Thats for sure! I went to a mob spawner I turned into a farm, its nice and dark so the mobs will spawn. I got down there, did one thing, and it lit up like there wasn't a roof!. Like daylight was spewing in from all directions!
Oh, and the mob farm isnt working. The spawners are broke. but thats a whole other issue i think is widely known about by now.
btw does your Game lag when your in the Nether?
my game lags like hell i can't even place Blocks!
and after that my game crash...
btw does your Game lag when your in the Nether?
my game lags like hell i can't even place Blocks!
and after that my game crash...
Yikes. No I havent tried the nether, and that comment doesnt compel me to either... I've had a small amount of lag. But I'm not swimming in redstone contraptions either.
Now that I think about it, maybe thats why my Slime-block launcher stopped working... lag.
Yikes. No I havent tried the nether, and that comment doesnt compel me to either... I've had a small amount of lag. But I'm not swimming in redstone contraptions either.
Now that I think about it, maybe thats why my Slime-block launcher stopped working... lag.
btw not a bug but they increase the Banners limit now! u can place 300!!
yep everytime 4J updates there will always Bug Fixes!
ugh... i hate 4j Rushing Updates!
Something that i've never brought up, but hope its gona be fixed eventually is the odd hit boxes of things, espeically noticable on hoppers. If a hopper is pointed into something and your facing the hopper, and kinda beside or under it, you can't access whatever its pointing into because the hopper has a full block hitbox.
I also noticed that we haven't received the new hitbox's for creepers yet, which made me sad. Visually they were changed as well as skeletons but no changes to hitbox's, hopefully its an oversight and will be fixed after the major bugs are addressed.
btw not a bug but they increase the Banners limit now! u can place 300!!
yep everytime 4J updates there will always Bug Fixes!
ugh... i hate 4j Rushing Updates!
I'm not sure if this has been addressed yet, and I apologize if it has. I'm having a hard time figuring out what has been discussed in regards to bugs that have surfaced since the newest update in December.
I've noticed ocean monuments are missing. I have not found a single one in the dozens of seeds I have played. In fact, my old world had one. If I load my old world, the monument is there. BUT, if I start a new world using the same seed, it's missing. Everything else is exactly the same. Same map, only no Ocean monument.
I'm not sure if this has been addressed yet, and I apologize if it has. I'm having a hard time figuring out what has been discussed in regards to bugs that have surfaced since the newest update in December.
I've noticed ocean monuments are missing. I have not found a single one in the dozens of seeds I have played. In fact, my old world had one. If I load my old world, the monument is there. BUT, if I start a new world using the same seed, it's missing. Everything else is exactly the same. Same map, only no Ocean monument.
Another use reported a similar issue with villages. I was able to find villages, but didn't really look for monuments. I'm also unsure if this disappearance of stuff is exclusive to some users or the generation of structures broke.
Another use reported a similar issue with villages. I was able to find villages, but didn't really look for monuments. I'm also unsure if this disappearance of stuff is exclusive to some users or the generation of structures broke.
I found villages as well. Desert temples, too. Haven't looked for jungle temples, but I'm not really concerned about those. But without an ocean monument, I can't get the blocks associated with it unless I play creative.
Game has been having massive frame rate drops after about 10 minutes of playing and wont stop until i reload the map. It happens in every texture pack whether im online or offline and alone. I tried reinstalling the game but it did no good.
I have found jungle temples and villages (churches are back!), but no Ocean Monuments, despite some ocean heavy seeds.
The mossy stone brick bug remains. It now generates a single mossy stock brick block, then further crafting will consume vines, but not stone bricks and will not generate any subsequent mossy stone bricks to the stack. The work around is to fill your inventory and then craft, forcing the crafted blocks to drop on the ground, then pick up the stack from the ground. Annoying.
Has the difficulty increased? I'm getting slaughtered by skeletons (is this due to their bizarre strafing behavior) and even in full iron armor a single creeper blast takes me out. Or is this buggy too?
Also, villager AI seems more broken than ever. I lost 80% of a village because they simply refuse to go indoors at night. They will stand in front of doors, but not go in and they will run around within their wandering distance, but when night falls, they just stand around like they have no idea what's going on. Could this be related somehow to all of the lighting issues going on? (I had full daylight at about level 20 in a cave, despite being no where near open sky).
I'm still getting the extra bonus chest at or near 0,x,0 on new seeds.
Also, not sure if this is a lag issue or not, but my horse is slow as molasses, but his head animation makes it look like he's running at a rapid speed, so the result is what appears to be my little horse working his butt off to go extra slow...
Has the difficulty increased? I'm getting slaughtered by skeletons (is this due to their bizarre strafing behavior) and even in full iron armor a single creeper blast takes me out. Or is this buggy too?
Also, villager AI seems more broken than ever. I lost 80% of a village because they simply refuse to go indoors at night. They will stand in front of doors, but not go in and they will run around within their wandering distance, but when night falls, they just stand around like they have no idea what's going on. Could this be related somehow to all of the lighting issues going on? (I had full daylight at about level 20 in a cave, despite being no where near open sky).
It took me too long to retest these because I figured they'd all still be here, but since it is a new update....
1.) Any world with a command block in it still completely crashes upon loading.
2.) The portal noise is still WAY too loud!
3.) The Ender Dragon is still WAY[/i] too loud!
4.) The Ender Dragon rebirth is still WAY TOO LOUD![/b][/i]
5.) Undead mobs will still burn in the End if the light level is high enough.
6.) Pistons no longer extend on the two blocks by the End borders.
7.) Any top layer of bedrock previously broken through some glitch involving pistons and TNT that I have no idea now to explain is now back in a weird state where it's not there, nor can be ascended through, but can have items tossed through it and be descended into.
8.) Once you pass Y=138 in the Nether, you still cannot descend down again. There's an invisible layer of nothing that cannot be broken. Blocks can be placed there, but then become unbreakable, gravity affected blocks still fall, though, and ender pearls can be used to get back down.
9.) Older worlds are still lagging except this time my world straight up crashed from it unless opening the creative menu while holding green glass is a bug.
The new achievements list is glitched. I already unlocked 9 of all 18 new achievements and none of them popped up in the unlocked section or appear at the activity feed. They still show as locked in the overview, but when I open my achievements list they still show up as if they were unlocked.
btw does your Game lag when your in the Nether?
my game lags like hell i can't even place Blocks!
and after that my game crash...
Yikes. No I havent tried the nether, and that comment doesnt compel me to either... I've had a small amount of lag. But I'm not swimming in redstone contraptions either.
Now that I think about it, maybe thats why my Slime-block launcher stopped working... lag.
btw not a bug but they increase the Banners limit now! u can place 300!!
yep everytime 4J updates there will always Bug Fixes!
ugh... i hate 4j Rushing Updates!
See, the Nether worked fine for me. Granted there's a massive platform at Y=138 now....
Stay fluffy~
massive platform? what do u mean by that?
Something that i've never brought up, but hope its gona be fixed eventually is the odd hit boxes of things, espeically noticable on hoppers. If a hopper is pointed into something and your facing the hopper, and kinda beside or under it, you can't access whatever its pointing into because the hopper has a full block hitbox.
I also noticed that we haven't received the new hitbox's for creepers yet, which made me sad. Visually they were changed as well as skeletons but no changes to hitbox's, hopefully its an oversight and will be fixed after the major bugs are addressed.
Go above 138 and see for yourself.
Stay fluffy~
What's not a bug?
I'm not sure if this has been addressed yet, and I apologize if it has. I'm having a hard time figuring out what has been discussed in regards to bugs that have surfaced since the newest update in December.
I've noticed ocean monuments are missing. I have not found a single one in the dozens of seeds I have played. In fact, my old world had one. If I load my old world, the monument is there. BUT, if I start a new world using the same seed, it's missing. Everything else is exactly the same. Same map, only no Ocean monument.
Another use reported a similar issue with villages. I was able to find villages, but didn't really look for monuments. I'm also unsure if this disappearance of stuff is exclusive to some users or the generation of structures broke.
Stay fluffy~
I found villages as well. Desert temples, too. Haven't looked for jungle temples, but I'm not really concerned about those. But without an ocean monument, I can't get the blocks associated with it unless I play creative.
Game has been having massive frame rate drops after about 10 minutes of playing and wont stop until i reload the map. It happens in every texture pack whether im online or offline and alone. I tried reinstalling the game but it did no good.
I have found jungle temples and villages (churches are back!), but no Ocean Monuments, despite some ocean heavy seeds.
The mossy stone brick bug remains. It now generates a single mossy stock brick block, then further crafting will consume vines, but not stone bricks and will not generate any subsequent mossy stone bricks to the stack. The work around is to fill your inventory and then craft, forcing the crafted blocks to drop on the ground, then pick up the stack from the ground. Annoying.
Has the difficulty increased? I'm getting slaughtered by skeletons (is this due to their bizarre strafing behavior) and even in full iron armor a single creeper blast takes me out. Or is this buggy too?
Also, villager AI seems more broken than ever. I lost 80% of a village because they simply refuse to go indoors at night. They will stand in front of doors, but not go in and they will run around within their wandering distance, but when night falls, they just stand around like they have no idea what's going on. Could this be related somehow to all of the lighting issues going on? (I had full daylight at about level 20 in a cave, despite being no where near open sky).
I'm still getting the extra bonus chest at or near 0,x,0 on new seeds.
Also, not sure if this is a lag issue or not, but my horse is slow as molasses, but his head animation makes it look like he's running at a rapid speed, so the result is what appears to be my little horse working his butt off to go extra slow...
The difficulty change is a feature
Upgraded to TU47... leaves do not allow light through. I put glowstone down and leaves on top, and it's like the glowstone wasn't even there...
In the picture attached is a side-by-side comparison of a torch covered and not covered by leaves, screenshots at the same time of night.
This is interesting. Piston arms are missing texture. Side note: Its a sticky piston, if that makes a difference at all.
It took me too long to retest these because I figured they'd all still be here, but since it is a new update....
1.) Any world with a command block in it still completely crashes upon loading.
2.) The portal noise is still WAY too loud!
3.) The Ender Dragon is still WAY[/i] too loud!
4.) The Ender Dragon rebirth is still WAY TOO LOUD![/b][/i]
5.) Undead mobs will still burn in the End if the light level is high enough.
6.) Pistons no longer extend on the two blocks by the End borders.
7.) Any top layer of bedrock previously broken through some glitch involving pistons and TNT that I have no idea now to explain is now back in a weird state where it's not there, nor can be ascended through, but can have items tossed through it and be descended into.
8.) Once you pass Y=138 in the Nether, you still cannot descend down again. There's an invisible layer of nothing that cannot be broken. Blocks can be placed there, but then become unbreakable, gravity affected blocks still fall, though, and ender pearls can be used to get back down.
9.) Older worlds are still lagging except this time my world straight up crashed from it unless opening the creative menu while holding green glass is a bug.
Stay fluffy~
The new achievements list is glitched. I already unlocked 9 of all 18 new achievements and none of them popped up in the unlocked section or appear at the activity feed. They still show as locked in the overview, but when I open my achievements list they still show up as if they were unlocked.