First off, I have never thought of that before and thank you for giving a bunch of newbies that idea. Second of all, this will bring more harm than good. What if you want to increase difficulty? What if you accidently went on hard on your peaceful world? There's a bunch of other things I can think of that would make this a bad idea. Also, can't you just quit the world, go to options and switch to peaceful, then go back on your world? No support.
First off, I have never thought of that before and thank you for giving a bunch of newbies that idea. Second of all, this will bring more harm than good. What if you want to increase difficulty? What if you accidently went on hard on your peaceful world? There's a bunch of other things I can think of that would make this a bad idea. Also, can't you just quit the world, go to options and switch to peaceful, then go back on your world? No support.
One of the big youtubers(like the ones that get millions of views) who does Minecraft lets plays(and is pretty awful at Minecraft) already has given all of their viewers that idea by doing that exact thing and preventing his well-deserved deaths dozens of times throughout his videos.
Even without it, if he could figure out how to do it, any noob could.
Also, I said that you'd be able to increase difficulty, just not lower it until you're safe in your bed, and I made clear that you'd only be able to change it in the bed and not anywhere else; not in the world, not in the title screen options menu.
Well, that makes this idea even worse. But even then, you could STILL bypass this: go to a creative world, change difficulty, go back to survival. You need to think out your suggestion more.
Well, that makes this idea even worse. But even then, you could STILL bypass this: go to a creative world, change difficulty, go back to survival. You need to think out your suggestion more.
You didn't even read the thread, did you?
I infer this because you tried to point out numerous problems that I had already addressed in the original post.
Re-read the thread, I explained how the bypass would be removed.
I said that difficulty would be made world-specific so doing that would NOT work.
Besides, what's so bad about this?
People die?
So what, if they need to turn it on peaceful mode to prevent their death, they clearly weren't prepared enough and should have died.
People can't change their difficulty whenever?
You get it at the world start, and once you get a bed(One tree and three dead sheep or two iron), every night.
That gives people plenty of chances to change difficulty.
People accidentally raise their difficulty?
That would require three misclicks: one for pausing, one for the options button, and one for the difficulty button.
Of course, people who don't read changelogs will end up doing it.
This can easily be fixed by having a warning below the button saying that the difficulty can only be lowered once you're in a bed.
In addition, the difficulty button would be shown in bed without needing to pause.
You didn't even read the thread, did you? Yes I did
I infer this because you tried to point out numerous problems that I had already addressed in the original post.
Re-read the thread, I explained how the bypass would be removed. Okay, what about single-player commands?
I said that difficulty would be made world-specific so doing that would NOT work.
Besides, what's so bad about this? It would make it so newbies don't stand a chance, and would make custom maps harder to make and play
People die?
So what, if they need to turn it on peaceful mode to prevent their death, they clearly weren't prepared enough and should have died. What about people that just want to enjoy building and such?
People can't change their difficulty whenever?
You get it at the world start, and once you get a bed(One tree and three dead sheep or two iron), every night.
That gives people plenty of chances to change difficulty. You still have to wait for night and to get to your bed
People accidentally raise their difficulty?
That would require three misclicks: one for pausing, one for the options button, and one for the difficulty button. You win on this one
Of course, people who don't read changelogs will end up doing it.
This can easily be fixed by having a warning below the button saying that the difficulty can only be lowered once you're in a bed.
In addition, the difficulty button would be shown in bed without needing to pause.
Like I said before, this will do more harm than good
No, I believe that this can restrict people's gameplay. I mean, you can't expect new people who know about zip about Minecraft (exception is person who knows about the infamous mascot, the creeper) play with mobs on. These kind of people barely know how to craft anything. I mean, you can't just expect them to go out and fight zombies, especially with the new mobs update. If they play with mobs for a while, and they're not nomads, the mobs will get extremely difficult. Believe me, I've experienced it. Sorry, No Support.
If someone feels it is unfair, then they can... not switch to peaceful? It's called willpower. I don't see the reason in creating this whole new mechanic when the means to not switch to Peaceful mode is already there in your brain. Just don't. (How other people choose to play is none of anyone's business.) Maybe someone can make a special gamerule for people with no willpower who feel a great moral weight upon their shoulders playing this blocky videogame.
It would make it so newbies don't stand a chance, and would make custom maps harder to make and play
What about people that just want to enjoy building and such?
You still have to wait for night and to get to your bed
1. They call that "Cheats" if you have that turned on in a world, so anybody who uses those generally is planning on doing stuff they can't fairly do. Commands will change difficulty normally. I'm fine with that, it takes a moment to type the command in AND you stay completely still while doing so, so if you're getting attacked, you'll get killed.
2. If you have to switch to peaceful mode to survive, even as a newbie, you're not playing right. There's nothing wrong with newbies dying anyway, they've gotta learn how to play somehow. Dying in-game tells them they've done something wrong and gives them motivation to fix that. In regards to custom maps, since the difficulty would be saved with the worlds, you'd download it with the difficulty the creator wants you to play it with, and they'd set the world to that difficulty themselves.
3. If they want to deal with enemies, they'll play with easy, medium, or hard difficulties. If they don't want enemies, they'll play with peaceful difficulty or in creative mode. It's that simple. If they ever decide that they don't want enemies, they can wait until night, get in bed, and change to peaceful mode. If they decide they do, they'll wait until night and change to the other modes.
4. Which isn't too long, it's just a couple minutes. In the daytime, when they can't change the difficulty, there won't be enemies to fight. (Adding to this, I've wanted some bed changes anyway; for example, being able to sleep during the day and wake up at night.)
In single player who cares what people do in their own game? And in multiplayer where it would matter you can't pause and switch the difficulty anyway. No support.
Rollback Post to RevisionRollBack
"Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled Trainers should try to win with the Pokémon they love best."
Well, ask yourself; was there ever a time you nearly died and to save yourself, you quickly paused and turned it on peaceful mode?
nope, there wasnt, and that leads me to my point.
you can choose not to, so theres no problem. if youre cowardly, or lazy, or just want to make sure that creeper wont blow up your building, go ahead and switch to peaceful when things get interesting. thats the player's choice.
You didn't even read the thread, did you? I Did.
I infer this because you tried to point out numerous problems that I had already addressed in the original post.
Re-read the thread, I explained how the bypass would be removed.
I said that difficulty would be made world-specific so doing that would NOT work. world specific? talk about level.dat hacking.
Besides, what's so bad about this? Newbs wont be able to get on the game.
People die? yes.
So what, if they need to turn it on peaceful mode to prevent their death, they clearly weren't prepared enough and should have died. should they?Not a bit.
People can't change their difficulty whenever?
You get it at the world start, and once you get a bed(One tree and three dead sheep or two iron), every night. I always spawn on a bunch of extreme hills.No Sheep for Miles.
That gives people plenty of chances to change difficulty. http://no.pe
People accidentally raise their difficulty?
That would require three misclicks: one for pausing, one for the options button, and one for the difficulty button. 1.Pausing is NOT a mistake. Two,Changing Options is NOT. 3. Difficulty Button... Why?
Of course, people who don't read changelogs will end up doing it. Nah who does?
This can easily be fixed by having a warning below the button saying that the difficulty can only be lowered once you're in a bed. Umm... No beds sorry.
In addition, the difficulty button would be shown in bed without needing to pause. Umm... No beds sorry.
Save some time and just start shipping out large quantities of "self-control".
Seriosuly. You want to remove something that, in general useage, exists in single-player only, because you find the fact that other people, in their single-player worlds are doing something -you- think is cheating?
why.
Really. Why. Why does it bother you so much what other people do in their own worlds. Its not like you can hop on any old server and turn the entire servers difficulty down to peaceful in 3 clicks. Its not like some other random person's difficulty choice is going to force you to play on peaceful or easy.
Also, here is an awesome suggestion I had: http://www.minecraftforum.net/topic/1745550-biome-effects/
One of the big youtubers(like the ones that get millions of views) who does Minecraft lets plays(and is pretty awful at Minecraft) already has given all of their viewers that idea by doing that exact thing and preventing his well-deserved deaths dozens of times throughout his videos.
Even without it, if he could figure out how to do it, any noob could.
Also, I said that you'd be able to increase difficulty, just not lower it until you're safe in your bed, and I made clear that you'd only be able to change it in the bed and not anywhere else; not in the world, not in the title screen options menu.
...Who was this YouTuber in question?
OT: This would bring more harm than good, especially for new players. Sorry, but No Support.
Also, here is an awesome suggestion I had: http://www.minecraftforum.net/topic/1745550-biome-effects/
You didn't even read the thread, did you?
I infer this because you tried to point out numerous problems that I had already addressed in the original post.
Re-read the thread, I explained how the bypass would be removed.
I said that difficulty would be made world-specific so doing that would NOT work.
Besides, what's so bad about this?
People die?
So what, if they need to turn it on peaceful mode to prevent their death, they clearly weren't prepared enough and should have died.
People can't change their difficulty whenever?
You get it at the world start, and once you get a bed(One tree and three dead sheep or two iron), every night.
That gives people plenty of chances to change difficulty.
People accidentally raise their difficulty?
That would require three misclicks: one for pausing, one for the options button, and one for the difficulty button.
Of course, people who don't read changelogs will end up doing it.
This can easily be fixed by having a warning below the button saying that the difficulty can only be lowered once you're in a bed.
In addition, the difficulty button would be shown in bed without needing to pause.
Also, here is an awesome suggestion I had: http://www.minecraftforum.net/topic/1745550-biome-effects/
1. They call that "Cheats" if you have that turned on in a world, so anybody who uses those generally is planning on doing stuff they can't fairly do. Commands will change difficulty normally. I'm fine with that, it takes a moment to type the command in AND you stay completely still while doing so, so if you're getting attacked, you'll get killed.
2. If you have to switch to peaceful mode to survive, even as a newbie, you're not playing right. There's nothing wrong with newbies dying anyway, they've gotta learn how to play somehow. Dying in-game tells them they've done something wrong and gives them motivation to fix that. In regards to custom maps, since the difficulty would be saved with the worlds, you'd download it with the difficulty the creator wants you to play it with, and they'd set the world to that difficulty themselves.
3. If they want to deal with enemies, they'll play with easy, medium, or hard difficulties. If they don't want enemies, they'll play with peaceful difficulty or in creative mode. It's that simple. If they ever decide that they don't want enemies, they can wait until night, get in bed, and change to peaceful mode. If they decide they do, they'll wait until night and change to the other modes.
4. Which isn't too long, it's just a couple minutes. In the daytime, when they can't change the difficulty, there won't be enemies to fight. (Adding to this, I've wanted some bed changes anyway; for example, being able to sleep during the day and wake up at night.)
2. Open to LAN
3. Turn on cheats; make it creative
4. Bypassed.
No support.
you can choose not to, so theres no problem. if youre cowardly, or lazy, or just want to make sure that creeper wont blow up your building, go ahead and switch to peaceful when things get interesting. thats the player's choice.
No support.
Just let you choose a peaceful mode at start and when you are surrounded by mobs/starving you can't. Fair?
Seriosuly. You want to remove something that, in general useage, exists in single-player only, because you find the fact that other people, in their single-player worlds are doing something -you- think is cheating?
why.
Really. Why. Why does it bother you so much what other people do in their own worlds. Its not like you can hop on any old server and turn the entire servers difficulty down to peaceful in 3 clicks. Its not like some other random person's difficulty choice is going to force you to play on peaceful or easy.
Just... Why?