It's been 364 days in my Minecraft survival world so far! Such an accomplishment with only dying two times deserved celebration! So I made a wooden man to set fire to, and made fireworks (I made 20 stars but forgot to leave enough gunpowder for the rockets, so I could only launch 3). I ask in this thread, how do you celebrate your New Years, if at all? I attached images here below, to show my celebration.
ATTACHMENTS
Screenshot_8
Screenshot_9
Rollback Post to RevisionRollBack
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
I'd suggest a large picture-filled thread of your main base and a few other locations in further celebration.
While I did nothing in celebration of my first year, since I started my vanilla, hard difficulty SSP world July 2, 2014, its two-year anniversary is quickly approaching. I'll probably video record a similar celebration with fireworks and such. I've thrown out all my gunpowder until recently. I have a few stacks of it now. I plan to have a large album of pictures from all around my world, but particularly my main base, Castle Midgard.
Tell us more about your world. Survival single player? You mention only dying twice and that's an accomplishment. Legit and normal or hard difficulty?
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
I'd suggest a large picture-filled thread of your main base and a few other locations in further celebration.
While I did nothing in celebration of my first year, since I started my vanilla, hard difficulty SSP world July 2, 2014, its two-year anniversary is quickly approaching. I'll probably video record a similar celebration with fireworks and such. I've thrown out all my gunpowder until recently. I have a few stacks of it now. I plan to have a large album of pictures from all around my world, but particularly my main base, Castle Midgard.
Tell us more about your world. Survival single player? You mention only dying twice and that's an accomplishment. Legit and normal or hard difficulty?
I actually died twice, and my difficulty is normal. All games I play are at normal, unless they're easy which then I put hard. No games I play are at easy.About my world, I died once falling off a cliff, and a second time at an Enderman attack after I provoked it. I am usually very cautious. I only do dangerous things unless I really want to, or need to. Like, the only time I went to the Nether was to prepare my portal and barricade it if I ever needed to return. My world is very heavily explored, with 9 maps zoomed out 4 out of 5. It has over 277mb. I made two very large houses, one was a cabin, the other is a mansion. The cabin is mostly spruce wood with over 400 spruce wood (Approximation) and the mansion being far over 900 spruce wood, 1400 cobblestone, 200 glass frames, 1100 stone bricks and I'm not counting the roof/stairs.
ATTACHMENTS
Screenshot_2
Screenshot_4
Screenshot_5
Screenshot_6
Screenshot_7
Rollback Post to RevisionRollBack
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
It never crossed my mind to celebrate each year in a world, either by in-game years or IRL years; I've currently got 5276 days or over 14 in-game years in my first world, which was started a bit over 3 years ago, and I've only noticed when it passed 3650 days (10 years), as I mentioned here (the total time in this world is actually higher since that was in a copy I'd modded); I'd have also not noticed if I hadn't modded the game to display the number of days that have passed (I'm still playing in 1.6.4, which does not display days in the debug menu, the only other way is to read the level.dat file and convert ticks to days).
Also, I don't consider playing on Hard to be anything special or the "legit" way to play; the armor that I wear reduces damage by an average of 77.6% which allows me to survive up to 44.6 hearts of damage at once; by comparison, maxed-out armor reduces damage by 92%, or 125 hearts - which is far in excess of the damage increase between Normal and Hard (up to 1.5 times for creepers, which scale up more than weaker mobs; this means that if I scaled up my armor so creeper damage remained the same I'd get less damage from most other sources); a few mobs like spiders get some buffs but they have very little effect (I modded the game so most Hard-only effects occur on all difficulties, aside from zombies breaking wooden doors, which is more of an annoyance than actual difficulty).
I actually died twice, and my difficulty is normal. All games I play are at normal, unless they're easy which then I put hard. No games I play are at easy.About my world, I died once falling off a cliff, and a second time at an Enderman attack after I provoked it. I am usually very cautious. I only do dangerous things unless I really want to, or need to. Like, the only time I went to the Nether was to prepare my portal and barricade it if I ever needed to return. My world is very heavily explored, with 9 maps zoomed out 4 out of 5. It has over 277mb. I made two very large houses, one was a cabin, the other is a mansion. The cabin is mostly spruce wood with over 400 spruce wood (Approximation) and the mansion being far over 900 spruce wood, 1400 cobblestone, 200 glass frames, 1100 stone bricks and I'm not counting the roof/stairs.
Thanks for the info. It's interesting to learn how others experience and play Minecraft in such different ways.
Very nice builds as well!
The Nether is certainly a place to avoid if one wants to keep their death count low, but once one begins stocking fire resistance potions, it loses a lot of what makes it such a fearsome realm. Of course, one must first collect blaze rods, and that's a very dangerous adventure!
We all play so differently. For example, some people play on creative and enjoy building. Some people are interested primarily in redstone. Some people make adventure maps. Some people play survival on peaceful. Some people make mods. some people play solo while others only multi-player. There has never been a more open-world sandbox video game that appealed to a wider audience.
My own SSP world is also vanilla (no mods) and, like I say, nearing its second anniversary. It's sitting at 1.85 GB right now, but much that comes from a single voyage to find a jungle. I consider myself a cartographer and overworld explorer above all else. I'm working to complete a 4x4 wall of fully zoomed-out maps.
Also, I'm going to PM you with a long-shot request.
Also, I don't consider playing on Hard to be anything special or the "legit" way to play;
If this is a comment in reply to my question, "legit" is the most concise word I've found to use in a video game community in order to illicit the information I'm seeking. As evidence, Venom's reply included exactly what I was interested to learn. I became aware of its meaning about 15 years ago in the Diablo II community, but it has remained popular particularly among multiplayer games where player information is mainly stored client-side. Perhaps you've not encountered it; very broadly, it means "no cheating." However, the word "cheating" in Minecraft is particularly ambiguous, so I avoid using it. One could ask 100 people on this forum the definition of "cheating" in Minecraft and get 100 different answers including a very popular, "There's no such thing." If the OP was bouncing back and forth from creative and peaceful modes and using commands to give resources and such—not that anything's wrong with any of that—then dying twice in a year really isn't as great of an accomplishment in my own personal opinion as if he played on, as I said, either normal or hard difficulty and without using commands. That's why I asked and that's why I used the word "legit." I don't want to have to write a paragraph to ask a simple question when a word suffices just as it did here. I wasn't advocating One True Way to play Minecraft.
I only ever mention my world's difficulty setting out of completeness and to satisfy any possible curiosity. My "survival single-player world" is "vanilla," I play "legit," its difficulty is locked on hard, and it was began July 2, 2014. That's the most concise and complete run-down of the world's basic information that I would want to know; practically everything I would want to know about a world's relative position among the wildly-varying individual Minecraft experiences is stated. Just using the word "legit" communicates that I'm attempting in my own personal opinion to play the game without "cheating"—whatever that means to me. Of course, there are no rules and no standard definition, but just using the word widely invokes my desired intent with most of the video game community. Not always, as in your case, but most often, as with Venom.
By the way, I've noticed on multiple occasions after someone mentions hard difficulty setting you are compelled to explain your world's custom difficulty, and that's all very well and good just so long as its not offered defensively due to some sort of inferiority complex, but I've yet to fully understand why you point out that armor makes increased mob damage irrelevant between normal and hard settings. The way I've read your explanation is, in highly-oversimplified terms, "If I played on hard, I would just wear more armor, so I don't play on hard." Of course, that's a blatant logical fallacy and I respect your intelligence and option enough that I would not assume such was the case.
Lacking facial expressions and voice inflection, please don't read anything I've wrote as argumentative or disparaging; neither are my intentions. Here's a smiley emoticon just in case: :-)
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
I look forward to seeing that 4x4 map. I gave up searching my areas, but I've started to get really far away from my homeland and I'm staring to encounter large bodies of water which I'd rather not explore. Also, it's an extremely grueling task. I also have a rendering problem. Minecraft has problems with the AMD Graphics Card, no matter what type of graphic specialty it may possess, Mojang hates it. So, when I'm exploring, it's really a pain in the neck to do so, because the chunks don't load. One time, I went on without loading and I nearly fell to death in a cliff drop. I felt like I was in 127 hours because I had no pickaxe, and the surface was more than 30 blocks above me.
Rollback Post to RevisionRollBack
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
What kind of video card and CPU do you have? Have you tried allocating more RAM to Minecraft?
To do so, when one opens the launcher, there is a little "edit profile" button in the bottom left. If one clicks that, the last check box is for JVM arguments. The first argument on mine sets the amount of RAM that's allocated to Minecraft. I set mine to 3GB after it started using 100% of the 2 GB I formerly allowed. I changed whatever it was by default to "-Xmx3G" without the quotes.
It's doubtful that will help with rendering issues, though.
However, I'd highly recommend trying Optifine to see if it helps. Just download and double click it and it will install and create a profile in the launcher so fast you might wonder if it did anything at all.
I have a GTX 970, but the difference when using Optifine is noticeable. Plus, I can set it to use antialiasing (FXAA x4 for me) which really improves Minecraft's appearance.
Maybe one or both those things will help somewhat.
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
As far as a 1 year celebration, didn't do anything to mark the occasion for the MC 1 year or RL 1 year of my current(and longest running) SSP world. I do sometimes build things to mark occasions though. I was pretty inspired by the architecture after an amazing vacation, so I built the "Puerto Rican District" in my world. All built on hard survival, crafted from a mesa around 5000 blocks away that was brought back via my nether rail.
The world is about a year and a half old, started Jan 1, 2015, ~1.1 GB. Here's a pretty recent map wall/render.
Rollback Post to RevisionRollBack
Quote from Swingerzetta »
This forum has made me decide that I now want kids, so that when they get old enough, I can forbid them from coming here. it's a terrible place.
I have tried allocating more ram to Minecraft, but the rendering problem continues. As for the introduction of other apps in order to fix the problem, I'd rather not. I don't travel much anyways, and my computer is starting to age, meaning it is experiencing far more troubles with new installments. I appreciate the suggestions, but nothing ever works, I have up 2 months ago, and I'd rather not experience the investment of failure again. I digress, this isn't a thread about rendering problems in Minecraft.
Rollback Post to RevisionRollBack
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
In honor of Venom10222's first anniversary, and since he let me download his world to make an MCMap of it, I offered to take and upload some pics.
Screenshots were taken while using the KUDA v6.2.81 Ultra shader and are 1920x1080 (so, right-click and open in new tab). Render distance is 32.
Bonus: In that last photo, we can see a ravine exposed to the surface. Well, turns out it's a massive double ravine that stretches down to lava level.
Venom says he takes only the most calculated risks, and with only two deaths in a year, that's the truth. That said, I would have already known that he's never been down there.
How? Spoiler alert, Venom . . .
I know because in the deepest, darkest recess of that double ravine . . .
. . . there is exposed diamond ore glittering just above the lava.
Happy anniversary!
Bonusx2: Here is a MCMap render of his world at 10% and 256 colors:
Again, happy anniversary!
Rollback Post to RevisionRollBack
My short story-like journals; quick-and-easy reads:
Venom says he takes only the most calculated risks, and with only two deaths in a year, that's the truth. That said, I would have already known that he's never been down there.
That's the truth :-P I never have been down in that massive rift, and never would I have known about those diamonds if you had not told me.
Rollback Post to RevisionRollBack
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
I'd probably host some sort of party with my animals and make some fireworks; maybe making a special structure also. Only one of my worlds has seen a year pass, and that one is looooong gone (Got deleted in August 2013; aka when I was a brand-spanking-new minecrafter) yet I hosted no party for it.
It's been 364 days in my Minecraft survival world so far! Such an accomplishment with only dying two times deserved celebration! So I made a wooden man to set fire to, and made fireworks (I made 20 stars but forgot to leave enough gunpowder for the rockets, so I could only launch 3). I ask in this thread, how do you celebrate your New Years, if at all? I attached images here below, to show my celebration.
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
My Minecraft world doesn't have 365 days in a year tho ... its 10000. I'm currently at 8200 or so, so only 1800 days to go! ...
Mintutor now works in 1.13!
MrKite & Mc_Etlam ... I salute you!
Congratulations!
I'd suggest a large picture-filled thread of your main base and a few other locations in further celebration.
While I did nothing in celebration of my first year, since I started my vanilla, hard difficulty SSP world July 2, 2014, its two-year anniversary is quickly approaching. I'll probably video record a similar celebration with fireworks and such. I've thrown out all my gunpowder until recently. I have a few stacks of it now. I plan to have a large album of pictures from all around my world, but particularly my main base, Castle Midgard.
Tell us more about your world. Survival single player? You mention only dying twice and that's an accomplishment. Legit and normal or hard difficulty?
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
I actually died twice, and my difficulty is normal. All games I play are at normal, unless they're easy which then I put hard. No games I play are at easy.About my world, I died once falling off a cliff, and a second time at an Enderman attack after I provoked it. I am usually very cautious. I only do dangerous things unless I really want to, or need to. Like, the only time I went to the Nether was to prepare my portal and barricade it if I ever needed to return. My world is very heavily explored, with 9 maps zoomed out 4 out of 5. It has over 277mb. I made two very large houses, one was a cabin, the other is a mansion. The cabin is mostly spruce wood with over 400 spruce wood (Approximation) and the mansion being far over 900 spruce wood, 1400 cobblestone, 200 glass frames, 1100 stone bricks and I'm not counting the roof/stairs.
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
It never crossed my mind to celebrate each year in a world, either by in-game years or IRL years; I've currently got 5276 days or over 14 in-game years in my first world, which was started a bit over 3 years ago, and I've only noticed when it passed 3650 days (10 years), as I mentioned here (the total time in this world is actually higher since that was in a copy I'd modded); I'd have also not noticed if I hadn't modded the game to display the number of days that have passed (I'm still playing in 1.6.4, which does not display days in the debug menu, the only other way is to read the level.dat file and convert ticks to days).
Also, I don't consider playing on Hard to be anything special or the "legit" way to play; the armor that I wear reduces damage by an average of 77.6% which allows me to survive up to 44.6 hearts of damage at once; by comparison, maxed-out armor reduces damage by 92%, or 125 hearts - which is far in excess of the damage increase between Normal and Hard (up to 1.5 times for creepers, which scale up more than weaker mobs; this means that if I scaled up my armor so creeper damage remained the same I'd get less damage from most other sources); a few mobs like spiders get some buffs but they have very little effect (I modded the game so most Hard-only effects occur on all difficulties, aside from zombies breaking wooden doors, which is more of an annoyance than actual difficulty).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Not do this because none of my worlds last more than a month.
You can just call me Canary.
How not to look like a total fool in the forum games
Thanks for the info. It's interesting to learn how others experience and play Minecraft in such different ways.
Very nice builds as well!
The Nether is certainly a place to avoid if one wants to keep their death count low, but once one begins stocking fire resistance potions, it loses a lot of what makes it such a fearsome realm. Of course, one must first collect blaze rods, and that's a very dangerous adventure!
We all play so differently. For example, some people play on creative and enjoy building. Some people are interested primarily in redstone. Some people make adventure maps. Some people play survival on peaceful. Some people make mods. some people play solo while others only multi-player. There has never been a more open-world sandbox video game that appealed to a wider audience.
My own SSP world is also vanilla (no mods) and, like I say, nearing its second anniversary. It's sitting at 1.85 GB right now, but much that comes from a single voyage to find a jungle. I consider myself a cartographer and overworld explorer above all else. I'm working to complete a 4x4 wall of fully zoomed-out maps.
Also, I'm going to PM you with a long-shot request.
If this is a comment in reply to my question, "legit" is the most concise word I've found to use in a video game community in order to illicit the information I'm seeking. As evidence, Venom's reply included exactly what I was interested to learn. I became aware of its meaning about 15 years ago in the Diablo II community, but it has remained popular particularly among multiplayer games where player information is mainly stored client-side. Perhaps you've not encountered it; very broadly, it means "no cheating." However, the word "cheating" in Minecraft is particularly ambiguous, so I avoid using it. One could ask 100 people on this forum the definition of "cheating" in Minecraft and get 100 different answers including a very popular, "There's no such thing." If the OP was bouncing back and forth from creative and peaceful modes and using commands to give resources and such—not that anything's wrong with any of that—then dying twice in a year really isn't as great of an accomplishment in my own personal opinion as if he played on, as I said, either normal or hard difficulty and without using commands. That's why I asked and that's why I used the word "legit." I don't want to have to write a paragraph to ask a simple question when a word suffices just as it did here. I wasn't advocating One True Way to play Minecraft.
I only ever mention my world's difficulty setting out of completeness and to satisfy any possible curiosity. My "survival single-player world" is "vanilla," I play "legit," its difficulty is locked on hard, and it was began July 2, 2014. That's the most concise and complete run-down of the world's basic information that I would want to know; practically everything I would want to know about a world's relative position among the wildly-varying individual Minecraft experiences is stated. Just using the word "legit" communicates that I'm attempting in my own personal opinion to play the game without "cheating"—whatever that means to me. Of course, there are no rules and no standard definition, but just using the word widely invokes my desired intent with most of the video game community. Not always, as in your case, but most often, as with Venom.
By the way, I've noticed on multiple occasions after someone mentions hard difficulty setting you are compelled to explain your world's custom difficulty, and that's all very well and good just so long as its not offered defensively due to some sort of inferiority complex, but I've yet to fully understand why you point out that armor makes increased mob damage irrelevant between normal and hard settings. The way I've read your explanation is, in highly-oversimplified terms, "If I played on hard, I would just wear more armor, so I don't play on hard." Of course, that's a blatant logical fallacy and I respect your intelligence and option enough that I would not assume such was the case.
Lacking facial expressions and voice inflection, please don't read anything I've wrote as argumentative or disparaging; neither are my intentions. Here's a smiley emoticon just in case: :-)
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
I look forward to seeing that 4x4 map. I gave up searching my areas, but I've started to get really far away from my homeland and I'm staring to encounter large bodies of water which I'd rather not explore. Also, it's an extremely grueling task. I also have a rendering problem. Minecraft has problems with the AMD Graphics Card, no matter what type of graphic specialty it may possess, Mojang hates it. So, when I'm exploring, it's really a pain in the neck to do so, because the chunks don't load. One time, I went on without loading and I nearly fell to death in a cliff drop. I felt like I was in 127 hours because I had no pickaxe, and the surface was more than 30 blocks above me.
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
What kind of video card and CPU do you have? Have you tried allocating more RAM to Minecraft?
To do so, when one opens the launcher, there is a little "edit profile" button in the bottom left. If one clicks that, the last check box is for JVM arguments. The first argument on mine sets the amount of RAM that's allocated to Minecraft. I set mine to 3GB after it started using 100% of the 2 GB I formerly allowed. I changed whatever it was by default to "-Xmx3G" without the quotes.
It's doubtful that will help with rendering issues, though.
However, I'd highly recommend trying Optifine to see if it helps. Just download and double click it and it will install and create a profile in the launcher so fast you might wonder if it did anything at all.
I have a GTX 970, but the difference when using Optifine is noticeable. Plus, I can set it to use antialiasing (FXAA x4 for me) which really improves Minecraft's appearance.
Maybe one or both those things will help somewhat.
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
As far as a 1 year celebration, didn't do anything to mark the occasion for the MC 1 year or RL 1 year of my current(and longest running) SSP world. I do sometimes build things to mark occasions though. I was pretty inspired by the architecture after an amazing vacation, so I built the "Puerto Rican District" in my world. All built on hard survival, crafted from a mesa around 5000 blocks away that was brought back via my nether rail.
The world is about a year and a half old, started Jan 1, 2015, ~1.1 GB. Here's a pretty recent map wall/render.
The BEST way to mine diamond, layer 12 and you.
I have tried allocating more ram to Minecraft, but the rendering problem continues. As for the introduction of other apps in order to fix the problem, I'd rather not. I don't travel much anyways, and my computer is starting to age, meaning it is experiencing far more troubles with new installments. I appreciate the suggestions, but nothing ever works, I have up 2 months ago, and I'd rather not experience the investment of failure again. I digress, this isn't a thread about rendering problems in Minecraft.
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
In honor of Venom10222's first anniversary, and since he let me download his world to make an MCMap of it, I offered to take and upload some pics.
Screenshots were taken while using the KUDA v6.2.81 Ultra shader and are 1920x1080 (so, right-click and open in new tab). Render distance is 32.
Bonus: In that last photo, we can see a ravine exposed to the surface. Well, turns out it's a massive double ravine that stretches down to lava level.
Venom says he takes only the most calculated risks, and with only two deaths in a year, that's the truth. That said, I would have already known that he's never been down there.
How? Spoiler alert, Venom . . .
I know because in the deepest, darkest recess of that double ravine . . .
. . . there is exposed diamond ore glittering just above the lava.
Happy anniversary!
Bonusx2: Here is a MCMap render of his world at 10% and 256 colors:
Again, happy anniversary!
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
That's the truth :-P I never have been down in that massive rift, and never would I have known about those diamonds if you had not told me.
Don't be optimistic, be realistic. A majority of thoughts on something doesn't change the truth of something.
The way I celebrated my minecraft new year is that I build something wonderful in my world and then showing it to the public.
I'd probably host some sort of party with my animals and make some fireworks; maybe making a special structure also. Only one of my worlds has seen a year pass, and that one is looooong gone (Got deleted in August 2013; aka when I was a brand-spanking-new minecrafter) yet I hosted no party for it.
I post pretty rarely nowadays. Gosh, I wish this place weren't so... empty...
Love the ideas on here! Never would have thought of it, no less see the milestones!