this is a game where every player is placed in the same map. Every player starts with the same kit. but when you kill someone your kit gets better. But if you die your kit gets worse, unless you have the starting kit. There is a round length like in battle. At the end whoever has the most kills wins.
Kit 1: wooden sword, bow, 5 arrows
Kit 2: wooden sword, bow, 8 arrows, leather armor
Kit 3: stone sword, bow, 15 arrows, leather armor
Kit 4: iron sword, bow, 20 arrows, chain armor, splash potion of harming, potion of regeneration
seems like if you got the first few kills you would be unstoppable, what if your equipment got worse after every kill. that would encourage more strategy in how you would win the game. or there could just be multiple balanced kits that are given in a random order.
this is a game where every player is placed in the same map. Every player starts with the same kit. but when you kill someone your kit gets better. But if you die your kit gets worse, unless you have the starting kit. There is a round length like in battle. At the end whoever has the most kills wins.
Kit 1: wooden sword, bow, 5 arrows
Kit 2: wooden sword, bow, 8 arrows, leather armor
Kit 3: stone sword, bow, 15 arrows, leather armor
Kit 4: iron sword, bow, 20 arrows, chain armor, splash potion of harming, potion of regeneration
Kit 5: iron sword, bow, 25 arrows, iron armor
seems like if you got the first few kills you would be unstoppable, what if your equipment got worse after every kill. that would encourage more strategy in how you would win the game. or there could just be multiple balanced kits that are given in a random order.
Kinda Like gungame from call of duty.
or evolutions but with lesser fun kits.
Hé new idea for minigame: Evolutions from mineplex.
Creepers are the best.
As long as i don't see them