I like the current one better, as it feels more real. Have you ever magically taken everything from a large box and put them in your pocket?
I understand and respect your opinion, but i just think it gets really tedious to have to move large amounts of material. Since you're already sitting with the chest open i just think it would be nicer.
Not to mention, it would be even more real if we had to try to fit everything in the chest and inventory Tetris style, with smaller stacks taking up less space, and tools taking large amounts of space. (I am against this Tetris style inventory for the record).
Rollback Post to RevisionRollBack
"No one shall be able to drive us from the wonderland that ZUN created for us."
I never see him there. Then again, I live on the other side of the world, and I don't even go to the IRC often.
If you think this idea is something small and simple that Notch will thank you for 'cause he won't be needing to work on SMP to do it, then send him an email.
I would like this, clicking back and fourth for long enough to empty one's inventory is tedious.
Perhaps the interface could just interpret clicking and dragging the mouse as selecting multiple items. Currently, clicking and dragging acts like you clicked and then moved the mouse button without dragging.
another thought is that double-clicking ought to automatically send a stack to the other window. Clicking and dragging for a selection tool would actually be a little annoying, now that I think about it. But clicking, dragging, and releasing should drop an item, clicking on it maybe should 'select' it, and ctrl, or shift, would be a selection tool, or select multiple items.