This thread presents my project, city of Trindlum, which is the capital of a fantasy kingdom in a book I am currently writing. The project will be quite long, so consider this thread as a blog for it. City will be really large, covering a whole peninsula. When its finished, it will include airships, seafaring ships (frigate kinda), few factories and a really huge citadel (estimated size of 60 chunks). Ofcourse, loads of residental houses among stuff like taverns. There will be three harbours.
Project started 24th of September in 2014. Today, 8th of February 2015, I have more than 50 houses built with one harbor and major part of the city walls. Also, I have started the work on the grand citadel.
This time update is fairly small, but still decided to write it because it will have huge impact on the city. Update can be found inside the spoiler!
Remember this layout map I showed? I have started to work on the upper civilian harbor. Meaning, old is now gone and work started. New one will be so much better.
After I had lined up the wavebreaker with wool, I removed all the water and started to pile up stone.
Latter picture is good, since you guys see how deep the harbor actually is. Here the stone was still very very rough and I hadn't rounded up the bottom. Once I had done that, I put the water back.
It's still very WIP at this point. Like you saw in the first picture, it will have few towers going around it as defense line. Once I have made the towers, I will refine and finish the wavebreaker itself using different stones and shapes.
As a last picture, map shot.
Hopefully you find the update interesting, even though it's as small as this. Next job is to put up the layout down. While there will be docks and ships, I plan to make few houses there as well. Kind of to show the overgrown feel of the city, which Trindlum indeed is!
For quite some time I have been getting these questions from random people, where they can add (skype, steam etc) me to their friendlist. Even though how cool it is and awesome it is, it's slightly annoying because everyone is asking for different place... I wanted to create something which everyone can use and be part of, so I have set up my own Discord server.
What is Discord? It is free voice and text chat service, which can be described as "hybrid of Skype and TeamSpeak". It offers a platform to chat on, but also different rooms for voice chatting (you are not forced to be listening the voice chat - you can choose the room you are in and disconnect from voice).
Read more from there. I think it is cool, because you aren't forced to download the app at all! You can connect the chat in your browser as well. But if you want to download, it is available on desktop and mobile. I've been using this with my friends for a week now and so far everything works smoothly. Looks like this one will replace other programs in our group.
First the bad news: my computer is breaking out on me and on top of that I got a virus infected on my PC. Due that, I had to use restore point which resulted in me losing some work on the grand citadel (TGC). The main citadel is there, but some details and lower parts are gone. No help in crying, just gotta rebuild it!
Then onto the recent work. I have been making and designing myself a website, where all of my stuff will come together. YouTube, this project, the books and so on. I have a good friend of mine doing the coding! I will give you guys some preview soon!
I have almost finished the house-pack of Trindlum, but I already put it into use. So lets see two map shots, first one is before I tried and first is after.
Like you can see, a lot of houses appeared in the middle of previous work and TGC. All of them are placed from the housepack and then customised with extensions, so it won't look too repetative! How long did it take to spam 13 houses? Three hours. Yeah, you read it right. With my previous methods, I made two houses in that time! Imagine the amount of time I save with this house-pack. I am so happy it is working properly.
Here is some overview how it looks from the sea. As you can see, it is expanding really nicely. Also from the map picture you might have noticed I left more empty spaces between the houses. That is due I am aiming for that area to be vastly commerce -rich and have loads of spaces for market stands!
Closer look on the newly spawned area. Looking really promising and due the constant height change it delivers, I have loads of tools to work on the end-game! Won't tell you yet.
What those houses are missing is the walkways I make on the side of them. I will work on those soon enough!
Two, in my opinion fairly good street shots from current status. Once I am done with the basics of the streets, I can give them really colorful feel. I hope to be able to show a small taste of that in the next update! The last picture holds one really important aspect for the future, do you guys guess what it is?
You wouldn't guess it from the general pictures of the city, but the picture above shows you how drastic and unforgiving the height changes are. It's really tricky land to build on, but I think I am doing quite a good job with it! You see how the street keeps going down and there is the wall, which is like 7-10 blocks below from the point we stand. And the distance to it isn't more than 94 blocks.
The last shot of the update, taken from the old fort I made half a year ago! I feel the space in front of us is slightly too open, I have to work on it soon. I want it to be tight.
I will do my best to be more active on these forums. I am fairly busy person, but I really am trying my best. Hopefully you guys haven't given up on the project!
The big update I promised. Making this has been really slow, when I do everything by hand but I am really enjoying what I have here. I finally am happy with Trindlum's upcoming grand citadel.
This image was taken from the eastern side of the citadel, pretty much accurately above the upcoming merch harbor. On this side we have the main entrance; people walk up some stairs to the fort on the right (the door you see), where they are inspected and if the citadel is closed, here are the first gates as well. Citizens continue inside the fort by going one floor up and then across the bridge (tough to see in this picture, it doesn't have support elements yet).
Like said, I wanted the citadel to be dominant feature in the city. The part that catches your eye. This shot is from the lowest street level on this side of the city and I think atleast from this angle, it really dominates the city. I like how rough the height change is (makes sense with any fort to be raised high up --> easier to defend).
Here we stand on the bridge I mentioned earlier. Lot of defensive positions ahead and to small towers on both sides makes the job easier for guards, as there are no hidden angles on the bridge or under it.
One small, extra picture on the detail on the walls.
Here we are on the north side of the citadel, which is still in my opinion quite boring. You see that small half-tower in the middle? From right to it, I will expand the citadel more towards the industrial area. Small, detached part will be there, which grants the soldiers fast access to upper hill and makes protection of the important factories lot easier.
The current place where I am working on, the western side which used to be filled with Old Trindlum houses (now gone from this save file). I have kept it quite open for now, as I have two very good, possible layouts and detail ideas in my mind. For now, I havent figured which one I will go with.
That picture also shows the slow work of terraforming the stone.
And the last picture, taken from south-east angle. I really love the general shape we have here, it looks really promising so far!
If you look carefully, on the lower part we have one extension which actually is the throne room where people go to visit the council. It has nice views too
Very, very special day which I have been waiting so much. The project is now officially one year old! Amazing!
Year has been so exciting and I hope the next one will as well. Lot of things done and so many to go, luckily I can now work faster now due change of plans during October. Hopefully Trindlum will be ready this year, I would prefer it to come true. ^^
Thanks for all the nice comments during the year!
Special credits to the people inside the spoiler, for providing interesting thoughts and some lets talk about videos in Youtube.
Lord Dakr (Youtube)
Ted and Matt (Youtube)
EB Productions (Youtube)
LanguageCraft -Build Team, Bill Silverlight (Youtube)
@swift177, I love it aswell. I love how the reddish-orange tunes with blue wools! Using colors for the walls works, when frames are white and roof is dark. It's in balance.
@Enaccul and @VIPOfExistence; I have several major characters in my book, whose story I will tell you in the kingdom. I've used term "industrial fantasy" for the genre (some think that for example Warhammer Fantasy Battle is in this category). It is a mix of medieval and industrial times, where the kingdom is doing great and arrival of proper factories have come. It will be a quite long book. Can't reveal more than this at this point (publishers don't like that).