Question for people here; can any of the information in the F3 screen be used to determine where chunk boundaries are? If not, how do I discover this information? Do I have to use a third party program?
The reason why I'm wondering, is because I want to try some experiments where I really push the Nether portals to the limit, as far as trying to figure out how many I can have in the one chunk, or whether or not it's possible to have two way portals with one at bedrock and another at sea level, etc.
I've seen it done, but that was one way only, and relied on the usual glitch. I want two way; down as well as up.
You actually can easily find what chunk you are in using F3. For X and Z, there should be a c: after two //"'s that have two numbers. The first is what chunk you are in for either X or Z, and the second number is what block you are on for both X and Z. There are no Y chunks.
Rei's minimap has a grid feature, or id think the easiest is to just make a map? Doesnt that just load the current chunk your in, just go to the outermost block on the map, once you have 1 chunk lined out, knowing each one is 16x16 you can line up any others