Nether Reactor Suggestion (Minecraft PC Version)
++ Nether Reactor would be craftable in survival:
N O N
S R S
S O S
N = Nether Brick
S = Nether Star
R = Redstone
O = Obsidian
Basically, the top could suck in items like a vacuum. Items sucked in would spawn specific monsters after the generator is fully charged (via a small "Battery" icon on the side of the Reactor block.)
++ Input Chances:
Glowstone = High chance to spawn ghast, wither skeletons and Zombie Pigmen
Gunpowder = High chance to spawn creeper; low chance to spawn ghast.
Milk = High chance to spawn cow (bucket is lost.) Low chance to spawn three cows or more.
Mushroom Stew = High chance to spawn cow. Medium chance to spawn Mooshroom. VERY low chance to spawn 2+ cows or Mooshroom.
Bone(s) = High Chance to spawn one skeleton. Low chance to spawn more than two. VERY low chance to spawn one untamed wolf.
Bone Meal = Low chance to spawn one skeleton.
Enderpearl = Medium chance to spawn one Enderman. VERY HIGH chance to spawn 3+ Endermen
Ender Dragon Egg = 100% Chance to spawn one Ender Dragon (Note: Have to calculate a safe distance to spawn it so the reactor doesn't get destroyed. Or set it so the Ender Dragon can't destroy the reactor.) Will announce to the server that an Ender Dragon has spawned in <World Name _ Suffix>
Wool (Any Color) = High Chance to spawn one sheep of the dominant color inputted. Low chance to spawn two or more sheep of the dominant color inputted.
Redstone = High chance to spawn one Witch.
Magma Cream = High chance to spawn one Magma Cube (medium or large), Low chance to spawn more than one.
Blaze Rod = High Chance to spawn one blaze.
Fish = High chance to spawn one untamed ocelot.
Ink Sac = High chance to spawn 2+ squid.
Rotten Flesh = High chance to spawn normal zombie.
Leather = High chance to spawn one cow or 2+ bats.
Porkchop (Uncooked) = Medium chance to spawn a pig. Low chance to spawn a pigman (higher if combined with rotten flesh.)
Dyes = Won't spawn anything
ores (not Iron) = Won't spawn anything.
iron ore = VERY LOW chance to spawn one iron golem.
iron block = medium chance to spawn one iron golem. High chance to spawn one villager.
Wheat = Medium chance to spawn ANY passive animal (or villager.)
And so forth.
I somehow like and dislike that idea. I like it cause it does something "new" (for the PC version) and I already thought bout some spawning things inside of my own Mod, but threw them out cause i thought it would conflict too much with my other Mod stuff, basically it was about crafting Eggs or mob Spawners, which is overpowered (carry around seems just wrong...). But i didn't think bout something like this and thats why i actually like it more than my idea of using the Spawn Eggs/Mob Spawners. I'll think about this topic, balancing and stuffs and maybe do something similar.