I'm posting this, because quite personally, I am tired of people whining about "glitch" boosters.
I personally have no problem with them. I also have no problem with the new booster design. To each his own.
Unfortunately, there seem to be a lot of whiners out there who are incessantly complaining about the older booster system (and the new implementation). The new system has its uses. So does the old.
Let me address a few things. The "glitch" booster is not actually exploiting a glitch (C-booster excepted), but rather legitimate physics coding that is allows minecarts to repel each other (otherwise, all the carts would just end up stacked and inseparable). So, while you could call it a physics exploit, it behaves very similar to how magnets repel each other; in essence, a linear motor. Perhaps the booster carts should use some kind of power for the sake of realism (but hey, Steve can carry thousands of tons of blocks and punch through trees).
I suppose I need to remind some that Minecraft is a game, a sandbox game at that, and there are multiple approaches, none of which are necessarily right or wrong. Removing "glitch" boosters would remove what has become a major game mechanic, whether you like it or not. Some of you need to stop being so goody-two-shoes legalistic about a game and let people play the way they want to.
Its not that they repel each other. It's that they glitch by giving massive and completely unrealistic amounts of momentum. Above what the game designers intended. (otherwise the p-rails would also boost with much much more momentum)
It's no different than exploiting a game flaw to duplicate items or have forever-burning wood.
Well the fact you use the word glitch answers your question. It's a mistake, not something Notch planned. The fact that he added powered minecarts and now powered rails points to the fact that at some point the glitch will be fixed.
So I'd say Notch says they aren't legit. But really it's your game you can play however you want, why care who thinks if it's legit or not.
Glitch boosters are legit. but look at their name. Before the game "goes Gold" they will be removed from the game. They are an unintended benefit to us ALPHA and BETA participants. The 1.5 boosters are going to be improved, and eventually people will stop using the glitch boosters, or Mojang will undo the glitch so that they don't work anymore.
-Z-
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Death is one of the occupational hazards of mining [Diamond] near [Lava]
Quote from RedTailedShark »
MineCraft [is] evolving into something big and great..., it's evolving like a Pokemon
I wol qualify them as legitimate, as they are in the full game without the use of modding or hacking. Nor do I see them as cheating. However, they are an exploit (like water ladders). Something not really possible or intended to be possible, but still used as a better way than something else. A sucker punch in a dirty fight, if you will.
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Legitimate
–adjective
1. according to law; lawful: the property's legitimate owner.
2. in accordance with established rules, principles, or standards.
3. born in wedlock or of legally married parents: legitimate children. 4. in accordance with the laws of reasoning; logically inferable; logical: a legitimate conclusion.
5. resting on or ruling by the principle of hereditary right: a legitimate sovereign.
6. not spurious or unjustified; genuine: It was a legitimate complaint.
7. of the normal or regular type or kind.
8. Theater . of or pertaining to professionally produced stage plays, as distinguished from burlesque, vaudeville, television, motion pictures, etc.: an actor in the legitimate theater.
Boosters are not in accordance with the laws of reasoning; logically inferable or logical.
They defy the laws of physics and are nothing but a bug, not a feature as you are saying.
You are applying real world reasoning to a game, which is not valid logic. If we wish to use your reasoning, then lighting our areas with ever-burning torches is not legitimate, since it violates the laws of thermodynamics. Skeletons would not be legitimate since they have no biological organs in order to support them, and thus cannot live nor think and shoot with precision accuracy. The fact that Steve can punch through hardwood trees without injuring himself is not rational. The fact that Steve can carry ten thousand times his weight is not rational. The fact that Steve respawns after dying is not rational. Shall I go on? It's a game. Real world logic does not have to apply.
The moment rationalism starts applying to fantasy is the moment I have lost all faith in humanity...
Boosters are not in accordance with the laws of reasoning; logically inferable or logical.
They defy the laws of physics and are nothing but a bug, not a feature as you are saying.
Logic only has anything to do with physics when talking about physical consequences.
There are many logical and mathematical systems which deliberately go against all of our knowledge and intuitions about the geometry of the universe. Within said systems, many logical inferable conclusions can be made. In fact whether or not a statement is logical is always dependent on the system in which you are considering it, so any time you talk about logic and physics you are implicitly saying "Within the system which we understand to represent the real world as well as we know how."
Is Minecraft that system? No, it is a completely arbitrary logical system. In Minecraft, the following is perfectly logical:
"If I remove the block underneath this cobblestone block, which is the only solid object connected to the cobblestone block, the cobblestone block will not be affected."
Just because that statement is absurd in the real world does not mean it is illogical in minecraft.
Within the physics of minecraft, glitch boosters are completely logical -- they must be, because they arise solely as the result of your computer executing the mathematical rules of the Minecraft universe and causing it to happen.
Glitch boosters are still a glitch. A "glitch" is an unintended, and usually undesired, behavior. That it arises from the logical rules of the game is beside the point, because that would have to be the case for the behavior -- any behavior -- to exist.
I like glitch boosters, a lot. They're fun. But especially now that there are non-glitch boosters in the game, I'm fine with calling them "glitch boosters" to distinguish. It is accurate. Notch has always maintained that they were an unintended and undesired behavior. If he wants to give us something that lets us do much of the same things, but has the balance and behavior he wants, then fine.
Getting back to "reality" for a second...
Quote from Sir Guinea Pig »
The "glitch" booster is not actually exploiting a glitch (C-booster excepted), but rather legitimate physics coding that is allows minecarts to repel each other (otherwise, all the carts would just end up stacked and inseparable). So, while you could call it a physics exploit, it behaves very similar to how magnets repel each other; in essence, a linear motor.
Uh, no, it behaves nothing like how magnets repel each other, because in the real world when magnets repel they apply equal and opposite forces to each other, obeying Conservation of Momentum. If minecraft carts acted like that, the two adjacent carts would push each other in opposite directions. Instead they stick together, both gaining momentum in the same direction for as long as they are in contact. There is no relationship between the glitch behavior and reality.
Again, not that this matters, or is why it's a glitch.
You are the one that mentioned legitimate physics coding.
Be honest and tell me, do you think there would be powered minecarts (and as of 1.5 booster tracks) if this glitch (or feature, as you would like us to believe) was intended from the beginning?
I never said it was a "feature", nor that it was ever intended, nor did I imply that anywhere. I simply said that people exploited it and made good use of it. It is not a glitch in the true sense (something that causes a completely undesired effect, like crashing, and is generally inconsistent), but rather an exploit of an oversight (unlikely that Notch would have forseen this). Exploits have been used for years in gaming, some that detract from the game, other that improve the experience. For example, the Tau Cannon in HLDM was never intended to be used for jumping, but people made use of it and it ended up making the game more interesting, however unintended it may be.
Because Minecraft obeys laws of conservation of momentum. Or conservation of mass+energy. Basicially, if you neglect actio=reactio but try to implement a "collision", the "glitch booster" outcome is pretty logical. (Cart A pushes cart B away, but isn't slowed down. Next cart B appears to be "colliding" with cart A, and pushes it away, again without getting slowed down. Rinse and repeat.)
They do not obey Conservation of Momentum or Conservation of Energy. That's just silly. It's trivial to show. You start with two carts at rest. The sum of their momentum is 0. The sum of their kinetic energy is 0. They touch each other, and both boost in the same direction. The sum of their momentum is now a very large number, as is their kinetic energy. On flat ground, there is no change in potential energy. Energy and momentum have just appeared from nowhere.
Seriously, you can't "neglect action/reaction", because Newton's 3rd Law is Conservation of Momentum. It's especially clear in the original formulation where he talked about changes in momentum, not 'force' per se. It says: Any change in momentum must also have an equal and opposite change in momentum elsewhere. So the sum stays constant. It is conserved.
How do you define an "exploit" apart from asking the developer(s)? With a game like Minecraft you can't really consider all possible applications of a new game mechanic, then throw out the ones you don't like. Boat elevators for example work by the simple principle that "boats don't sink", which is definitely intended on its own. And what about cobblestone generators? Fluid sources not expiring is intended, and flowing lava turing into cobble upon contact with water also is. So is the generator an exploit, despite using intended game mechanics (in a way that was easy to predict, and could even occur "in the wild")?
Well it's not always obvious, and you have to make educated guesses. Cobblestone generators aren't glitches because they behave as intended -- water + moving lava = cobblestone. Boat elevators? Probably not a glitch either, since boats are supposed to pop up to the surface. Glitch boosters? Probably a glitch, because the behavior was only intended to keep carts from stacking on top of each other. Not cause them to fly off. You can kinda tell because they don't obey the maximum velocity/momentum that everything else does, allowing the carts to eventually glitch out of existence if you aren't careful.
Oh, we actually did ask the developer, and he said it was unintended? Then that's definitely a glitch.
There is no such thing as completely or not completely undesired when it comes to bugs in coding. You either aim for certain behavior of the program or you get it as a consequence of an error in the algorithm/syntax/...
In this case it was not aimed for, thus it is completely undesired and is still in existence only due to greater priorities in the development. Eventually it will be removed and parallel tracks will behave as they are intended to.
I think it's still in existence because people liked the glitch so much he would have felt bad just taking it out. Now that power rails are in, though, I would expect the clock is ticking on the glitch.
I'll keep using them until that day. I don't mind tearing up my stuff every now and again. Heck already done it a few times just when I learned about better methods of making glitch boosters. :smile.gif:
Detector tracks are just poor... If you want a working booster that is 'legit' just use redstone torches.
Don't know why you keep saying this. I find them very useful. If all you want is a statically powered booster rail, then yeah, use a torch. Detector rails are for detecting. Already saved myself a bunch of hassles using them.
You can say what u want, justify it however you like, but at the end of the day, its a glitch, and will very likely be removed from the game at some point.. making this entire debate as useless as glitch boosters will be.
I think they're implicitly trying to argue that Notch shouldn't get rid of them. So it's not useless from their POV, though I do think ultimately futile.
But hey, look on the bright side, u will have a ton of spare minecarts xD
-Notch called the effect a glitch (therefor it has NO PLACE IN THE GAME IN ANY FORM, period...there is zero room for discussion on that)
-this is beta, we are finding glitches that the developer does not want.
-the cart collision mechanic was not intended to set cart flying across the world with some light contact...just because it can be used as such and often is does NOT make it legitimate, it is a glitch, a bug, an unintended side-effect that is not wanted by the only person whose opinion matters. We are beta testers, not development partners. The fact that Notch takes in ANY ideas from us at all is his choice, he has no obligation to do so, at all.
Quote from Photoloss »
Ultimately, once something is "discovered" you'll have to ask the dev(s), if they approve it's a feature, otherwise it's a bug/exploit, and I at least respect the dev's opinion to that extent. Then of course you may get problems when the "eploit" is the only reasonable way of doing something, like "glitch" boosters pre-1.5. Even if they're labeled as a bug, I wouldn't approve of simply removing them without providing a credible replacement
This, right here, is not relevant...
-respecting the dev's opinion??
his opinion is the ONLY ONE THAT MATTERS, you are here to test the features that HE wants in HIS game...you bought it KNOWING you where just a beta-tester, if that makes you feel ripped off go cry in a corner 'till you feel better.
-your approval without a credible replacement?!?!?
**** your approval. If the Dev sees that the beta-testers found something that HE does not want in HIS game, he has every right to pull it and laugh at the fools that are stupid enough to cry about it.
Quote from Photoloss »
(I don't consider ladders a viable replacement, because it takes ages to climb a ladder from bedrock)
and?...when was it said that doing something was not supposed to take time?? wtf is wrong with you?!?! seriously...
EDIT: mod in a rocket ship and STFU
TL;DR--The answer to the topic's subject-line question is: NOTCH
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MINECRAFT IS IN BETA...WE ARE BETA-TESTING. it's platforming...not parkour <<
-Notch called the effect a glitch (therefor it has NO PLACE IN THE GAME IN ANY FORM, period...there is zero room for discussion on that)
-this is beta, we are finding glitches that the developer does not want.
-the cart collision mechanic was not intended to set cart flying across the world with some light contact...just because it can be used as such and often is does NOT make it legitimate, it is a glitch, a bug, an unintended side-effect that is not wanted by the only person whose opinion matters. We are beta testers, not development partners. The fact that Notch takes in ANY ideas from us at all is his choice, he has no obligation to do so, at all.
Quote from Photoloss »
Ultimately, once something is "discovered" you'll have to ask the dev(s), if they approve it's a feature, otherwise it's a bug/exploit, and I at least respect the dev's opinion to that extent. Then of course you may get problems when the "eploit" is the only reasonable way of doing something, like "glitch" boosters pre-1.5. Even if they're labeled as a bug, I wouldn't approve of simply removing them without providing a credible replacement
This, right here, is not relevant...
-respecting the dev's opinion??
his opinion is the ONLY ONE THAT MATTERS, you are here to test the features that HE wants in HIS game...you bought it KNOWING you where just a beta-tester, if that makes you feel ripped off go cry in a corner 'till you feel better.
-your approval without a credible replacement?!?!?
**** your approval. If the Dev sees that the beta-testers found something that HE does not want in HIS game, he has every right to pull it and laugh at the fools that are stupid enough to cry about it.
Quote from Photoloss »
(I don't consider ladders a viable replacement, because it takes ages to climb a ladder from bedrock)
and?...when was it said that doing something was not supposed to take time?? wtf is wrong with you?!?! seriously...
EDIT: mod in a rocket ship and STFU
TL;DR--The answer to the topic's subject-line question is: NOTCH
Your argument means nothing without proof to back it up. For example, is Notch using the term "glitch" as a colloquial reference to the term "exploit", or does he mean it as something that he absolutely does not want in Minecraft? Where does Notch ever say he intends to rid the game of this "oh so horrible" glitch that "ruins the lives" of countless people, such as yourself? Show me clear proof and I'll rest my case.
That being said, even so, I would still petition Notch to keep it as a feature.
On glitch boosters: They aren't intended, but removing them now would probably cause more harm than good for the players, as powered rails still are an incomplete solution. If Notch "fixes" glitch boosters we'll have to accept it, but most minecart users will be happier if he doesn't.
Getting upset over the removal of something that is a glitch in beta is completely absurd though. I can't wrap my head around that concept and that might be what is driving me loony at some of these arguments. Well, that, and the fact that people are using completely invalid arguments. Though, I do understand the cry of "now minecarts will be less overpowered, and that is a bummer" and that you can voice your opinion/love of the glitch.
Quote from Photoloss »
Edit:
Quote from meepo »
and?...when was it said that doing something was not supposed to take time?? wtf is wrong with you?!?! seriously...
EDIT: mod in a rocket ship and STFU
Calm down man. And a boat elevator does "take time" (it isn't a teleporter you know :smile.gif: ), it just wastes less of it than a ladder. In fact, I don't think a 2x2 spiral staircase is much [i]less[/i] efficient than said ladder while using no resources. Putting what I said above into effect, I for one don't want to waste my time holding W on a ladder for a minute. That time is better spent [i]elsewhere[/i], like riding minecarts, digging for gold (for powered rails) or mining Obsidian.
heh heh, I am more calm than I come across as..it was just easier to type it in that manner [I guess we both like shortcuts, even if they DO have ruinous effects]. If you want to dig VERY deep, you need to climb longer to get out of the hole. It seems completely reasonable. Your character does not have to grab each rung and pull himself up, he magically glides rapidly up the ladder. I know "it could be worse" is not a valid argument, but the same goes for "it is not as good as...".
pseudo-edit: latter beats spiral-stairs in construction and climb times :smile.gif:
Actual Edit:
Quote from Sir Guinea Pig »
Your argument means nothing without proof to back it up. For example, is Notch using the term "glitch" as a colloquial reference to the term "exploit", or does he mean it as something that he absolutely does not want in Minecraft? Where does Notch ever say he intends to rid the game of this "oh so horrible" glitch that "ruins the lives" of countless people, such as yourself? Show me clear proof and I'll rest my case.
first, show me where I said [["oh so horrible" glitch that "ruins the lives" of countless people, such as myself]]... some of that is in quotes, so I expect you to SHOW me where I said EXACTLY that.
MAYBE he means 'glitch' as in a genre of electronic music that emerged in the mid to late 1990s...maybe he is completely insane and means 'glitch' as in the protagonist of the game Metal Arms!...what do YOU mean by "clear proof", also, "countless"? I would assume the number of people who's lives are ruined by this 'glitch' [whatever THAT means] is indeed countable. When you say Minecraft, are you talking about the Mojang game, or are you actually refering to the real crafting of mines, because that, SIR, does not make any sense here....
just, FYI...game designers don't want glitches/bugs/exploits in their games...I am sorry for working under the assumption that you knew that. you are preemptively welcome for the clarification, may it serve you well.
to everyone else, I would just like to let you know that I am having a blast being a bit of a dickish troll on this subject...I am doing it for my own entertainment. While it does reflect my opinion on the direction the game should take, I do not feel as strongly as I come across...it is just a game. Carry on. :smile.gif:
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MINECRAFT IS IN BETA...WE ARE BETA-TESTING. it's platforming...not parkour <<
There are all these people arguing against the OP about whether this should stay or not. While some of you cite reasonabilty, the fact that its a "glitch," whether or not it was an accidental feature. Some say that even notch mentioned this as being a glitch. Most of these arguments are invalid.
People forget that, you don't remove glitches, just because they're glitches, or because they're not "supposed to be there, or they're unintentional. You remove them because they lower the quality of the game.
The question that is not emphasized enough, is whether feature is useful or not. It comes down to simply: Do the benefits outweigh the costs. If so, then keep it. This feature harms no one, it does not ruin gameplay, and it is fairly balanced. It only improves the quality of the game. Those of you who choose to rage at its "invalidness" are simply jumping on the bandwagon, attempting to defend notch from his own words. There is no real reason for your anger, unless it's having your ego hurt because it gives others fluent in minecart collision boosting an advantage that you're too lazy to take advantage of.
Here are some quotes that adequately express our views.
Quote from Runt »
I personally don't care and I'm just playing to have fun. Don't care if its legit or not.
Quote from Sir Guinea Pig »
I suppose I need to remind some that Minecraft is a game, a sandbox game at that, and there are multiple approaches, none of which are necessarily right or wrong. Removing "glitch" boosters would remove what has become a major game mechanic, whether you like it or not. Some of you need to stop being so goody-two-shoes legalistic about a game and let people play the way they want to.
Quote from wyrmhole »
I like glitch boosters, a lot. They're fun.
Quote from Notch »
If something ever doesn't feel fun, I'll remove it. I believe that I can combine enough fun, accessibility and building blocks for this game to be a huge melting pot of emergent gameplay... Free building mode is fine and dandy, but for many people it will ultimately become boring once you've got it figured out.
Notch's real concentration is on making a fun game, not just to remove bugs. He deals with bugs BECAUSE they interfere with gameplay. Glitches can be included because they're fun, and so can previous "real" features be removed because they're not. His comment on glitch boosters was a while back... if we can show him the interest we have in keeping collision booster, I doubt he will shun us. Let's take Notch's ideas to heart. Don't condemn collision boosting without thinking about it, and maybe trying it yourself.
Notch's real concentration is on making a fun game, not just to remove bugs. He deals with bugs BECAUSE they interfere with gameplay. Glitches can be included because they're fun, and so can previous "real" features be removed because they're not. His comment on glitch boosters was a while back... if we can show him the interest we have in keeping collision booster, I doubt he will shun us. Let's take Notch's ideas to heart. Don't condemn collision boosting without thinking about it, and maybe trying it yourself.
so...why do we have powered rails? If the intention is to keep the glitch-booster, they seem....redundant and, dare I say, useless (well, you would be kinda stupid to use them over the OMGWTFPWNZORZ-booster...)
Honestly I think a launch-rail or those absurd piston things would really solve this well, and would 'allow' for the removal of the glitch without fanbois drowning in their own tears. Then he could take out the furnace-carts, cause those would be COMPLETELY useless at that point <.<
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MINECRAFT IS IN BETA...WE ARE BETA-TESTING. it's platforming...not parkour <<
I personally have no problem with them. I also have no problem with the new booster design. To each his own.
Unfortunately, there seem to be a lot of whiners out there who are incessantly complaining about the older booster system (and the new implementation). The new system has its uses. So does the old.
Let me address a few things. The "glitch" booster is not actually exploiting a glitch (C-booster excepted), but rather legitimate physics coding that is allows minecarts to repel each other (otherwise, all the carts would just end up stacked and inseparable). So, while you could call it a physics exploit, it behaves very similar to how magnets repel each other; in essence, a linear motor. Perhaps the booster carts should use some kind of power for the sake of realism (but hey, Steve can carry thousands of tons of blocks and punch through trees).
I suppose I need to remind some that Minecraft is a game, a sandbox game at that, and there are multiple approaches, none of which are necessarily right or wrong. Removing "glitch" boosters would remove what has become a major game mechanic, whether you like it or not. Some of you need to stop being so goody-two-shoes legalistic about a game and let people play the way they want to.
It's no different than exploiting a game flaw to duplicate items or have forever-burning wood.
So I'd say Notch says they aren't legit. But really it's your game you can play however you want, why care who thinks if it's legit or not.
Not flawed. Exploiting a glitch is flawed.
take the generation # and add 1. Put in your signature.
¯(ಥಿ೪ಥ)/¯
-Z-
You are applying real world reasoning to a game, which is not valid logic. If we wish to use your reasoning, then lighting our areas with ever-burning torches is not legitimate, since it violates the laws of thermodynamics. Skeletons would not be legitimate since they have no biological organs in order to support them, and thus cannot live nor think and shoot with precision accuracy. The fact that Steve can punch through hardwood trees without injuring himself is not rational. The fact that Steve can carry ten thousand times his weight is not rational. The fact that Steve respawns after dying is not rational. Shall I go on? It's a game. Real world logic does not have to apply.
The moment rationalism starts applying to fantasy is the moment I have lost all faith in humanity...
Logic only has anything to do with physics when talking about physical consequences.
There are many logical and mathematical systems which deliberately go against all of our knowledge and intuitions about the geometry of the universe. Within said systems, many logical inferable conclusions can be made. In fact whether or not a statement is logical is always dependent on the system in which you are considering it, so any time you talk about logic and physics you are implicitly saying "Within the system which we understand to represent the real world as well as we know how."
Is Minecraft that system? No, it is a completely arbitrary logical system. In Minecraft, the following is perfectly logical:
"If I remove the block underneath this cobblestone block, which is the only solid object connected to the cobblestone block, the cobblestone block will not be affected."
Just because that statement is absurd in the real world does not mean it is illogical in minecraft.
Within the physics of minecraft, glitch boosters are completely logical -- they must be, because they arise solely as the result of your computer executing the mathematical rules of the Minecraft universe and causing it to happen.
Glitch boosters are still a glitch. A "glitch" is an unintended, and usually undesired, behavior. That it arises from the logical rules of the game is beside the point, because that would have to be the case for the behavior -- any behavior -- to exist.
I like glitch boosters, a lot. They're fun. But especially now that there are non-glitch boosters in the game, I'm fine with calling them "glitch boosters" to distinguish. It is accurate. Notch has always maintained that they were an unintended and undesired behavior. If he wants to give us something that lets us do much of the same things, but has the balance and behavior he wants, then fine.
Getting back to "reality" for a second...
Uh, no, it behaves nothing like how magnets repel each other, because in the real world when magnets repel they apply equal and opposite forces to each other, obeying Conservation of Momentum. If minecraft carts acted like that, the two adjacent carts would push each other in opposite directions. Instead they stick together, both gaining momentum in the same direction for as long as they are in contact. There is no relationship between the glitch behavior and reality.
Again, not that this matters, or is why it's a glitch.
I never said it was a "feature", nor that it was ever intended, nor did I imply that anywhere. I simply said that people exploited it and made good use of it. It is not a glitch in the true sense (something that causes a completely undesired effect, like crashing, and is generally inconsistent), but rather an exploit of an oversight (unlikely that Notch would have forseen this). Exploits have been used for years in gaming, some that detract from the game, other that improve the experience. For example, the Tau Cannon in HLDM was never intended to be used for jumping, but people made use of it and it ended up making the game more interesting, however unintended it may be.
They do not obey Conservation of Momentum or Conservation of Energy. That's just silly. It's trivial to show. You start with two carts at rest. The sum of their momentum is 0. The sum of their kinetic energy is 0. They touch each other, and both boost in the same direction. The sum of their momentum is now a very large number, as is their kinetic energy. On flat ground, there is no change in potential energy. Energy and momentum have just appeared from nowhere.
Seriously, you can't "neglect action/reaction", because Newton's 3rd Law is Conservation of Momentum. It's especially clear in the original formulation where he talked about changes in momentum, not 'force' per se. It says: Any change in momentum must also have an equal and opposite change in momentum elsewhere. So the sum stays constant. It is conserved.
Well it's not always obvious, and you have to make educated guesses. Cobblestone generators aren't glitches because they behave as intended -- water + moving lava = cobblestone. Boat elevators? Probably not a glitch either, since boats are supposed to pop up to the surface. Glitch boosters? Probably a glitch, because the behavior was only intended to keep carts from stacking on top of each other. Not cause them to fly off. You can kinda tell because they don't obey the maximum velocity/momentum that everything else does, allowing the carts to eventually glitch out of existence if you aren't careful.
Oh, we actually did ask the developer, and he said it was unintended? Then that's definitely a glitch.
I think it's still in existence because people liked the glitch so much he would have felt bad just taking it out. Now that power rails are in, though, I would expect the clock is ticking on the glitch.
I'll keep using them until that day. I don't mind tearing up my stuff every now and again. Heck already done it a few times just when I learned about better methods of making glitch boosters. :smile.gif:
Don't know why you keep saying this. I find them very useful. If all you want is a statically powered booster rail, then yeah, use a torch. Detector rails are for detecting. Already saved myself a bunch of hassles using them.
I think they're implicitly trying to argue that Notch shouldn't get rid of them. So it's not useless from their POV, though I do think ultimately futile.
They'll all get thrown into my cart dispenser. =D
-Notch called the effect a glitch (therefor it has NO PLACE IN THE GAME IN ANY FORM, period...there is zero room for discussion on that)
-this is beta, we are finding glitches that the developer does not want.
-the cart collision mechanic was not intended to set cart flying across the world with some light contact...just because it can be used as such and often is does NOT make it legitimate, it is a glitch, a bug, an unintended side-effect that is not wanted by the only person whose opinion matters. We are beta testers, not development partners. The fact that Notch takes in ANY ideas from us at all is his choice, he has no obligation to do so, at all.
This, right here, is not relevant...
-respecting the dev's opinion??
his opinion is the ONLY ONE THAT MATTERS, you are here to test the features that HE wants in HIS game...you bought it KNOWING you where just a beta-tester, if that makes you feel ripped off go cry in a corner 'till you feel better.
-your approval without a credible replacement?!?!?
**** your approval. If the Dev sees that the beta-testers found something that HE does not want in HIS game, he has every right to pull it and laugh at the fools that are stupid enough to cry about it.
and?...when was it said that doing something was not supposed to take time?? wtf is wrong with you?!?! seriously...
EDIT: mod in a rocket ship and STFU
TL;DR--The answer to the topic's subject-line question is: NOTCH
it's platforming...not parkour <<
Your argument means nothing without proof to back it up. For example, is Notch using the term "glitch" as a colloquial reference to the term "exploit", or does he mean it as something that he absolutely does not want in Minecraft? Where does Notch ever say he intends to rid the game of this "oh so horrible" glitch that "ruins the lives" of countless people, such as yourself? Show me clear proof and I'll rest my case.
That being said, even so, I would still petition Notch to keep it as a feature.
Getting upset over the removal of something that is a glitch in beta is completely absurd though. I can't wrap my head around that concept and that might be what is driving me loony at some of these arguments. Well, that, and the fact that people are using completely invalid arguments. Though, I do understand the cry of "now minecarts will be less overpowered, and that is a bummer" and that you can voice your opinion/love of the glitch.
heh heh, I am more calm than I come across as..it was just easier to type it in that manner [I guess we both like shortcuts, even if they DO have ruinous effects]. If you want to dig VERY deep, you need to climb longer to get out of the hole. It seems completely reasonable. Your character does not have to grab each rung and pull himself up, he magically glides rapidly up the ladder. I know "it could be worse" is not a valid argument, but the same goes for "it is not as good as...".
pseudo-edit: latter beats spiral-stairs in construction and climb times :smile.gif:
Actual Edit:
first, show me where I said [["oh so horrible" glitch that "ruins the lives" of countless people, such as myself]]... some of that is in quotes, so I expect you to SHOW me where I said EXACTLY that.
MAYBE he means 'glitch' as in a genre of electronic music that emerged in the mid to late 1990s...maybe he is completely insane and means 'glitch' as in the protagonist of the game Metal Arms!...what do YOU mean by "clear proof", also, "countless"? I would assume the number of people who's lives are ruined by this 'glitch' [whatever THAT means] is indeed countable. When you say Minecraft, are you talking about the Mojang game, or are you actually refering to the real crafting of mines, because that, SIR, does not make any sense here....
just, FYI...game designers don't want glitches/bugs/exploits in their games...I am sorry for working under the assumption that you knew that. you are preemptively welcome for the clarification, may it serve you well.
to everyone else, I would just like to let you know that I am having a blast being a bit of a dickish troll on this subject...I am doing it for my own entertainment. While it does reflect my opinion on the direction the game should take, I do not feel as strongly as I come across...it is just a game. Carry on. :smile.gif:
it's platforming...not parkour <<
There are all these people arguing against the OP about whether this should stay or not. While some of you cite reasonabilty, the fact that its a "glitch," whether or not it was an accidental feature. Some say that even notch mentioned this as being a glitch. Most of these arguments are invalid.
People forget that, you don't remove glitches, just because they're glitches, or because they're not "supposed to be there, or they're unintentional. You remove them because they lower the quality of the game.
The question that is not emphasized enough, is whether feature is useful or not. It comes down to simply: Do the benefits outweigh the costs. If so, then keep it. This feature harms no one, it does not ruin gameplay, and it is fairly balanced. It only improves the quality of the game. Those of you who choose to rage at its "invalidness" are simply jumping on the bandwagon, attempting to defend notch from his own words. There is no real reason for your anger, unless it's having your ego hurt because it gives others fluent in minecart collision boosting an advantage that you're too lazy to take advantage of.
Here are some quotes that adequately express our views.
Notch's real concentration is on making a fun game, not just to remove bugs. He deals with bugs BECAUSE they interfere with gameplay. Glitches can be included because they're fun, and so can previous "real" features be removed because they're not. His comment on glitch boosters was a while back... if we can show him the interest we have in keeping collision booster, I doubt he will shun us. Let's take Notch's ideas to heart. Don't condemn collision boosting without thinking about it, and maybe trying it yourself.
so...why do we have powered rails? If the intention is to keep the glitch-booster, they seem....redundant and, dare I say, useless (well, you would be kinda stupid to use them over the OMGWTFPWNZORZ-booster...)
Honestly I think a launch-rail or those absurd piston things would really solve this well, and would 'allow' for the removal of the glitch without fanbois drowning in their own tears. Then he could take out the furnace-carts, cause those would be COMPLETELY useless at that point <.<
it's platforming...not parkour <<