Currently there is no way of getting water higher than it's highest position generated on the map. That makes farming limited to the rivers, oceans, and caves. That is still very cool, but I think being able to get water in higher places would be nice also. Since crafting benches only have nine slots i figured making bigger objects in chunks would make more sense. So here would be the break down:
Water pump = Pump X1, Iron X8
Pump = Gear X2, FanX1
Gear = Iron X5
Fan = Iron X5
Key:
- Pump
[iron] - Iron
[gold] - Gear
- Fan
- Empty
Water Pump:
[iron] [iron] [iron]
[iron] [iron]
[iron] [iron] [iron]
Pump:
[gold] [gold]
Gear:
[iron]
[iron] [iron] [iron]
[iron]
Fan:
[iron] [iron]
[iron]
[iron] [iron]
The idea is that as long as water is touching any side other than the bottom and obviously not the top water will appear above the pump. Of course a water block from the side will be taken away to be realistic. With the dynamic water everything should work realistically. Water flows to the pump and is deleted. Then a block of water is spawned above the pump. The process repeats and the water can spread. If water stops flowing to the pump and the area above the pump is not filled than the water will eventually dry up. Can anyone say mountain farming? :biggrin.gif:
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"I pooped in my bed so i put it on the tv." - Scrubs
Pumps have been suggested.
Getting past that, the problem with your implementation is that, unless I am missing something, it will only get the water 1 block higher than normal, which isn't particularly useful.
With pumps that expensive, moving up more than a few blocks will be extremely impractical. Each pump takes about as much iron as a full set of armour. For raising water up 2 blocks, that is highly expensive. Besides formations like
[iron]
[iron]
[iron]
=water
[iron] =pump
would be the only practical way to pump water up heights. This is ugly, expensive, and inefficient. Without knowing how the water works, it is hard to suggest a proper alternative, but this one should work in most cases:
Pipes.
Hook pipes to a pump and they would be able to carry water to the far side. Should allow turns, may allow branches. Then you can hook up a pump at the lake, and make a pipe going up the mountain.
Another solutions to getting water up a mountain:
Buckets. Depending on the existence of evaporation, may or may not be practical.
I like that idea with pipes more than my old one. I used to be adverse to pipes, but this is pretty reasonable.
I can bet evaporation will occur, though, so you'd need to stock up on buckets.
one way to get this to work is pipes, yeah. Pipes strike me as having many uses, but also being a challenge in terms of interface design (how do you connect them? do they have to figure out how to connect automatically? or do you get vertical/horizontal pipes, plus the various necessary elbows?)
pipes could simply transport any Fluid that enters one side, down the pipe one at a time so there's a bit of a flow rate. This would work great for things like smoke, which rises, or as a drain for water. Thus, adding a pump would just force it through without worrying about gravity.
another way to do this would be to have a pump work whether there's water above it or not... Just make it keep checking upwards until it finds air or something solid, and if it's air, replace that block with water. That way you can make a pump that works just by having it at the bottom of a single shaft made of dirt.
one way to get this to work is pipes, yeah. Pipes strike me as having many uses, but also being a challenge in terms of interface design (how do you connect them? do they have to figure out how to connect automatically? or do you get vertical/horizontal pipes, plus the various necessary elbows?)
pipes could simply transport any Fluid that enters one side, down the pipe one at a time so there's a bit of a flow rate. This would work great for things like smoke, which rises, or as a drain for water. Thus, adding a pump would just force it through without worrying about gravity.
I was creating a reply, then decided it needed its own thread Pipes
Quote from Swingerzetta »
another way to do this would be to have a pump work whether there's water above it or not... Just make it keep checking upwards until it finds air or something solid, and if it's air, replace that block with water. That way you can make a pump that works just by having it at the bottom of a single shaft made of dirt.
anyway, however it worked, this sounds neat.
That would work, but it feels like a work-around. You still have to create a pipe, but its made of dirt instead of being a real object.
Remember that you are working in 3D. It also makes no sense not to be able to make your pipe taller because you prepared a horizontal straight instead of a vertical one.
I'm not sure if this is quite what you want. But I have made a suggestion thread [very recently] for a pump block. I think my idea would be a bit more useful, although I do see what you're getting at.
You should post suggestions on my thread, I would love more input [and someone to actually make my idea!] http://www.minecraftforum.net/topic/508086-fluid-pumps/page__p__6698736#entry6698736
-p.s. someone tell me if it is frowned upon to advertise your thread outside of your signature.
Water pump = Pump X1, Iron X8
Pump = Gear X2, FanX1
Gear = Iron X5
Fan = Iron X5
Key:
- Pump
[iron] - Iron
[gold] - Gear
- Fan
- Empty
Water Pump:
[iron] [iron] [iron]
[iron] [iron]
[iron] [iron] [iron]
Pump:
[gold] [gold]
Gear:
[iron]
[iron] [iron] [iron]
[iron]
Fan:
[iron] [iron]
[iron]
[iron] [iron]
The idea is that as long as water is touching any side other than the bottom and obviously not the top water will appear above the pump. Of course a water block from the side will be taken away to be realistic. With the dynamic water everything should work realistically. Water flows to the pump and is deleted. Then a block of water is spawned above the pump. The process repeats and the water can spread. If water stops flowing to the pump and the area above the pump is not filled than the water will eventually dry up. Can anyone say mountain farming? :biggrin.gif:
Getting past that, the problem with your implementation is that, unless I am missing something, it will only get the water 1 block higher than normal, which isn't particularly useful.
[iron]
[iron]
[iron]
=water
[iron] =pump
would be the only practical way to pump water up heights. This is ugly, expensive, and inefficient. Without knowing how the water works, it is hard to suggest a proper alternative, but this one should work in most cases:
Pipes.
Hook pipes to a pump and they would be able to carry water to the far side. Should allow turns, may allow branches. Then you can hook up a pump at the lake, and make a pipe going up the mountain.
Another solutions to getting water up a mountain:
Buckets. Depending on the existence of evaporation, may or may not be practical.
I can bet evaporation will occur, though, so you'd need to stock up on buckets.
pipes could simply transport any Fluid that enters one side, down the pipe one at a time so there's a bit of a flow rate. This would work great for things like smoke, which rises, or as a drain for water. Thus, adding a pump would just force it through without worrying about gravity.
another way to do this would be to have a pump work whether there's water above it or not... Just make it keep checking upwards until it finds air or something solid, and if it's air, replace that block with water. That way you can make a pump that works just by having it at the bottom of a single shaft made of dirt.
anyway, however it worked, this sounds neat.
I was creating a reply, then decided it needed its own thread
Pipes
That would work, but it feels like a work-around. You still have to create a pipe, but its made of dirt instead of being a real object.
[iron] [iron]
[iron] [iron]
[iron] [iron]
[iron] [iron] [iron]
[iron] [iron] [iron]
[iron] [iron] [iron]
[iron]
[iron] [iron]
And so on... It wouldn't be that hard.
[grass] [grass] [grass] [grass] [grass] [grass] [grass] [grass]
[grass] [grass] [stone] [stone] [grass] [grass] [grass] [grass]
[stone] [stone] [stone] [stone] [stone] [stone] [stone] [stone]
[coalore] [stone] [coalore] [coalore] [stone] [stone] [stone] [stone]
[ironore] [stone] [stone] [stone] [stone] [stone] [stone] [stone]
You should post suggestions on my thread, I would love more input [and someone to actually make my idea!]
http://www.minecraftforum.net/topic/508086-fluid-pumps/page__p__6698736#entry6698736
-p.s. someone tell me if it is frowned upon to advertise your thread outside of your signature.