It could be my imagination but I could swear that Creepers have gotten much deadlier lately.
In fact, if they are at arm's length and explode (which happens pretty darn often since this game likes to spawn them right behind you), you die. One hit kill. I could have sworn in the past that only did 3/4 of a lifebar of damage.
They've been one-shotting me since the game came out. I do have to point out that I never wear armor though. Armor will mitigate some of that explosion damage.
They've been one-shotting me since the game came out. I do have to point out that I never wear armor though. Armor will mitigate some of that explosion damage.
Huh. Maybe I've just been especially sensitive to dying since the XP component came out.
They've been one-shotting me since the game came out. I do have to point out that I never wear armor though. Armor will mitigate some of that explosion damage.
Ditto. If you don't have iron yet, even leather armor will prevent death from "one-hit" creepers a couple of times. I think they have gotten a little sneakier though. They seem to come up from behind me more frequently... or maybe it's just me getting tunnel vision looking harder for diamonds these days.
I always just lead them to water where at least I wouldn't get damaged much and I can fight with ease...lol I do not like their destructive nature.... so water helps... They are the same damage they always do, and about as destructive as they always have been, they also spawn just as much as they always do as well... too much.
I see more of them than zombies & skeletons. Spiders is the only other that I see roughly bout' the same. Those things breed like rabbits it seems. lol
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
What I hate is the "POP! HISSSSSSSSSS" while you are in a menu.
Because you are dead. You cannot exit the menu and move in time.
I just bought a new controller and two sets of rechargeable batteries recently.
So like with every other rechargeable battery, I use it until I drain it completely. I sitll have
about 2 bars of juice left in the battery, so I keep playing. I step outside my door, look to
the left and see a spider in the distance. I decide not to take my chances and not engage
the spider. I walk along my house and my controller powers off... taking me to the menu.
I then immediately press the button and resume playing. I was thinking to myself that I
was fortunate that I didn't decide to engage the spider. If that had happened, I'd have lost
most of my 38 levels of experience.
I just bought a new controller and two sets of rechargeable batteries recently.
So like with every other rechargeable battery, I use it until I drain it completely. I sitll have
about 2 bars of juice left in the battery, so I keep playing. I step outside my door, look to
the left and see a spider in the distance. I decide not to take my chances and not engage
the spider. I walk along my house and my controller powers off... taking me to the menu.
I then immediately press the button and resume playing. I was thinking to myself that I
was fortunate that I didn't decide to engage the spider. If that had happened, I'd have lost
most of my 38 levels of experience.
Oh yes. The good ol' "Please Reconnect The Controller" when you are in monster soup. That's always fun.
38? I thought we could only go to 30. Hmmm... did the latest patch change that?
38? I thought we could only go to 30. Hmmm... did the latest patch change that?
I generally store up a few extra levels above 30. I find that I have a better chance of getting better multiple enchantments when I enchant with over 30 levels of xp. I then just use the extra levels to enchant a bunch of iron tools with level 1 enchantments. I figure that having unbreaking on iron is pretty handy at times. Unbreaking + efficiency is much better with a level 1 enchantment.
Oh yes. The good ol' "Please Reconnect The Controller" when you are in monster soup. That's always fun.
38? I thought we could only go to 30. Hmmm... did the latest patch change that?
No. Echanting itself only goes to 30. I have no clue as to what the max actual level is. Pretty high I would think though. so it has been like that since it was introduced.
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
No. Echanting itself only goes to 30. I have no clue as to what the max actual level is. Pretty high I would think though. so it has been like that since it was introduced.
max lv is 40
i find its a waist of exp to go past 30 view chart above
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Yes it's a waste of experience to go past 30 because the experience needed is no longer linear after about level 20. After that experience needed increases significantly more. 40 also is not the cap. I've gone to 45, to see if it's the number of points or just the number of levels that are used at the enchanting table.
Like I said earlier, it seems like I have a better chance for better enchantments if I go to level 32-33 when I enchant an item... even though it only uses 30 levels... just based on my own personal experience. I then just use the leftover levels for iron items. It's a long trip to the blaze spawners, so I just try to make the most of them.
max lv is 40
i find its a waist of exp to go past 30 view chart above
that chart does not show max level, and it is not 40. It is much much higher than that...- -
All that chart shows is the xp curve up to level 40, nothing more. And yeah it is pretty much counter productive to go beyond level 30, but some don't even have an enchanting table yet when they hit 30...lol Me included.. I like to take my time when playing the game savour the moment...
Edit: It is possibly a value of FF. Since I got to 100 and look like it still going...><
Deadlier? I thought the converse has been true lately. I find that I take less damage from creeper explosions. For example, without any armor on easy difficulty, I used to die if it point blank hits me. As of late, I've noticed that I still end up with 1/2 - 1 heart left most of the time.
It could be my imagination but I could swear that Creepers have gotten much deadlier lately.
In fact, if they are at arm's length and explode (which happens pretty darn often since this game likes to spawn them right behind you), you die. One hit kill. I could have sworn in the past that only did 3/4 of a lifebar of damage.
Thoughts?
One killed me in my full diamond. Full health. IN MY OWN HOUSE TO!!!! Freaking No clipping creepers :/
I feel like the Creepers got nerfed at some point in the last few months. Probably whenever they changed the explosion sound and animation. Before that they would kill me constantly but now I don't even worry about them.
Creepers? Really? If you think these guys are bad goto the nether. Ghast are monsters without wings...I swear there the hardest mob to kill. Anyways with the sprint button creepers have been easier to kill for awhile. With armor on creepers can't touch you. But I know what you mean by 1 Hit pop. Iv'e been getting lucky to stay alive with 1 or 2 in a half hearts but other than that creepers ain't nothing
I have to admit I thought they had gotten deadlier since the upgrade to their sound and explosion animation. They definitely seem craftier to me. If I'm out in broad daylight, digging a trench, or otherwise distracted they seem to have a knack for jumping in my hole with me.... Blammo!!! Instant death even with armor on.
Also, I seem to remember watching a video just after enchanting came along, where the player was demonstrating how to use the table, and his max xp level seemed to be 60.
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In fact, if they are at arm's length and explode (which happens pretty darn often since this game likes to spawn them right behind you), you die. One hit kill. I could have sworn in the past that only did 3/4 of a lifebar of damage.
Thoughts?
Huh. Maybe I've just been especially sensitive to dying since the XP component came out.
Ditto. If you don't have iron yet, even leather armor will prevent death from "one-hit" creepers a couple of times. I think they have gotten a little sneakier though. They seem to come up from behind me more frequently... or maybe it's just me getting tunnel vision looking harder for diamonds these days.
Because you are dead. You cannot exit the menu and move in time.
Agreed!!
I always just lead them to water where at least I wouldn't get damaged much and I can fight with ease...lol I do not like their destructive nature.... so water helps... They are the same damage they always do, and about as destructive as they always have been, they also spawn just as much as they always do as well... too much.
I see more of them than zombies & skeletons. Spiders is the only other that I see roughly bout' the same. Those things breed like rabbits it seems. lol
So like with every other rechargeable battery, I use it until I drain it completely. I sitll have
about 2 bars of juice left in the battery, so I keep playing. I step outside my door, look to
the left and see a spider in the distance. I decide not to take my chances and not engage
the spider. I walk along my house and my controller powers off... taking me to the menu.
I then immediately press the button and resume playing. I was thinking to myself that I
was fortunate that I didn't decide to engage the spider. If that had happened, I'd have lost
most of my 38 levels of experience.
Oh yes. The good ol' "Please Reconnect The Controller" when you are in monster soup. That's always fun.
38? I thought we could only go to 30. Hmmm... did the latest patch change that?
I generally store up a few extra levels above 30. I find that I have a better chance of getting better multiple enchantments when I enchant with over 30 levels of xp. I then just use the extra levels to enchant a bunch of iron tools with level 1 enchantments. I figure that having unbreaking on iron is pretty handy at times. Unbreaking + efficiency is much better with a level 1 enchantment.
No. Echanting itself only goes to 30. I have no clue as to what the max actual level is. Pretty high I would think though. so it has been like that since it was introduced.
max lv is 40
i find its a waist of exp to go past 30 view chart above
Like I said earlier, it seems like I have a better chance for better enchantments if I go to level 32-33 when I enchant an item... even though it only uses 30 levels... just based on my own personal experience. I then just use the leftover levels for iron items. It's a long trip to the blaze spawners, so I just try to make the most of them.
that chart does not show max level, and it is not 40. It is much much higher than that...- -
All that chart shows is the xp curve up to level 40, nothing more. And yeah it is pretty much counter productive to go beyond level 30, but some don't even have an enchanting table yet when they hit 30...lol Me included.. I like to take my time when playing the game savour the moment...
Edit: It is possibly a value of FF. Since I got to 100 and look like it still going...><
One killed me in my full diamond. Full health. IN MY OWN HOUSE TO!!!! Freaking No clipping creepers :/
Also, I seem to remember watching a video just after enchanting came along, where the player was demonstrating how to use the table, and his max xp level seemed to be 60.