Title says it all... almost.
Basically, in adventure mode, when you die, it is like hardcore, except instead of map deletion, the map resets itself back to its original, unaltered, form.
(If specified by the creator of course; it can be different...)
What Crying Obsidian does is "save" the map when powered by Redstone, and when the player dies, it will reset the map to that point.
This shall be an admin-only block (derp).
Multiplayer issues addressed: Have adventure "zones" that are separate from the rest of the server. Genius.
Simple but effective. Whatcha think?
Automatic saving is disabled. This block, when powered, is the only way you can save the map.
I think another block might be better for this, seeing as crying obsidian has already been cut. Maybe it could be a command added for the command block?
I know, I know. I was just trying this as a throwback to it's original function.
And I hate it when people say everything revolves around the command block, because there is a much more integrated way to do adventure map management. I'm not going to post it because the Minecraft community isn't ready yet.
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I usually just lurk around, but when I do post...
Trust me, I know how it should be.