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  • #21
    EDIT: PAGECLAIM!


    Quote from DragonHeroBlaze

    You didn't even read the thread, did you?
    I Did.
    I infer this because you tried to point out numerous problems that I had already addressed in the original post.
    Re-read the thread, I explained how the bypass would be removed.
    I said that difficulty would be made world-specific so doing that would NOT work.
    world specific? talk about level.dat hacking.
    Besides, what's so bad about this?
    Newbs wont be able to get on the game.
    People die?
    yes.
    So what, if they need to turn it on peaceful mode to prevent their death, they clearly weren't prepared enough and should have died.
    should they?Not a bit.
    People can't change their difficulty whenever?
    You get it at the world start, and once you get a bed(One tree and three dead sheep or two iron), every night.
    I always spawn on a bunch of extreme hills.No Sheep for Miles.
    That gives people plenty of chances to change difficulty.
    http://no.pe
    People accidentally raise their difficulty?
    That would require three misclicks: one for pausing, one for the options button, and one for the difficulty button.
    1.Pausing is NOT a mistake. Two,Changing Options is NOT. 3. Difficulty Button... Why?
    Of course, people who don't read changelogs will end up doing it.
    Nah who does?
    This can easily be fixed by having a warning below the button saying that the difficulty can only be lowered once you're in a bed.
    Umm... No beds sorry.
    In addition, the difficulty button would be shown in bed without needing to pause.
    Umm... No beds sorry.
    Last edited by ade124: 8/1/2013 9:51:37 PM
  • #22
    Save some time and just start shipping out large quantities of "self-control".

    Seriosuly. You want to remove something that, in general useage, exists in single-player only, because you find the fact that other people, in their single-player worlds are doing something -you- think is cheating?

    why.

    Really. Why. Why does it bother you so much what other people do in their own worlds. Its not like you can hop on any old server and turn the entire servers difficulty down to peaceful in 3 clicks. Its not like some other random person's difficulty choice is going to force you to play on peaceful or easy.

    Just... Why?
  • #23
    You have, as I believe the common term is, been owned. On this topic I have seen no more than, and probably not even, 3 people supporting this. One of them is you. If I want to do it, so what? If my friend wants to do it, so what? If some random person halfway across the world to me want to do it, so - what? It's none of your concern about what other people do, so keep out of it. Don't force anything. This would ruin the game for many people. It could be called unfair, if people want to just do building. The bed part is just ridiculous. Why would, could, or should you even want to wait 10 minutes just to change the difficulty? Why would, could or should you need to get in-game materials to use an option in the options menu? And also, I'm not entirely sure about the part with beds. With those points, and all other points against you, I bid you farewell, with a parting gift of all the negative responses.

    Quote from GADGE4LYFE

    I don't think this is necessary. sorry No support.

    Quote from Greatzilla

    First off, I have never thought of that before and thank you for giving a bunch of newbies that idea. Second of all, this will bring more harm than good. What if you want to increase difficulty? What if you accidently went on hard on your peaceful world? There's a bunch of other things I can think of that would make this a bad idea. Also, can't you just quit the world, go to options and switch to peaceful, then go back on your world? No support.

    Quote from TwinBuilder

    ...Who was this YouTuber in question?

    OT: This would bring more harm than good, especially for new players. Sorry, but No Support.

    Quote from Greatzilla

    Well, that makes this idea even worse. But even then, you could STILL bypass this: go to a creative world, change difficulty, go back to survival. You need to think out your suggestion more.

    Quote from Greatzilla

    You didn't even read the thread, did you?
    Yes I did
    I infer this because you tried to point out numerous problems that I had already addressed in the original post.
    Re-read the thread, I explained how the bypass would be removed.
    Okay, what about single-player commands?
    I said that difficulty would be made world-specific so doing that would NOT work.

    Besides, what's so bad about this?
    It would make it so newbies don't stand a chance, and would make custom maps harder to make and play
    People die?
    So what, if they need to turn it on peaceful mode to prevent their death, they clearly weren't prepared enough and should have died.
    What about people that just want to enjoy building and such?
    People can't change their difficulty whenever?
    You get it at the world start, and once you get a bed(One tree and three dead sheep or two iron), every night.
    That gives people plenty of chances to change difficulty.
    You still have to wait for night and to get to your bed
    People accidentally raise their difficulty?
    That would require three misclicks: one for pausing, one for the options button, and one for the difficulty button.
    You win on this one
    Of course, people who don't read changelogs will end up doing it.
    This can easily be fixed by having a warning below the button saying that the difficulty can only be lowered once you're in a bed.
    In addition, the difficulty button would be shown in bed without needing to pause.

    Like I said before, this will do more harm than good

    [/quote]
    Quote from thedestroyer4312

    No, I believe that this can restrict people's gameplay. I mean, you can't expect new people who know about zip about Minecraft (exception is person who knows about the infamous mascot, the creeper) play with mobs on. These kind of people barely know how to craft anything. I mean, you can't just expect them to go out and fight zombies, especially with the new mobs update. If they play with mobs for a while, and they're not nomads, the mobs will get extremely difficult. Believe me, I've experienced it. Sorry, No Support.

    Quote from eva_st_clare

    If someone feels it is unfair, then they can... not switch to peaceful? It's called willpower. I don't see the reason in creating this whole new mechanic when the means to not switch to Peaceful mode is already there in your brain. Just don't. (How other people choose to play is none of anyone's business.) Maybe someone can make a special gamerule for people with no willpower who feel a great moral weight upon their shoulders playing this blocky videogame.

    Quote from Prince_Deity

    If people want to cheat, I say let them cheat. There is no good reason to limit people like this.

    No support.

    Quote from Benjamin5349

    In single player who cares what people do in their own game? And in multiplayer where it would matter you can't pause and switch the difficulty anyway. No support.

    Quote from Coffeetailor

    How is "fair" an issue when it's single player? If you don't like that, don't do it.

    No support.

    Quote from ade124

    Save some time and just start shipping out large quantities of "self-control".

    Seriosuly. You want to remove something that, in general useage, exists in single-player only, because you find the fact that other people, in their single-player worlds are doing something -you- think is cheating?

    why.

    Really. Why. Why does it bother you so much what other people do in their own worlds. Its not like you can hop on any old server and turn the entire servers difficulty down to peaceful in 3 clicks. Its not like some other random person's difficulty choice is going to force you to play on peaceful or easy.

    Just... Why?

    I repeat my opening statement: You have been owned.

    Codename Binary is running low on players.
  • #24
    No support.You could accidentally turn up the difficulty.I'm not good at surviving,and forcing me off peaceful mode = very unfair.
  • #25
    There is no need for this.
    1. If you don't want to be able to switch to Peaceful, then don't switch.
    2. If you don't want other people to switch to Peaceful on their private world, too bad. It is their decision and they can play however they want. It does not affect you.
    3. Someone on YouTube does this? Then don't watch them. If other people want to watch them regardless of how they play it isn't any of your concern.
    Looks like my free time is going to be divided equally between Minecraft suggestions and Starbound suggestions from now on.
  • #26
    What an odd suggestion.

    The whole point of the peaceful difficulty is to allow players to roam the world, well, peacefully. I don't see any need to interfere with that considering the mode is limited to single-player only. If people want to cheat death, then let them.

    No support.
    [ccp]
  • #27
    So, you don't want players to switch to peaceful when they're about to die? How does it affects you? It's their world, Minecraft is supposed to be a SANDBOX game. Players can do whatever they want.
  • #28
    Your idea is over-complicated. I would prefer to have difficulty be set on world creation, with 5 different difficulty options:

    1. Peaceful.
    2. Easy.
    3. Normal.
    4. Hard.
    5. Interchangeable.

    This way the "survival experts" could run around saying that they played "L3g1t H4rdm0d3," while the "noobs" could run around on Interchangeable difficulty and cheat whenever they get near death. This would allow mapmakers to pre-set a difficulty for their map, and it would allow people to proclaim what they played on just like they proclaim gamemode nowadays. (e.g.,"I did it in survival.")
  • #29
    No support. Some people play on Peaceful, and Jeb wouldn't want to remove it.
    Quote from undefined »


    Wort Wort.

    [;/quote]
  • #30
    I saw the thread, and pressed peaceful because I didn't want to see it anymore.
  • #31
    It's a decent idea and could be modified to work better, but for now i support fully.
  • #32
    This is a horrible idea. No offense.

    How about instead the player can only change his gamemode under certain conditions?
    1. You have to be at least 15 blocks away from a hostile mob or if a mob is within 15 blocks it can't see you.
    2. You have to have not taken damage in the last 10 seconds.
    3. Hunger bar has to be more than 3 bars full.
    4. There has to be no Ghast, Wither, or Enderdragon within 50 blocks of you.

    But I don't really want constrictions. This is Minecraft... you know? The game where you can do whatever you want?
  • #33
    Also, the poll is overcomplicated and bordering on bias. Say YES or NO, and you're good to go.
  • #34
    Minecraft is good for universal and easy use. So basically my 6 year old sister can play and not die. #peaceful /gamerule keepInventory.
    Don't you think you should be worrying about more important topics than a change like this?
  • #35
    I only support if it's optional.
  • #36
    Quote from DragonHeroBlaze
    was there ever a time you nearly died and to save yourself, you quickly paused and turned it on peaceful mode?


    No.

    Quote from DragonHeroBlaze
    Was there a time were you were surrounded by mobs, and to get rid of them, you turned it on peaceful mode and switched it back to whatever mode you were on immediately?


    No.

    Quote from DragonHeroBlaze
    Were you ever starving, and to prevent yourself from starving to death, you lowered the difficulty?


    No.

    Quote from DragonHeroBlaze
    My thoughts are that this should be gone.
    Simply because it's not right to do so.
    "peaceful moding" is unfair and should be prevented.


    Unfair to who? Joe Blow's single player world has nothing to do with you or anyone.
    I'm just going to continue to mind my own business and let people play single player however they want.
    Last edited by chrisnumbers: 8/28/2013 8:43:38 PM
  • #37
    @OP: Does it upset you that someone, somewhere, in their own home, decided to fart?

    Does that knowledge enrage you? To know that there's things outside your scope of control?

    Is it unfair that they are able to flatulate freely?
  • #38
    No support.

    Hey, guys. Quote me if you want me to respond. Otherwise I'll have no idea what the hell you want with me.
    Friend Code: 1263-6258-8121 (Poison)
    Friend Safaris: Poison: Swalot, Whirlipede, Seviper.
  • #39
    Absolutely no support.

    How does it matter to you if Joe Blow, who you've never met, and never will meet, plays a single-player in some way that you personally don't like?

    Breaking News: Mary Smith, of 123 Main Street, Homeville, Arkansas, has been known to look at the cards when she's playing Solitaire! Stop the presses! Yes, you heard it here first, folks: someone is looking at the cards when they play Solitaire! That will affect every Solitaire player in the world ... um ... er ...not a bit.

    It's the same thing with Minecraft. It doesn't matter to me what mode you play in. It shouldn't matter to you what mode I play in. And it shouldn't matter to either of us what mode someone we've never met plays in, nor whether they switch between modes when they feel like it, or when they're about to die, or because their astrologer told them to. It's not affecting you. Minecraft is a sandbox game, where you play however is fun for you. What's fun for you might not be fun for me. What's fun for me might not be fun for DismalAmoeba. This is not a bad thing. This is why Minecraft has different modes. This is why Minecraft allows you to switch between those modes.

    In short: play the game however you want, and don't try to dictate how other people play it.
    Last edited by Akynth: 8/28/2013 11:36:00 PM
  • #40
    Quote from DragonHeroBlaze

    "What the heck does this person think is wrong with the difficulty toggle?" you may ask.
    Well, ask yourself; was there ever a time you nearly died and to save yourself, you quickly paused and turned it on peaceful mode? No. I only either play on servers, or play on creative.
    Was there a time were you were surrounded by mobs, and to get rid of them, you turned it on peaceful mode and switched it back to whatever mode you were on immediately? No.
    Were you ever starving, and to prevent yourself from starving to death, you lowered the difficulty? No I asked for food from my mate, or went to the farm. Anyway I play on servers so it wouldn't work.
    My thoughts are that this should be gone.
    Being able to save yourself from death by exploiting the ability to change the difficulty whenever you want is too overpowered. This indures gameplay choice.

    However, I still believe non-hardcore worlds should be able to change the difficulty somehow.
    So, here's my proposal.
    Difficulty should only be able to be lowered in survival while sleeping in a bed.(You can still raise it whenever, however) Dumb idea, there won't be enough time to change it if you're not fast fingered.
    In creative, difficulty can be toggled as it can now.
    To make it so you can't just go into a creative world or the title screen and change your difficulty so you can save your butt from a deadly situation in survival, make difficulty world-specific. Thats your best idea agree.
    Your creative world can be changed, but the survival world won't be touched.
    You'd choose the difficulty from the start and you'd only be able to change it once you get in a bed. No.

    Why the heck would I want this?
    Why wouldn't I want to be able to save myself from certain death? You do. Admit it.
    Simply because it's not right to do so. It isn't but if people want too be sad enough to cheat let them do so.
    You should be outsmarting the death, or you should be preparing yourself so you won't face death; you should die if you can't do either, and "peaceful moding" prevents that well-earned death. Hey, just because they ran out of food does not mean that they should die. Stop trying too dictate how someone plays there game. It's called sandbox, for a reason.

    Yes, I know this sounds morbid.
    I still think "peaceful moding" is unfair and should be prevented.

    No support apart from the per-world difficulty. The rest of it is dumb.
    Last edited by Emerald9Creeper: 8/29/2013 2:18:44 AM
    Intelligence and tolerance, and pacifism are the keys too solving humanity. Socialism will also help. I support anarcho-communism. Also a cosmopolitarian world. Screw the concept of illegal immagration. How can a human be illegal?
    If you're a government spy and are reading this, pass this message on to your bosses. Stop infringing on our privacy.
    Emeralds are awesome. And they are seriously underated.
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