it is actually a very simple structure. You can do the same thing with only 1 coop, since animals are able to stand "inside" each other. just watch out for animals escaping from the coops. They sometimes do that somehow.
Also, I found a way to automate the pistons in my farm: Just leave a single chicken running around inside! It will wander, and every now and then step on the pressure pad and activate the pistons!
EDIT: Also, wheat and sugar cane farms are a great supplement to chicken farms and cow traps, since you combine milk, wheat, sugar, and eggs to make cake!
I thought about doing this as well (although the pistons had never occurred to me) but I decided not to because of how much my game would lag, so I'll probably just make a melon/wheat farm.
I thought about doing this as well (although the pistons had never occurred to me) but I decided not to because of how much my game would lag, so I'll probably just make a melon/wheat farm.
Lol.
I have noticed a bit more lag when I am in my house.
But that's not the worst of it..
Oh god, the clucking. So, so much clucking! I'm surprised my Steve? can even sleep!
I would suggest making your chicken farm a decent distance away from your house.
Now, on another note:
Could someone try to come up with a way to auto-harvest the eggs without letting chickens loose? I can't figure it out.
Hehe I prefer to give my chickens more space and use less redstone. (I'm trying to stay mainly above ground) I only have one chicken as of now but I'm hoping eventually one of its eggs will yield another chicken. With the power arrows provide chickens will no doubt become my main resource in the plains region. If someone could answer my other question on the animal husbandry thread that would be nice.
I was doing chicken farming long before 1.8 to gather eggs to make builds out of cake (yes out of cake..) only difference now is they drop food and they don't despawn so i don't have to actually stand there and babysit them!
I have noticed a bit more lag when I am in my house.
But that's not the worst of it..
Oh god, the clucking. So, so much clucking! I'm surprised my Steve? can even sleep!
I would suggest making your chicken farm a decent distance away from your house.
Now, on another note:
Could someone try to come up with a way to auto-harvest the eggs without letting chickens loose? I can't figure it out.
To auto harvest the eggs :
(I haven't done this in awhile [and I suck at describing things], so hoping this is right)
Make a 2x however big you want it hole, dig down at least 5 or 6 blocks.
Use signs on the blocks below the last layer where the water would go.
Now place the water, starting on the lowest layer of water (on top of the signs)
After you have placed all the water, you should have 2 solid layers of still water and air underneath.
Set up that area underneath however you like for collection. (I put flowing water to bring the eggs to a collection point, like for a mob trap)
Back on the surface, block the chickens escape, leaving them nowhere but the water to go in.
The chickens will swim on the water, and not go down. The eggs will fall through the water to be collected.
(I am not good at these smilie pictures!)
Water is water, Picture frame is sign, glass is empty air, sheep is chicken, diamond is egg.
I saw this done on a server and i am defeniately going to be doing it.
but is it me or is food becomeing TOO renewable? i mean like everything, even mushrooms now are easy to get with just 1 of each type and bone meal to make a giant one
Is it just me? Or sheep's fur doesn't grow back after shearing? Because I had like 3 sheeps in my farm, and it's been 5~7 in game days and they still don't have its wool back.
...I'm sorry to burst your bubble, but 1.8 certainly does not have persistent animals. I've killed many a cow, chicken and pig around my house and yet they continue to spawn. Same is to be said for hostile mobs. If you leave the chickens alone long enough, they will despawn.
...I'm sorry to burst your bubble, but 1.8 certainly does not have persistent animals. I've killed many a cow, chicken and pig around my house and yet they continue to spawn. Same is to be said for hostile mobs. If you leave the chickens alone long enough, they will despawn.
If this is true, I am disappointed.
If all food is entirely renewable, the hunger bar system is broken. There is no challenge to hoarding food stacks and filling your hunger bar, at which point you can tank infinite damage (I tried to die with a full hunger bar, and found it impossible). As if the game wasn't easy enough. And people on the forums said that the hunger bar would make the game HARDER. Laughable.
I saw this done on a server and i am defeniately going to be doing it.
but is it me or is food becomeing TOO renewable? i mean like everything, even mushrooms now are easy to get with just 1 of each type and bone meal to make a giant one
So you're saying you never noticed the hunger bar? Food is much more important now just so that you can stay alive even in a safe, no-hostile-mob enviornment. We NEED to have stackable, easy-to-obtain food now.
This is not true. What is actually happening, is that animals are wandering in from surrounding chunks. According to findings by Kerg, animals follow a more linear path instead of walking around in circles.
He developed a way to herd animals into his area using natural canyons and valleys, as well as a few trenches. I used the same method to get a cow into a milking stall (her name is Thud), although I decided to push the cow through the trench to speed up the process.
In order to observe the fact that animals are limited and persistent, try these simple tests:
1.) Persistence test.
Get an animal (not a squid, I don't think this applies to them yet) and put it in a pen or pit. Stand there for a while.
it stays there.
then, go several chunks away. Sprint away for an entire day and night, then come back.
The animal is still there.
then, as the final test, exit minecraft. Reopen it, and you will see that...
The animal is still there.
2.) Limited test.
Go kill every single animal you see for a few real-life days.
You will notice that animals will become scarcer and scarcer as time goes on. This is because animals are no longer spawning, and you are killing them off into extinction.
Please continue discussion there!
http://www.minecraftforum.net/topic/674934-studies-in-animal-husbandry/#entry8820205
Awesome!
it is actually a very simple structure. You can do the same thing with only 1 coop, since animals are able to stand "inside" each other. just watch out for animals escaping from the coops. They sometimes do that somehow.
Also, I found a way to automate the pistons in my farm: Just leave a single chicken running around inside! It will wander, and every now and then step on the pressure pad and activate the pistons!
Chicken farms require more manual labor, but offer much more hunger points per spot of land, since you can cram infinite chickens into 1 spot.
Infinite eggs --> infinite chickens --> infinite meat, feathers, and eggs.
EDIT: Also, wheat and sugar cane farms are a great supplement to chicken farms and cow traps, since you combine milk, wheat, sugar, and eggs to make cake!
Also, they keep escaping :ohmy.gif:
I think that having too many in one spot can cause them to be pushed out. Could somebody please do some testing on this?
http://www.xenonservers.com/clients/aff.php?aff=885
Lol.
I have noticed a bit more lag when I am in my house.
But that's not the worst of it..
Oh god, the clucking. So, so much clucking! I'm surprised my Steve? can even sleep!
I would suggest making your chicken farm a decent distance away from your house.
Now, on another note:
Could someone try to come up with a way to auto-harvest the eggs without letting chickens loose? I can't figure it out.
Genius!
items sink, animals dont, get them to swim over a 2 deep 1 wide hole (and their eggs) and the eggs will be seperated
To auto harvest the eggs :
(I haven't done this in awhile [and I suck at describing things], so hoping this is right)
Make a 2x however big you want it hole, dig down at least 5 or 6 blocks.
Use signs on the blocks below the last layer where the water would go.
Now place the water, starting on the lowest layer of water (on top of the signs)
After you have placed all the water, you should have 2 solid layers of still water and air underneath.
Set up that area underneath however you like for collection. (I put flowing water to bring the eggs to a collection point, like for a mob trap)
Back on the surface, block the chickens escape, leaving them nowhere but the water to go in.
The chickens will swim on the water, and not go down. The eggs will fall through the water to be collected.
(I am not good at these smilie pictures!)
Water is water, Picture frame is sign, glass is empty air, sheep is chicken, diamond is egg.
but is it me or is food becomeing TOO renewable? i mean like everything, even mushrooms now are easy to get with just 1 of each type and bone meal to make a giant one
If this is true, I am disappointed.
If all food is entirely renewable, the hunger bar system is broken. There is no challenge to hoarding food stacks and filling your hunger bar, at which point you can tank infinite damage (I tried to die with a full hunger bar, and found it impossible). As if the game wasn't easy enough. And people on the forums said that the hunger bar would make the game HARDER. Laughable.
So you're saying you never noticed the hunger bar? Food is much more important now just so that you can stay alive even in a safe, no-hostile-mob enviornment. We NEED to have stackable, easy-to-obtain food now.
This is not true. What is actually happening, is that animals are wandering in from surrounding chunks. According to findings by Kerg, animals follow a more linear path instead of walking around in circles.
He developed a way to herd animals into his area using natural canyons and valleys, as well as a few trenches. I used the same method to get a cow into a milking stall (her name is Thud), although I decided to push the cow through the trench to speed up the process.
In order to observe the fact that animals are limited and persistent, try these simple tests:
1.) Persistence test.
Get an animal (not a squid, I don't think this applies to them yet) and put it in a pen or pit. Stand there for a while.
it stays there.
then, go several chunks away. Sprint away for an entire day and night, then come back.
The animal is still there.
then, as the final test, exit minecraft. Reopen it, and you will see that...
The animal is still there.
2.) Limited test.
Go kill every single animal you see for a few real-life days.
You will notice that animals will become scarcer and scarcer as time goes on. This is because animals are no longer spawning, and you are killing them off into extinction.