Hi, I was thinking about going to the world border in my survival world because I want to build a awesome building with one wall that's the world border, but I have a few questions. I would be going on top of the nether riding a horse, does riding a horse still take away your hunger? Would loading all those nether chunks cause my computer to have problems? If so, how could I solve that? By my calculations which I probably messed up, it would take about three straight irl days of riding. I got this by taking the blocks I would need to travel in the nether (about 3749998) divided by the fastest horse speed (14.5125 blocks/second)
What problems are there in my reasoning or that I didn't notice? Do you think it would be doable?
"Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature." -RainbowGirl
"Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature." -RainbowGirl
I really don't know how often you would need to eat, but as far as i can tell, you may not even need to. the golden carrot saturation would not run out due to riding on a horse, as the exhaustion meter doesnt go up from that, and i don't believe saturation goes down over town.
"Any action not listed here will not increase exhaustion level. For example, the player can travel several days by boat and the food bar will not decrease."
Not sure if this applies to horses, would believe so.
yeah, I guess I'll probably test it later today. Also, would I be able to pull donkeys or mules behind me with storage, or would the leads break somehow?
You do not lose hunger unless you are doing any of the activities listed here, which does not include riding a horse (or boat, minecart), barring certain bugs like this one, but that requires proximity to mobs; basically, you have to be moving by yourself to lose any hunger.
Also, ghasts do not spawn above the Nether, so that is out (plus they have such terrible aim and you are moving fast they have little chance of hitting you); like most other mobs they require a solid block that isn't bedrock to spawn on (despite being flying creatures they do not spawn in midair) so they will only appear if you place some other block down.
Of course, you can always do this on Peaceful, which is basically what Kurt is doing (no hunger in Beta, sleeping avoids mobs).
That said, it would take a long time, about 71.8 hours based on the fastest horse, but far faster than traveling in the Overworld, and going 3,750 km isn't that far off; I've actually walked over 5,000 km in one world through regular gameplay (which has taken over 40 days of IRL time, but averaging only about 1.4 m/s, a third of your normal walking speed).
(also, even in the Overworld it would not take 8 months to fly there in Creative, only about 32 days; walking there (on a Superflat world in Peaceful) would take about 81 days)
There are still some bugs and glitches if you go far enough out (I posted some screenshots here, I believe this still applies to current versions as there is little incentive to fix them), although there is none of the lag or crashes that occurred in Beta; you can even go past the edge of the world in versions before 1.7 and you'll just fall though unless you fly (the reason you fall though is because the game is coded to ignore blocks past 30 million, treating them as if they are air but still rendering them; the chunks actually still exist, as indicated by the files saved to disk).
max-world-size
integer (1-29999984)
29999984
This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain. Setting the world border bigger causes the commands to complete successfully but the actual border will not move past this block limit. Setting the max-world-size higher than the default doesn't appear to do anything.
Singleplayer, whether LAN or not, is also the same as multiplayer - really; that's why the game output shows stuff like "starting integrated minecraft server" and "server thread [info]". Note also that you can't go all the way to 30 million as the maximum border size was set to one chunk less (so you can't look down and see nothing, as Dinnerbone said here).
What problems are there in my reasoning or that I didn't notice? Do you think it would be doable?
Thanks so much! -Hats
But, that's probably cheating isn't it :-)
Also, you don't lose hunger while riding a horse.
Just testing.
hats, i don't see any major logic failures, if it starts to become laggy just us f3+A to reload all chunks.
even if you have sound reasoning, be careful about ghasts spawning on the roof, they could end up killing you.
I think you still lose hunger, but you arent sprinting so you lose it slower, eat golden carrots for the highest saturation.
good luck on your journey
P.S /tp 3000000 100 3000000
I do the things sometimes.
Links to Mods: EndPlus | Deeper Caves | FarLands
"Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature." -RainbowGirl
Links to Mods: EndPlus | Deeper Caves | FarLands
"Roughly 95% of Minecraft players hate Villagers and would be very happy if they were removed. If you are one of the 5% who actually like villagers, copy this into your signature." -RainbowGirl
Not sure if this applies to horses, would believe so.
maybe run yourself a test to find out though.
I do the things sometimes.
Also, ghasts do not spawn above the Nether, so that is out (plus they have such terrible aim and you are moving fast they have little chance of hitting you); like most other mobs they require a solid block that isn't bedrock to spawn on (despite being flying creatures they do not spawn in midair) so they will only appear if you place some other block down.
Of course, you can always do this on Peaceful, which is basically what Kurt is doing (no hunger in Beta, sleeping avoids mobs).
That said, it would take a long time, about 71.8 hours based on the fastest horse, but far faster than traveling in the Overworld, and going 3,750 km isn't that far off; I've actually walked over 5,000 km in one world through regular gameplay (which has taken over 40 days of IRL time, but averaging only about 1.4 m/s, a third of your normal walking speed).
(also, even in the Overworld it would not take 8 months to fly there in Creative, only about 32 days; walking there (on a Superflat world in Peaceful) would take about 81 days)
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I do the things sometimes.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
No it won't:
Singleplayer, whether LAN or not, is also the same as multiplayer - really; that's why the game output shows stuff like "starting integrated minecraft server" and "server thread [info]". Note also that you can't go all the way to 30 million as the maximum border size was set to one chunk less (so you can't look down and see nothing, as Dinnerbone said here).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?