We definitely need the ability to back up game files externally. Obviously we cant trust the clould or the system to save our game files. Also i dont belive it would be that hard to setup. But something definitely has to happen soon.
We definitely need the ability to back up game files externally. Obviously we cant trust the clould or the system to save our game files. Also i dont belive it would be that hard to setup. But something definitely has to happen soon.
Backing up saves to an external device would again be on the System side of things.
Hopefully in the future they will allow this.
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If this is possible would it also be possible to transfer maps form player to player. It is really unfair in multiplayer that only the host has ascess to the world. All my friends want a copy of the world they have spent so much time on as well :/. Also if the host is out of town or something another player could host with same map. But if anything at least we should be able to share maps it would be alot more satisfying for players other than the host.
Backing up saves to an external device would again be on the System side of things.
Hopefully in the future they will allow this.
I am so pleased you see it this way too. You know, your feedback to MS on this issue carries a lot more weight than ours does. "Hey, Phil Spencer, MC would be less prone to serious issues if players could back up their saves. Didn't you guys just pay $2.5 billion for Mojang and MC? You want the best for it, right?"
First time reader here. XBox One user. Have played Minecraft in one form or another for over a year with my son. Long story short, saved my game multiple times last evening. Appeared no issues. Logged in this evening to play to find hours of exploration and construction gone. Had to go back and redo what was lost. Saved numerous times along the way thinking the lost progress was somehow my fault. Logged out and watched Netflix for an hour, ate dinner, then returned to MC. The hours of work redone to fix what was lost ... was lost again.
Kind of at a crossroads on whether to just quit this game. Pretty disappointing when you get a new idea for something big, only to have setbacks of this nature. After reading this thread, similarly disappointed that Microsoft hasn't addressed this issue.
this post is about not being able to sync/play previously saved games.
...and that is the point. All I've tried to do is map the 25 quads. Save game at the latter portion of this effort just STOPS. Every time I save and reload, it dumps data. I haven't built a single structure, only done flyover.
As I've said Multiple times in Multiple threads - The issue is actively being looked into.
A potential fix is in place for the August XDK.
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One suggestion to people on the one, if you haven't bought a external hard drive ... It's very recommended in my opinion, because it's not going through the Xbox hard drive so you won't have to much of a problem with saves....
since ive ive switched to external harddrives I haven't lost any saves, so for people that lost saves then that would be a useful opinion to switch to a external hard drive... Plus you get extra storage space on the bright side. (I'm using a W D- My passport - 1-2 terabytes)
For the cloud saves, it's not only on minecraft, Xbox preview program members playing on backwards compatibility games, their cloud saves haven't been syncing correctly either, so stop getting upset...
4j studios knows this gets frustrating but this is widespread on multiple games....
i haven't played my banjo games on my one in 2 months due to the syncing not working, just waited it out and let Microsoft do their job and fix it...
it can take quiet awhile for them to pinpoint the problem, and it might be more complicated than a simple patch.
Also, I suggest holding the power button on the actual Xbox one(not the controller) and hard restart the Xbox. I've notice hard restarting every now and then helps the Xbox catch up and it works better after... When it runs for long periods of times it will have problems.
After you hard restart it, wait 5-10 minutes before powering it back on, it should improve it the Xbox performance in the long run.
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I do have minecraft for both Xbox one and 360...
both the consoles I use external hdd.
but the bolded characters is the actual response, the part before it was for people that don't have external hdd.. I was just recommending a safe storage to them, one because the Xbox one hdd is unreliable sometimes and two because some TU causes them to lose saves, so a external hdd would help.
but for the cloud saves that's microsofts problem because it's their server not minecrafts... All saves are on the cloud save, that includes other games not just minecraft..
What at I was meaning is the bold text was it is a widespread problem on several games not just minecraft.
so you don't play minecraft then? if you did you would know we cant save to an external hdd, and every save automatically saves to cloud! I have a external hdd. as I stated before, there was no problem accessing my saved games until I moved my profile, that's what caused the problem. try it yourself, play mc, save a world, go in n out of it a few times to make sure its ok, then delete youre profile off that console and then replace it. you wont be able to sync that game you just played. you sound like one of those xbox "technical" advisors. holding the power button and clearing the cache isn't going to do anything to help the problem, we arnt stupid kids, we know what we are doing. im 41 and been using computers and consoles since the 70s!
and actually you can save to the external hdd, but you. I have it where all my games, apps, and information automatically goes to my external hdd...
I don't think saves go to the external at all. Your game files can be moved there, or installed there. But saves are treated like system files instead of user files. (They shouldn't be.) To my knowledge, they stay in the internal drive. If someone can verify that this isn't the case, I'd be grateful. Here is one way to test, for people with access to more than one XB1. Move Minecraft to the external, if it isn't there already. Take the console offline. Then do something in Minecraft--anything, even making your initials out of blocks. Save the game. Shut down the system, and unplug your external. Plug it into the 2nd console, and power it up. Make sure it is offline too. Now boot up Minecraft, and see if you can load up the new save game, and for completeness, verify that the changes to the world are there.
When is the September update due out? Also what can one do to ensure their saves are safe? Can you backup your world? I have a couple I need to ensure are tucked away somehow.
update today and still not able to sync previous saves. I give up.
The update was to the game not to the Xbox backend.
The recent System update fixed a number of syncing issues (Including my own).
Continuing to look into additional issues.
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Maybe it's because I'm saving to my xbox, but I don't have any issues with my saves. For that reason, I honestly don't understand why you would save to the cloud anyway.
one thing I am worried about is, periodically, my game will ask me if I want to load the xbox's save game or the clouds save game. Both will have the same date on them. I don't even know why this pops up, as I haven't enabled anything to save on the cloud.
Maybe it's because I'm saving to my xbox, but I don't have any issues with my saves. For that reason, I honestly don't understand why you would save to the cloud anyway.
one thing I am worried about is, periodically, my game will ask me if I want to load the xbox's save game or the clouds save game. Both will have the same date on them. I don't even know why this pops up, as I haven't enabled anything to save on the cloud.
is there some feature option I'm not noticing?
Without the sync (to the "cloud"), you have no backups of your data--at all. Zip. Nada. There is no way for you to back up your saves yourself. (I'm talking about real backups--exporting your save files to another storage device. I'm aware we can copy files inside of MC.) Thank Microsoft for that, not 4J.
No, no. You totally misunderstand. The system writes your save files to its internal hard drive. That works whether you're online or offline. When you're online, it periodically syncs your save data to the "cloud"--a MS server somewhere. Proper synching will always feed you the newest files, regardless of where they're stored (on the "cloud" or on your hard drive). Backing up your own files means exporting those files out of the system's hard drive, to another device--such as a memory stick or an external drive. This is the functionality that the Xbox One omits entirely, for the first time in the history of consoles capable of saving your progress outside of a cartridge. You have absolutely no way to safeguard your own data personally. That crucial facility has been taken away from you.
The thing is when you start minecraft up it automagicly checks saves data and compares the data on the console to the clouds data, if it sees that the xbox data is older than the cloud data it will try and update, most of the time it fails well sometimes.
And in my experiance of thing it will do one of two things.
It will either let you on your merry way with an older save sometimes you might be a min back hour back or sevaral days even months.
Or the other is the xbox will go full tantrum delete the save, spew out some error codes and make you update it when you try to play that save, lets you download 97% and acts like a child spitting out there dummy.
But to anwser your question the xbox is a cloud device much like the chromebook is, it trys to keep most stuff (in or on?) the cloud. Just think of your hard drive as a bad backup and a place for games and stuff.
Just to be clear about my last post, I am disagreeing completely with what I've bolded above. Your hard drive is not a backup. It is the prime source. That's where everything goes as you're playing the game. Syncs happen later--that is the one and only backup process, and it's woefully inadequate.
I have never had a good local save deleted and then be left high and dry with an error. Either it syncs or it doesn't. Either way, the newest file is on the hard drive, because I only play on one system. The one time MC refused to sync, it gave me the option to "use this app offline", which I took. Next morning, it synched properly. I lost nothing.
please tell me how you save to your xbox? do you have a separate save button somewhere that I don't?
This is an interesting question - maybe there is some confusion for you? The local HD is the default save location for game data (I'm talking about game state, not the game code itself, though of course this too will be partially, if not entirely, on the HD). Autosave or not, when the game saves it saves to the HD. The cloud backup/sync takes place at/near the same time, but behind the scenes. This is obviously disabled if you are not online, and your local file may become out of sync with the cloud save, but it should be re-synced (from HD to cloud, not vice versa) next time you log in to Live.
Your data is stored to both your hard drive and the cloud simultaneously. Xbox Live keeps your important data in sync so you don’t lose anything when you use a friend or family member’s console, or even when you switch to a new console.
Note A regular connection to Xbox Live is required to keep your data in sync. Playing offline may cause your cloud data to become out of date. Your data refreshes each time you connect to Xbox Live
So the answer to "how [do] you save to your [Xbox One]?" is, "the Xbox One & MC do it automatically, and at frequent intervals if you have autosave enabled in the game; otherwise it does it on demand."
The only issue I have ever had with syncing, with any game, is the cloud save being slightly older than the HD save, which is to be expected if for some reason the final cloud sync failed. As noted above, the HD is the primary/master source, and I treat it that way so I always choose the newer HD save over the older cloud save. I only play on one console, however.
If you do a lot of console-hopping, then you would need to keep careful track of the cloud sync state and the state of the 2 or more Xbox One hard drives you are using. It is quite possible to play on console A, then move over to console B, then when you get back to A it will tell you your local copy is out of sync (because the cloud copy was updated from your console B play session). In that case, you would want to pick the cloud save as your starting point on console A. It would be labeled "newer" in the out-of-sync dialog.
Edit to add: I don't mean to discount the likelihood of problems with some people's sync processes. I'm only pointing out that "saving to the xbox" is the default behavior for everyone.
We definitely need the ability to back up game files externally. Obviously we cant trust the clould or the system to save our game files. Also i dont belive it would be that hard to setup. But something definitely has to happen soon.
Backing up saves to an external device would again be on the System side of things.
Hopefully in the future they will allow this.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
If this is possible would it also be possible to transfer maps form player to player. It is really unfair in multiplayer that only the host has ascess to the world. All my friends want a copy of the world they have spent so much time on as well :/. Also if the host is out of town or something another player could host with same map. But if anything at least we should be able to share maps it would be alot more satisfying for players other than the host.
I am so pleased you see it this way too. You know, your feedback to MS on this issue carries a lot more weight than ours does. "Hey, Phil Spencer, MC would be less prone to serious issues if players could back up their saves. Didn't you guys just pay $2.5 billion for Mojang and MC? You want the best for it, right?"
First time reader here. XBox One user. Have played Minecraft in one form or another for over a year with my son. Long story short, saved my game multiple times last evening. Appeared no issues. Logged in this evening to play to find hours of exploration and construction gone. Had to go back and redo what was lost. Saved numerous times along the way thinking the lost progress was somehow my fault. Logged out and watched Netflix for an hour, ate dinner, then returned to MC. The hours of work redone to fix what was lost ... was lost again.
Kind of at a crossroads on whether to just quit this game. Pretty disappointing when you get a new idea for something big, only to have setbacks of this nature. After reading this thread, similarly disappointed that Microsoft hasn't addressed this issue.
...and that is the point. All I've tried to do is map the 25 quads. Save game at the latter portion of this effort just STOPS. Every time I save and reload, it dumps data. I haven't built a single structure, only done flyover.
As I've said Multiple times in Multiple threads - The issue is actively being looked into.
A potential fix is in place for the August XDK.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Is it just me or is it glitchier since the update.
One suggestion to people on the one, if you haven't bought a external hard drive ... It's very recommended in my opinion, because it's not going through the Xbox hard drive so you won't have to much of a problem with saves....
since ive ive switched to external harddrives I haven't lost any saves, so for people that lost saves then that would be a useful opinion to switch to a external hard drive... Plus you get extra storage space on the bright side. (I'm using a W D- My passport - 1-2 terabytes)
For the cloud saves, it's not only on minecraft, Xbox preview program members playing on backwards compatibility games, their cloud saves haven't been syncing correctly either, so stop getting upset...
4j studios knows this gets frustrating but this is widespread on multiple games....
i haven't played my banjo games on my one in 2 months due to the syncing not working, just waited it out and let Microsoft do their job and fix it...
it can take quiet awhile for them to pinpoint the problem, and it might be more complicated than a simple patch.
Also, I suggest holding the power button on the actual Xbox one(not the controller) and hard restart the Xbox. I've notice hard restarting every now and then helps the Xbox catch up and it works better after... When it runs for long periods of times it will have problems.
After you hard restart it, wait 5-10 minutes before powering it back on, it should improve it the Xbox performance in the long run.
Give it time, Check the Xbox status page every now and then.
Hopefully it it will be fixed, because I love banjo and hate restarting.
I do have minecraft for both Xbox one and 360...
both the consoles I use external hdd.
but the bolded characters is the actual response, the part before it was for people that don't have external hdd.. I was just recommending a safe storage to them, one because the Xbox one hdd is unreliable sometimes and two because some TU causes them to lose saves, so a external hdd would help.
but for the cloud saves that's microsofts problem because it's their server not minecrafts... All saves are on the cloud save, that includes other games not just minecraft..
What at I was meaning is the bold text was it is a widespread problem on several games not just minecraft.
and actually you can save to the external hdd, but you. I have it where all my games, apps, and information automatically goes to my external hdd...
I don't think saves go to the external at all. Your game files can be moved there, or installed there. But saves are treated like system files instead of user files. (They shouldn't be.) To my knowledge, they stay in the internal drive. If someone can verify that this isn't the case, I'd be grateful. Here is one way to test, for people with access to more than one XB1. Move Minecraft to the external, if it isn't there already. Take the console offline. Then do something in Minecraft--anything, even making your initials out of blocks. Save the game. Shut down the system, and unplug your external. Plug it into the 2nd console, and power it up. Make sure it is offline too. Now boot up Minecraft, and see if you can load up the new save game, and for completeness, verify that the changes to the world are there.
When is the September update due out? Also what can one do to ensure their saves are safe? Can you backup your world? I have a couple I need to ensure are tucked away somehow.
The update was to the game not to the Xbox backend.
The recent System update fixed a number of syncing issues (Including my own).
Continuing to look into additional issues.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Maybe it's because I'm saving to my xbox, but I don't have any issues with my saves. For that reason, I honestly don't understand why you would save to the cloud anyway.
one thing I am worried about is, periodically, my game will ask me if I want to load the xbox's save game or the clouds save game. Both will have the same date on them. I don't even know why this pops up, as I haven't enabled anything to save on the cloud.
is there some feature option I'm not noticing?
Without the sync (to the "cloud"), you have no backups of your data--at all. Zip. Nada. There is no way for you to back up your saves yourself. (I'm talking about real backups--exporting your save files to another storage device. I'm aware we can copy files inside of MC.) Thank Microsoft for that, not 4J.
No, no. You totally misunderstand. The system writes your save files to its internal hard drive. That works whether you're online or offline. When you're online, it periodically syncs your save data to the "cloud"--a MS server somewhere. Proper synching will always feed you the newest files, regardless of where they're stored (on the "cloud" or on your hard drive). Backing up your own files means exporting those files out of the system's hard drive, to another device--such as a memory stick or an external drive. This is the functionality that the Xbox One omits entirely, for the first time in the history of consoles capable of saving your progress outside of a cartridge. You have absolutely no way to safeguard your own data personally. That crucial facility has been taken away from you.
Just to be clear about my last post, I am disagreeing completely with what I've bolded above. Your hard drive is not a backup. It is the prime source. That's where everything goes as you're playing the game. Syncs happen later--that is the one and only backup process, and it's woefully inadequate.
I have never had a good local save deleted and then be left high and dry with an error. Either it syncs or it doesn't. Either way, the newest file is on the hard drive, because I only play on one system. The one time MC refused to sync, it gave me the option to "use this app offline", which I took. Next morning, it synched properly. I lost nothing.
This is an interesting question - maybe there is some confusion for you? The local HD is the default save location for game data (I'm talking about game state, not the game code itself, though of course this too will be partially, if not entirely, on the HD). Autosave or not, when the game saves it saves to the HD. The cloud backup/sync takes place at/near the same time, but behind the scenes. This is obviously disabled if you are not online, and your local file may become out of sync with the cloud save, but it should be re-synced (from HD to cloud, not vice versa) next time you log in to Live.
Here it is from the FAQ:
So the answer to "how [do] you save to your [Xbox One]?" is, "the Xbox One & MC do it automatically, and at frequent intervals if you have autosave enabled in the game; otherwise it does it on demand."
The only issue I have ever had with syncing, with any game, is the cloud save being slightly older than the HD save, which is to be expected if for some reason the final cloud sync failed. As noted above, the HD is the primary/master source, and I treat it that way so I always choose the newer HD save over the older cloud save. I only play on one console, however.
If you do a lot of console-hopping, then you would need to keep careful track of the cloud sync state and the state of the 2 or more Xbox One hard drives you are using. It is quite possible to play on console A, then move over to console B, then when you get back to A it will tell you your local copy is out of sync (because the cloud copy was updated from your console B play session). In that case, you would want to pick the cloud save as your starting point on console A. It would be labeled "newer" in the out-of-sync dialog.
Edit to add: I don't mean to discount the likelihood of problems with some people's sync processes. I'm only pointing out that "saving to the xbox" is the default behavior for everyone.