't want everything burning, even with fire spread turned off I'd prefer arrows.
i think tnt can be used to propel arrows. not sure on accuracy though.
It might actually work, I was able to get a tnt on the bottom to increase range, but I'd like the arrows to go straight so I'm trying a tnt on top, maybe two on the sides will do the trick
It might actually work, I was able to get a tnt on the bottom to increase range, but I'd like the arrows to go straight so I'm trying a tnt on top, maybe two on the sides will do the trick
I already have the machine gun built, but it doesn't shoot arrows very far at all. I'm also ok with mod/command solutions if anyone has any.
I've built a turret, but it doesn't use arrows. It uses the Guardian's attack mechanic, the laser beam. Player get behind it to shut it off, or you can simply leave that bit out. It doesn't require reloading, but the attack does take a few seconds to charge and shoot again. Are you interested in that at all?
I've built a turret, but it doesn't use arrows. It uses the Guardian's attack mechanic, the laser beam. Player get behind it to shut it off, or you can simply leave that bit out. It doesn't require reloading, but the attack does take a few seconds to charge and shoot again. Are you interested in that at all?
-xFeare_
I'm looking more for something that fires in a singe direction, like a dispenser, but a link to it might be nice. Thanks.
Well, here is the tutorial for the turret I was talking about. It shoots in all directions unfortunately, but it's still pretty cool. (The tutorial is from a thread of mine, disregard the odd language in it).
These turrets lock on with lasers and shoot you! Get behind them and shut them down! Using the Guardians lock-on ability and a pig with no AI, you can easily make a stationary turret.
I am a terrible builder, but build a turret and set it up like so (the dispenser can remain empty): Have your command blocks set up like this. Of course, you can move them underground and things like that, just be sure to change the coordinates. The exclamation mark is simply to show players that the turret is still online and working. Detection distance can be changed by altering {Name:generic.followRange,Base:30} - currently, this causes the turret to shoot at players 30 blocks away, and within sight. Damage Dealt can also be altered by changing {Name:generic.attackDamage,Base:10} - this currently does 5 hearts of damage.
Bottom: /setblock ~ ~2 ~ minecraft:skull 2 replace {ExtraType:MHF_Exclamation,SkullType:3} The next part is the shutting down of the turret. Very simple.
Left: /setblock ~1 ~3 ~-2 air
Right: /kill @e[name=HellfireTurret,r=6]
That's all folks! Enjoy tormenting players with these difficult turrets!
Is there a way to increase dispenser range for arrows? I'd use fire charges but I don't want everything burning, even with fire spread turned off I'd prefer arrows.
Thanks.
i think tnt can be used to propel arrows. not sure on accuracy though.
Accuracy isn't too important for me but I'd like to do it with a "machine gun" setup, so that might be difficult
It might actually work, I was able to get a tnt on the bottom to increase range, but I'd like the arrows to go straight so I'm trying a tnt on top, maybe two on the sides will do the trick
Are you just trying to make a turret of sorts?
-xFeare_
Something like this:
http://minecraft.gamepedia.com/Tutorials/Redstone_machines#Reloadable_Machine_Gun_Turret
I already have the machine gun built, but it doesn't shoot arrows very far at all. I'm also ok with mod/command solutions if anyone has any.
I've built a turret, but it doesn't use arrows. It uses the Guardian's attack mechanic, the laser beam. Player get behind it to shut it off, or you can simply leave that bit out. It doesn't require reloading, but the attack does take a few seconds to charge and shoot again. Are you interested in that at all?
-xFeare_
I'm looking more for something that fires in a singe direction, like a dispenser, but a link to it might be nice. Thanks.
Well, here is the tutorial for the turret I was talking about. It shoots in all directions unfortunately, but it's still pretty cool. (The tutorial is from a thread of mine, disregard the odd language in it).
These turrets lock on with lasers and shoot you! Get behind them and shut them down! Using the Guardians lock-on ability and a pig with no AI, you can easily make a stationary turret.
I am a terrible builder, but build a turret and set it up like so (the dispenser can remain empty): Have your command blocks set up like this. Of course, you can move them underground and things like that, just be sure to change the coordinates. The exclamation mark is simply to show players that the turret is still online and working. Detection distance can be changed by altering {Name:generic.followRange,Base:30} - currently, this causes the turret to shoot at players 30 blocks away, and within sight. Damage Dealt can also be altered by changing {Name:generic.attackDamage,Base:10} - this currently does 5 hearts of damage.
Top: /summon Guardian ~ ~1 ~ {CustomName:"HellfireTurret",CustomNameVisible:1,Attributes:[{Name:generic.attackDamage,Base:10},{Name:generic.followRange,Base:30}],Invulnerable:1,PersistenceRequired:1,Silent:1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1999980,ShowParticles:0b}],Riding:{id:"Pig",CustomName:"HellfireTurret",CustomNameVisible:1,Invulnerable:1,PersistenceRequired:1,NoAI:1,Silent:1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1999980,ShowParticles:0b}]}}
Bottom: /setblock ~ ~2 ~ minecraft:skull 2 replace {ExtraType:MHF_Exclamation,SkullType:3} The next part is the shutting down of the turret. Very simple.
Left: /setblock ~1 ~3 ~-2 air
Right: /kill @e[name=HellfireTurret,r=6]
That's all folks! Enjoy tormenting players with these difficult turrets!
-xFeare_
Looks... Interesting
GENERATION 20: The first time you see this, copy it into your sig and add 1 to the generation
Destroy the creepers.