Okay, I believe I finished the Iron Age. Here's some commentary and proof from an in-game perspective.
Here it is:
So, following the change of age, the first thing done was setting up a new secondary wall (as high as the main wall), towers to compliment it, leveling the land to be at 72 m on the outer ring and 68 on the inner, and laying out roads.
In addition, the Empire's flag has been created. Pictured below is the actual flag which is small than the banners on the actual outer towers.
Below is the medium banner which is on the outer towers and the customs/guard house.
Here's the large banner that is on the customs/guardhouse and the other guard/gatehouses.
With the ability to create shears wool for beds has been no problem. The keep barracks, the guardhouse guard quarters, and the secondary wall towers are all currently manned. Below is the keep barracks.
In addition to this, the mine has been dug lower than 30 blocks from the main level of the keep.
The wealth of the Empire drew the attention of a blacksmith who made his home in the inner circle of the fortress. Due to the lack of laborers in the fortress, once again I've had to built everything by scratch.
Due to the abundance of water in the inner ring, wells have been installed in the outer ring as seen below.
Since there is more tamed and civilized land outside the original walls, the animal pens and farms have been moved to the inner ring.
Here is the tree farm which contains 15 of each tree but jungle, which only has 4. Next to it is the Arborial family store/home which helps the tree farm to take up an entire quadrant of the inner ring.
Cows have been moved to a pen underneath the store and home of Lucas Angus, the man who won the bidding for the Fortress's cow population.
The bidding for the chicken and pig sales was won by the Cooper family which also set up shop above the pens.
The rest of the agricultural needs for the Fortress were won by the Albyra family. They control the watermelon, sugar, cocoa, and pumpkin supplies for the Fortress. While they do not have their mansion built yet, they also secretly control the netherwart supply of the Fortress. Below the royal sheep pens and wheat/carrot/potato farms also owned by the Albyras can also be seen.
The sheep pens with red and black sheep.
The wheat/potato/carrot farm contains 96 wheat, 54 potatoes, and 54 carrots.
The materials required for the Golden Age are shown below. I've also placed the music discs with them since I'm particularly proud of obtaining them. Building, leveling, and mining all got boring at one point and days and many deaths were spent trying to obtain them.
Due to boredom, I decided to actually create a courtyard on top of the keep.
The destruction of nature on the keep upset the master sorcerer, my advisor Lord General Araris Valerian. He then tore the towers off the castle, summoned magical glass, and converted the cobblestone to stone bricks. He created 5 spheroid "towers" high above the keep to house, teach, and perform dangerous magicks with the magi-corps. 100 meters above the keep is the Nether portal which all expeditions there have been carried out. He also made a difficult jumping puzzle to prevent the uninitiated from studying with him.
Coincidentally, that Nether portal is where the glowstone for the courtyard was gathered.
Anyways, due to the wealth gained from mining the continent out of boredom, the true throne, and Great Hall throne have been updated. The show throne in the Great Hall is made of pure gold while the true throne is iron and lapiz lazuli. The true throne has been renamed as the Iron Throne of Oblivion's Holy Light.
Iron Throne of Oblivion's Holy Light:
Golden Throne for Show and Parties:
As previously mentioned, the outer walls now have 19 meter tall lava curtains in them as seen below.
Finally, here's the superfluous treasures located in the Treasury.
Overall Information and Future Plans:
-The outer battlements of the main wall are still being designed. Once the fabled End has been reached, the rare stone from there will also be added to the base wall.
-I have plans to build a snow generating building, a mansion, a church, a library with a pool in it, some roads, and glowstone lamps before I post with the finished Golden Age.
-Only requirements that were built earlier but were changed are posted here. Please see my post on page 19 for anything required for the Iron Age not seen here.
So says I, His Imperial Majesty, Blessed of the Light, Lord of Oblivion, Emperor Xinkc DuMorne of the Holy Empire of Aegia.
Tell me what you think. I'll be starting the Golden Age in the meantime. The best estimated time of completion I can give at this time for this Age is around New Years or Mid January.
So that people can see it, because they keep asking.
Rollback Post to RevisionRollBack
"Map making isn't about painting a canvas, it's more like creating a giant block and carving a statue out of it."
I'm using the Isabella II spruce log for much of the interior with sandstone as the flooring and a Glowstone and, eventual, obsidian cross at the alter. No pulpit, no lectern. My vision is clear on that part.
Anyways, this is going to be my challenge's Church of Christ the Transcendent. Bonus points go to the person who catches the reference.
Okay, so here are some pictures of my completed Wooden Age castle. I've been playing on Hard mode, and died once. Not sure if that matters. I also have a question about moving on to the next Age. Do we have to destroy this castle and rebuild on the exact same spot, or can we move our spawn to a new point and begin building there? At first I wasn't sure how I was going to use this location, but then I just decided to build on the slope and ended up liking the result. But I dont really want to have to destroy this castle. I'd like to somehow (within challenge rules) move my spawn to a new location so that I can build a fresh castle somewhere nearby.
Anyway, on to the pictures:
Here's my treasure chest showing materials requirements, treasure, etc...
Front view of Wooden Castle: walls are actually 4 blocks high with a fence around the top overhanging the wall with cactus below. Several spiders have tried to get me while on the wall and none can.
Side view of Castle from river. The double height windows are the room in the keep with the spawn point.
Original spawn point in keep. Currently is a glass block in floor with a torch below it. Hi pig.
View of castle from nearby lake that river flows into
Back corner of castle at top of hill.
Side view of tower near front gate at top of hill away from river
Looking down from keep. Can see my wheat farm and the pig-pen in the yard.
View of front-gate. Cactus Pit with steps to jump across. Many mobs die here trying to follow me in at night.
In the yard looking back at the keep. Corner of wheat farm in view also.
From the top of the keep looking out over castle
This is the last image: From the river/lake tower above the keep looking out over the whole castle.
I hope you like my castle. And I'm looking forward to moving on to the next Stage. But I would like some help/ideas on the whole spawn location vs new castle. What others are doing maybe? Or what the challenge rules are.
After about 2 hours on my new world, I am almost complete the wooden age.
My humble abode, Teberus Keep, includes a soon to be wheat farm (waiting until i have buckets, but there's another farm to the north)
a Watch Tower, a Keep, a giant Ditch, a log Wall, a Gatehouse and it's all in the classical real-life castle style of Mott and Bailey.
I breifly jumped into creative mod for the screenies but I've been playing on Survival with Hard Mode the whole time. Also, in the spoiler you can see the giant ass forest I demolished. So far I've used more than 750+ oak log blocks, 250+ birch log blocks and I have 250+ saplings in my treasure chest.