I've been exploring my world for a few days now, but I can't find any cows. I'm temporarily living in a village in the desert, but I frequently visit Tiaga, grassy, forested, and mountain biomes - tons of pigs and sheep, really tons of them, found some wolves, but no cows. I kill all the pigs I find, hoping the cows will spawn, but no luck so far. The wiki doesn't tell me which particular biomes are supposed to spawn cows, so I don't really know if I should seek out some other biome. (Come to think of it, I'm not sure I've even found chickens yet.)
I think there needs to be more animal spawns considering the fact that when animals spawn with world generation and no new animals ever respawn and then you always die of hunger
I explored until I found a swamp biome, and found my first herd of cow. And I do mean cow. One. Dang, not much I can do with that! LOL
lol... go back later again and again.. despite what others have said, I've depopulated areas of certain mobs and when I've gone back later there's been more. The way I read the wiki, they'll only spawn in certain chunks but will continue to do so.
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Wow, the exact opposite is happening to me. I am on cow overload. Every time I explore my jungle that I live in, I rescue a bunch of cows from being stuck in trees.
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I think there needs to be more animal spawns considering the fact that when animals spawn with world generation and no new animals ever respawn and then you always die of hunger
Animals now spawned in with the chunks and that was it, no new animals.
All of those are wrong.
Some people seem to have a hard time understanding the spawning mechanism and others continue to give out incorrect information on the forum about it.
Passive mobs (animals) do spawn on already generated chunks, they just do it a lot less frequently than hostile mobs do. The game checks whether to spawn hostile Mobs within 128 blocks of the player once every game tick (1/20th of a second). The game only checks whether to spawn passive Mobs within the same range once every 20 seconds, 400 times slower.
The Mobs have a cap after which no more Mobs will spawn within range of the player, in single player the game actually looks a bit farther out than the 128 blocks mentioned above when calculating this though. It looks at all existing Mobs within a 17x17 chunk (289x289 block) area with the player at the center. If the Mobs have not reached the cap within that area then new mobs will be spawned within 128 blocks of the player.
If there are already at least that many Mobs in a category within the 144 block range from the block the player is standing on then the spawn chance for that type of Mob is skipped for that spawn cycle. So if there are already animals in pens at your base or roaming free anywhere near it then you are probably at or exceeding the limit cap and no further animals will spawn in the surrounding area.
I mostly find cows in plains and forest. Continue looking for new grassy and forest biomes farther away from spawn if you really want cows.
And chickens? Swamp is a good place to find them.
I explored until I found a swamp biome, and found my first herd of cow. And I do mean cow. One. Dang, not much I can do with that! LOL
lol... go back later again and again.. despite what others have said, I've depopulated areas of certain mobs and when I've gone back later there's been more. The way I read the wiki, they'll only spawn in certain chunks but will continue to do so.
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Why have I been gone so long? My interwebs are broken and I'm sick. Yay.
Want a reply? Reply to me first, I rarely stalk threads anymore.
that's right that is why you breed them
Do wild animals reproduce and repopulate...?
All of those are wrong.
Some people seem to have a hard time understanding the spawning mechanism and others continue to give out incorrect information on the forum about it.
Passive mobs (animals) do spawn on already generated chunks, they just do it a lot less frequently than hostile mobs do. The game checks whether to spawn hostile Mobs within 128 blocks of the player once every game tick (1/20th of a second). The game only checks whether to spawn passive Mobs within the same range once every 20 seconds, 400 times slower.
The Mobs have a cap after which no more Mobs will spawn within range of the player, in single player the game actually looks a bit farther out than the 128 blocks mentioned above when calculating this though. It looks at all existing Mobs within a 17x17 chunk (289x289 block) area with the player at the center. If the Mobs have not reached the cap within that area then new mobs will be spawned within 128 blocks of the player.
The caps are as follows...
Hostile = 79, Passive = 11 (animals), Ambient = 16 (bats), Water = 5 (squid)
If there are already at least that many Mobs in a category within the 144 block range from the block the player is standing on then the spawn chance for that type of Mob is skipped for that spawn cycle. So if there are already animals in pens at your base or roaming free anywhere near it then you are probably at or exceeding the limit cap and no further animals will spawn in the surrounding area.
For all of this info and more check the wiki "Spawn" page here...
http://www.minecraft....net/wiki/Spawn
And chickens? Swamp is a good place to find them.